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#4346037 - 03/22/17 01:22 PM Patch #2 is out!  
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Gunnyhighway Offline
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Patch #2 is out!...


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
Inline advert (2nd and 3rd post)

#4346051 - 03/22/17 02:04 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Jedi Master Offline
Entil'zha
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Sierra Hotel

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Please be more concise in the future. Your verbosity makes it hard to get through what you've written. TL;DR



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4346073 - 03/22/17 03:27 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Raw Kryptonite Offline
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Yeah, what he said! Get to the point!


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#4346095 - 03/22/17 04:38 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Bill_Grant Offline
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Tony said that there is now a toggle under AUDIO to turn the Radio On/Off.
Yay!


~Bill

In my defense, I was left unsupervised...
#4346104 - 03/22/17 05:07 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Gunnyhighway Offline
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I did not want to spoil the joy of discovering!


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4346137 - 03/22/17 07:29 PM Re: Patch #2 is out! [Re: Bill_Grant]  
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Originally Posted by Bill_Grant
Tony said that there is now a toggle under AUDIO to turn the Radio On/Off.
Yay!


Praise the lord!

Ubisoft putting out 2 updates this early is a good sign for the game. Of course, it could also mean they didn't have it ready at launch time, as so many do these days. Still, if a game isn't selling well it's not beyond Ubi to walk away to save a few bucks.


Quote
Hello Ghosts,

We would like to announce the patch notes for our Title Update 2, available on PC on March 22nd and PS4 and Xbox One on March 23rd during morning UTC. We will have a small maintenance in order to update our servers.

The development team focused on improving all areas of the game, from gameplay content to connectivity and stability tweaks. The patch size will be around 3 GB on consoles and up to 5 GB on PC, depending on your client, and an in-game notification will let you know when it’s available. Players in game will need to reboot the game to apply the patch. Please remember that in order to play co-op, all the players will need to have the same version of the game.

In addition to that, following the community feedback we received, we have implemented the option to turn off the radios in the game by default, as well as the option to choose the type of vehicle you want to spawn when using the “Drop Vehicle” rebel skill. Now you should have even more tactical options to plan and execute your missions.

Also, for those of you who love playing with the most hardcore settings and all your HUD elements turned off, we have implemented the option to choose which type intel you want to collect when interacting with files or NPCs. This way the gameplay flow won’t be interrupted and you will be able to discover new missions, skills, and weapons seamlessly, even with all the visual tips turned off.

You can find some PC specific fixes and improvements at the end of the notes. On top of other fixes, the Home, End, Insert, Delete, Page Up, and Page Down keys can now be remapped--making life easier for some players, especially the left-handed ones.

Thanks for your suggestions, Ghosts!

MISSIONS/NARRATION

We received reports of some players having issues with certain missions in the game. After investigating the causes, we have implemented fixes so they can now have a smooth experience. We also fixed an XP farming exploit related to the “Rebellion Rising” mission, which created interference with the co-op experience.

- Adjusted various missions markers & GPS pathfinding.
- The following missions are now unlocked correctly for players who reported issues:

* Gold Rush
* Sueño’s proposition
* Sandoval Dead body
* El Cerebro

- Adjusted various mission triggers in order to smoothen the player's progress and game experience.
- Fixed situations where dialogue and barks would not trigger correctly.
- The following missions are now replayable:

* El Cerebro
* Boss missions
* Sandoval confession
* Western cocaine cache

- Fixed infinite XP farming exploit on "Rebellion Rising" mission.
- NPCs now exit the vehicle properly in "Stop the Convoy" missions

USER INTERFACE

We implemented various fixes and tweaks related to trophy and weapon packs unlocking. We also fixed an issue related to the Charactersmith model not being positioned correctly. On top of that, players who love to play with the HUD completely hidden will now be able to select the type of intel they want to collect when they interact with files or NPCs.

- Players can now select what intel they want to collect, even with all the HUD options turned off.
- Trophy requirements adjustments:

* The Champion
* Eagle-Eyed
* With a Pistol!

- Fixed some weapon packs not unlocking properly:

* Underbarrels & Rails Pack

- Fixed Character hiding behind menus in certain situations.
- HUD now updates when XP boosters are activated.

CO-OP

We detected some replication issues during cooperative sessions between players. This patch should provide a more consistent experience between Ghosts sharing the same game session.

- Corrected various replication issues, such as:

* Paint jobs & attachments not showing correctly in the lobby
* Rebel Radio explosion not synchronizing
* Sniper scope glare effect not synchronizing
* Players seen running beside VHC/bike they should be sitting in
* Suppressor not synchronizing when removed from a vehicle’s shooting position
* Burning corpses from systemic events
* Explosion not replicating if the distance is too high

- The following achievements should now be awarded to all the players in the two missions below:

* A Better Mousetrap
* The Cluster Bomber

- Fixed a bug where hits would register with a 0.5-second lag.
- Fixed kick/ban vote notifications.
- Fixed game freezes in 4-player sessions.

CONNECTIVITY

We detected and fixed some issues that were causing some player disconnections. The experience should be more solid after the patch.

- Fixed various disconnection bugs.
- Fixed a bug where the user could not reconnect to a previous session.
- Fixed errors when looking for public sessions.
GAMEPLAY

Added fixes and improvements for gameplay-related issues and requests that some players reported.

Players can now select the vehicle they want to spawn when using the "Drop Vehicle" rebel skill.

- Fixed XP awarded when killing an enemy undetected.
- Fixed a bug where sometimes vehicle seats could stay booked after NPC exiting.
- Fixed a bug where the player would take cover too far from certain props.
- Players can no longer teleport to safe houses while being hunted.
- The Medical Helicopter will now spawn correctly in the Tabacal area side-mission.
- Fixed bikes not slowing down in water.
- Fixed flash grenades not stopping detection.
- Fixed an occasional instant game-over when falling off a dirt bike.
- Fixed a bug where sometimes the player could not tag enemies after hot joining.
- Adjusted damage caused by explosives in Arcade difficulty.
- Fixed an issue where sometimes pilots didn’t die after AI helicopter crash.
- Fixed a situation where sometimes vehicles disappeared when driving at high speeds.
AUDIO

We implemented some fixes and improvements related to some audio aspects of the game, as well as the option to mute radios for those players who requested it.

- Added a feature allowing the player to mute every radio in-game.
- Fixed Car radio not functioning in various situations.
- Amplified the radio voice effects to avoid player confusing El Sueño’s voice on the radio and the one of the Ghosts.
- Introduction video mix enhanced.

GRAPHICS

We focused on fixing various issues in order to provide a solid experience. For stability and performance improvements, see the section below.

- Fixed player models appearing with twisted limbs if they were killed in certain positions.
- Fixed low-resolution textures appearing while aiming/driving.
- Fixed camera clipping through some textures & props.
- Fixed missing textures in certain environments.
- Fixed drone showing blur effect on objects.
- Fixed the textures flickering when using parachute or helicopter.

STABILITY

- Fixed various crashes.
- Fixed an occasional infinite loading screen after validating settings at first launch.
WORLD

- Fixed various world building glitches.
- Fixed some world parts where the player could get stuck.
PC SPECIFIC IMPROVEMENTS

Graphics

- Added the SMAA anti-aliasing mode.
- Added a notification for anti-aliasing recommendations in multi GPU setups.
- Addressed a series of issues causing flickering in multi GPU setups.
- Fixed an issue with HUD scaling in 4 monitor multi display setups.

User experience & interface

- Added support to bind Home, End, Insert, Delete, Page Up and Page Down keys.
- Added several menu navigation improvements with mouse and keyboard.
- Added a notification if the video driver is outdated.
- Added a notification when the system is low on free RAM and starts writing to the virtual memory.
- Fixed a HUD issue in co-op for users who have already completed the selected mission.
- Fixed the Pitch icon display when using mouse to steer helicopters.

Co-op

- Fixed an issue with co-op sharing of systemic activities.
- Fixed the use of Push to Talk in the co-op lobby.

Controls

- Changed the Enable Controller default option to Only Gamepads.
- Addressed a number of issues with the Steam Controller icons and functionality.

Performance

- Addressed a series of random crashes encountered by users.
- Fixed an issue causing framerate drops when the saving icon was being displayed.
- Fixed an issue where the menu was lagging while running the game on a Hard Disk Drive.
- Solved an issue with VRAM bar update when lowering Resolution scaling.

Misc

- Fixed a bug on the Medication Air Transport mission in Tabacal.
- Fixed an issue with character poses in Ansel.
- Solved a controls issue where one couldn’t sprint from crouch or prone position.


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#4346151 - 03/22/17 07:56 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
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Entil'zha
Sierra Hotel

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Space Coast, USA
"Players seen running beside VHC/bike they should be sitting in "

Yeah, LOL, I've seen this numerous times, it looks ridiculous.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4346559 - 03/24/17 04:15 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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letterboy1 Offline
(Heterosexual)Tchaikovsky Ballet Fan
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Lifer

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Columbus, GA USA
Please keep it down, I'm still trying to read the first post . . . arrrggghhh, now I lost my place and have to start all over!


The issue is not p*ssy. The issue is monkey.
#4346560 - 03/24/17 04:16 PM Re: Patch #2 is out! [Re: letterboy1]  
Joined: Apr 2001
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PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
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Originally Posted by letterboy1
Please keep it down, I'm still trying to read the first post . . . arrrggghhh, now I lost my place and have to start all over!



What have you been drinking now? wink

Last edited by PanzerMeyer; 03/24/17 04:16 PM.

“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4346581 - 03/24/17 05:30 PM Re: Patch #2 is out! [Re: PanzerMeyer]  
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Blade_RJ Offline
Simhq Weather man, dropping rain in your parade
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brasil
Originally Posted by PanzerMeyer
Originally Posted by letterboy1
Please keep it down, I'm still trying to read the first post . . . arrrggghhh, now I lost my place and have to start all over!



What have you been drinking now? wink


Do you play this game panzer ?

#4346585 - 03/24/17 05:36 PM Re: Patch #2 is out! [Re: Blade_RJ]  
Joined: Apr 2001
Posts: 121,383
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
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Originally Posted by Blade_RJ
Originally Posted by PanzerMeyer
Originally Posted by letterboy1
Please keep it down, I'm still trying to read the first post . . . arrrggghhh, now I lost my place and have to start all over!



What have you been drinking now? wink


Do you play this game panzer ?



All the time. Why do you ask?


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4346594 - 03/24/17 05:49 PM Re: Patch #2 is out! [Re: PanzerMeyer]  
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Blade_RJ Offline
Simhq Weather man, dropping rain in your parade
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brasil
Originally Posted by PanzerMeyer
Originally Posted by Blade_RJ
Originally Posted by PanzerMeyer
Originally Posted by letterboy1
Please keep it down, I'm still trying to read the first post . . . arrrggghhh, now I lost my place and have to start all over!



What have you been drinking now? wink


Do you play this game panzer ?



All the time. Why do you ask?

Never expected you to like this sort of game. are you on pc or consoles ? most of the SimHQ i saw are on consoles frown

#4346595 - 03/24/17 05:50 PM Re: Patch #2 is out! [Re: Blade_RJ]  
Joined: Apr 2001
Posts: 121,383
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
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Joined: Apr 2001
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Miami, FL USA
Originally Posted by Blade_RJ

Never expected you to like this sort of game. are you on pc or consoles ? most of the SimHQ i saw are on consoles frown



I play it only on PC. I haven't played on a console since the Super Nintendo in the early 90's!


The only reason I bought this game was for the cooperative MP. It's a lot of fun in coop.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4346625 - 03/24/17 07:33 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
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I'm on pc, but don't get to do MP often.


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#4346652 - 03/24/17 08:33 PM Re: Patch #2 is out! [Re: Raw Kryptonite]  
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Blade_RJ Offline
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Originally Posted by Raw Kryptonite
I'm on pc, but don't get to do MP often.


Unless you are offline,you are always on mp. Can i invade your session ? i'll be gentle.-ehr man, gentleman!

#4346720 - 03/24/17 11:56 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Gunnyhighway Offline
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Actually whether on MP or SP you are always online. If your SP session is not locked up, anyone can come and visit you.


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4346740 - 03/25/17 03:11 AM Re: Patch #2 is out! [Re: Gunnyhighway]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
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Not if you've got uplay in offline mode.
Or if you mark your party setting to invite only.
wink

If I'm not joinable, it means I'm not at the pc with a mic, probably using the steam link in the bedroom while my wife is sleeping or the kids are in the living room making noise. LOL
I'm not just anti-social.


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#4346979 - 03/26/17 03:24 PM Re: Patch #2 is out! [Re: Blade_RJ]  
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Gunnyhighway Offline
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Originally Posted by Blade_RJ

most of the SimHQ i saw are on consoles frown

Should be renamed X-BoxHQ!


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4347451 - 03/28/17 03:51 PM Re: Patch #2 is out! [Re: Raw Kryptonite]  
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Gunnyhighway Offline
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Originally Posted by Raw Kryptonite
Not if you've got uplay in offline mode.


Uplay's servers are currently down and no one can play a Uplay game even in offline mode. So, one need to be online to play, can't tiptoe around this one, can you?

You have to be online to play TCGRW.


http://downdetector.com/status/uplay/map/


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4347452 - 03/28/17 04:00 PM Re: Patch #2 is out! [Re: Gunnyhighway]  
Joined: Apr 2001
Posts: 121,383
PanzerMeyer Online centaurian
Pro-Consul of Florida
PanzerMeyer  Online Centaurian
Pro-Consul of Florida
King Crimson - SimHQ's Top Poster

Joined: Apr 2001
Posts: 121,383
Miami, FL USA
Mass Effect 3 worked the same way. If the Origin service was down you could not play it at all.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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