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#4345346 - 03/19/17 05:21 AM Installing WOFF ue on a Mac (using WineSkin)  
Joined: Mar 2011
Posts: 27
VonS Offline
WWI Flight Sims on a Mac
VonS  Offline
WWI Flight Sims on a Mac
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Posts: 27
Hello Gents,

Here are the steps to take if interested in installing WOFF Ultimate Edition on a Mac. The procedure is similar to "bottling" of CFS3.1, the ETO and PTO expansion packs, also First Eagles 2 for the Mac, and of course RB3D, but somewhat more "complicated" since several more winetricks are required...the process is at any rate a slow one and requires patience, but is convenient if you want to have everything running on the same operating system.

STEP ONE: go to and download the latest wineskin winery (ver. 1.7 as of this writing)

STEP TWO: double-click on the program; in the menu that opens click on the plus sign to the left of "new engines available," and in the list that then opens choose WS9Wine1.7.7, download it, and then - when you're back in the main menu - choose "create new blank wrapper" (now wait about 3-4 minutes for your Mac to make the custom wrapper; once finished, the wrapper will be placed in an Applications folder that has been made inside your user folder on OS X and/or macOS)

STEP THREE: go to the WineSkin wrapper that's just been made and double-click on it; in the window that opens, choose "set screen options"; in the window that then opens choose "override" instead of automatic, and choose "rootless (windowed)," then "virtual desktop at" (whatever resolution suits you), then "use these settings" instead of force normal windows; once happy with your choices, click on "done" at the bottom of that window

STEP FOUR: back on the main menu, choose "advanced"; in the window that opens click on "tools"; this will then open another window in which you should click on "winetricks"; in the window that then opens, type in the winetricks listed below and install them in the order listed; don't forget to click in the box to the left of each winetrick to select it, and to click on "run" located towards the bottom of that top screen of the window you're currently in, so that WineSkin can install the selected winetrick; once the process finishes it will say "done" in the text window that is visible in the bottom half of that same window; finally, click on the "close" button at the very bottom of the window, and you're taken back to the "wineskin advanced" menu (close that advanced menu by clicking on the close button in its menubar)


wmp9 (then find on the internet "l3codeca.acm" and "wmp.dll" and place into c drive/windows/system32 of the WineSkin app that you made for WOFF Ultimate Edition)
ie6 (okay if falls back to ie5.01)

to run key bindings in the WOFF menu, you also need to do this tricky part...

under "advanced: tools: winetricks: custom" in WineSkin, type the following and click on "Run" (to enable the key bindings driver):

wine regsvr32 dx7vb.dll (then find on the internet "DX7VB.DLL" and place into c drive/windows/system32 of your WineSkin app created for WOFF Ultimate Edition)

now register the key bindings driver in WineSkin by going to "advanced: tools: command line shell" and typing the following (don't forget to hit "return" after typing in the command):

regsvr32 C:\OBDSoftware\WOFF\ToolBox\VB_Runtimes\dx7vb.dll

STEP FIVE: double-click on the wrapper once again and choose "install software" in the main menu; then "choose setup executable" in the next window that opens and locate your exe file for WOFF Ultimate Edition that you purchased; now let the wrapper do its thing to install the game

STEP SIX: once installed, the wrapper will go back to the main menu and you can click "quit" (it may also prompt you to locate the program before it drops to the main menu, the program in this case being the exe file of the game that was just installed - best thing at this point is just to leave this alone and close that window, if it doesn't drop to the main menu automatically)

STEP SEVEN: once the wrapper has quit, don't double-click on it but "right-click" it and choose the option in the popup menu on OS X and/or macOS that says "show package contents" (this will open the wrapper's folder and should list something like a contents folder, the alias to its c drive, and an app/icon called WineSkin); double-click on the app named WineSkin and you will open the main menu window again, of the wrapper, and choose "advanced"

STEP EIGHT: under the advanced menu, to the right of the box called Windows EXE (that contains a file path), click on "Browse"; this will open up your finder on OS X and/or macOS, and then you can scroll into the "c drive" of the wrapper into which you've just installed WOFF Ultimate Edition; in "c drive," look for "OBDSoftware" and scroll into there and keep digging until you find "WOFF.exe," and choose that (click "choose"); then you're back in the WineSkin advanced menu with the proper file path for the game's exe now listed in the box near the top of the window (while you're there you might want to give a name for your freshly created Mac program in the "menubar name" box, something like WOFF or WOFF ue, and also, later, don't forget to rename your wrapper/app to WOFF, for consistency, if you haven't done so already)

STEP NINE: now close that advanced menu window, and double-click the program you just created (not the WineSkin icon in the window that popped open when you right-clicked and chose "show package contents," but the actual, main wrapper that is in the custom Applications folder that was created in your user folder on OS X and/or macOS) - see if the game works, and if all is well, then double-click the WineSkin logo that is visible in the window once you right-click the main app wrapper to "show package contents"; once you're in the WineSkin menu again, click on "screen options" one more time and choose "fullscreen" instead of "rootless (windowed)," also choose your desired resolution in the box below that and leave the other options at 24 bit for color depth and 0 sec. for switch pause; also choose "use these settings" and "override" (RECOMMENDED IS THAT YOU CHOOSE THE SAME RESOLUTION AS YOUR MONITOR NATIVE RESOLUTION FOR BEST FRAME RATES - don't scale the resolution down thinking that it will improve frame rates, since WOFF does not work that way)

STEP TEN: since you've now run the game successfully (in windowed mode), you will find a WOFF-related folder located in your Documents folder (of your user folder under OS X and/or macOS); in that folder your screen captures from WOFF are saved, if you take screenshots; also recommended at this point is that you cycle into the "c drive/windows/profiles/user/Wineskin/Application Data/OBD_Games/OBDWW1 Over Flanders Fields" directory of the WineSkin app into which you installed WOFF (see STEP SEVEN for how to cycle into that directory, or any of the folders for that matter) - and edit the WOFFKeys.xca file locate there in TextEdit, to set key bindings manually if you prefer this to the in-game key bindings menu (don't forget to save the file)

STEP ELEVEN: all user mods should be installed using the JSGME program (this program should be installed into the same wrapper where you have installed WOFF); and the program can be chosen by setting the right file path as indicated for the game itself in STEP EIGHT (don't forget to re-set the file path to WOFF.exe once you're done tinkering with your mod installs in JSGME)

NOTE: Von S makes no guarantee that following such steps will recreate the goodness of WOFF Ultimate Edition on your Mac, but careful following of the directions listed above should work in most cases

NOTE 2: the game can of course be run in windowed mode, as indicated in the earlier steps say 1600 x 900...but why keep such a lovely game windowed - full screen is better for it, but remember to match your monitor's native resolution for best frame rates, as mentioned in STEP NINE above


1. in case the "simulation.xml" file cannot be written to, it is probably corrupt; install and replace with a new simulation.xml file (into the WOFF game folder); it's a good idea to make a backup of a good copy of the simulation.xml file, as a precaution

2. if planes are not loading in the game, best thing is to start a "campaign" first and allow it to deploy you automatically to where it wants (this will fix the issue)

3. if some of the plane models or skins look corrupt, run "BDPStamp.exe" that's located inside the Toolbox folder of your WOFF game (in the c drive of WineSkin); if this doesn't solve the problem, run "CraftClone.exe" that's also located in the Toolbox folder, to re-clone all aircraft (and this should fix the problem)

4. if the "campaign" mode becomes corrupt and cannot be loaded, run your campaign a few times with the "start in the air" option selected (this should solve the problem after a couple of campaign missions and then you can go back to beginning campaigns on the airfield if you prefer)

5. here are the recommended settings to get decent frame rates of at least 15, usually 20 to 30 fps, on low-end graphics cards such as the Intel integrated series seen on several Mac models:

- dx9 shaders should be set to on *
- bit depth of 32
- 2x antialiasing *
- aircraft detail 1
- terrain detail 2
- scenery density 2 **
- effects quality 2
- cloud quality 1

- aircraft shadow detail 0
- terrain shadow detail 0
- terrain bump map 1
- cloud shadow scale 0
- cloud shadow density 1

- environment reflection 1
- glossiness 1
- dynamic lights 0

- aircraft skin res "high" **
- airfield complexity "high" **
- woods density "medium" **

* antialiasing at the min. power of x2 is beneficial to frame rates (avoid higher values, and avoid turning it off completely)
* dx9 shaders also improve fps slightly if turned on (avoid the classic shaders)

** scenery density crashes the game if it is set to a value of 1, also probably if set to any value that is not the same as for terrain detail (terrain and scenery values should always be identical, and with a min. value of 2)
** aircraft skin and airfield complexity values should be left at the default "high" settings (lower values of medium and low crash the game); it's also a good idea to leave the woods quality setting at the default "medium" too (experimenting with this may lead to crashes)


- Farnborough airfield
- Boistrancourt airfield
- Bray Dunes airfield
- St. Omer airfield
- News Mod
- Rivers Mod
- Realistic Tracers Effect
- Missions Mods (Ver. 3) by OldHat
- Panama Red's Enhanced Cockpit View (Ver. 20170127)

Other mods. have not been tested except for the extra clouds pack (but that pack reduces frame rates). If you try the extra clouds pack and receive DLL crashes in WOFFue, click on the "Reset" button for weather located in the "Workshop Settings." Mods. listed above, including the JSGME mod. enabler, are available at

Panama Red's cockpit tweak suggestion (to improve frame rates) is available at

Versions of WOFFue that run well in WineSkin, also with the recommended mods. installed, are 4.07, 4.12, and especially 4.15. Your mileage may vary with other versions (the current version patch, 4.17, is not stable in WineSkin - this may change with future patches). For info. and/or access to older ver. patches, please contact OBD software or visit their website for WOFFue.


Before implementing the modifications below, make a backup of the stock files.

In your Terrain.fx file, located under OBDWW1/shaders30, set the following line as follows:

const static float fTextureSize = 384;

In your compositescenerybudgets.xml file, located under OBDWW1/terrains, set the following to the numbers indicated, for best FPS results on low-end cards while still maintaining decent graphics:

<Budget Name="One">
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="256" RingDim="19" LOD="17" MajorDensity="0.00001" />
<Ring PatchWorldDim="128" RingDim="17" LOD="50" MajorDensity="0.00004" />
<Ring PatchWorldDim="64" RingDim="15" LOD="70" MajorDensity="0.00011" />
<Ring PatchWorldDim="32" RingDim="13" LOD="150" MajorDensity="0.00015" />
<Budget Name="Two">
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="512" RingDim="18" LOD="17" MajorDensity="0.00002" />
<Ring PatchWorldDim="256" RingDim="16" LOD="50" MajorDensity="0.00005" />
<Ring PatchWorldDim="128" RingDim="14" LOD="70" MajorDensity="0.00013" />
<Ring PatchWorldDim="64" RingDim="12" LOD="150" MajorDensity="0.00017" />
<Budget Name="Three">
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="1024" RingDim="17" LOD="17" MajorDensity="0.00003" />
<Ring PatchWorldDim="512" RingDim="15" LOD="50" MajorDensity="0.00006" />
<Ring PatchWorldDim="256" RingDim="13" LOD="70" MajorDensity="0.00016" />
<Ring PatchWorldDim="128" RingDim="11" LOD="150" MajorDensity="0.00019" />
<Budget Name="Four">
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="2048" RingDim="16" LOD="17" MajorDensity="0.00005"/>
<Ring PatchWorldDim="1024" RingDim="14" LOD="50" MajorDensity="0.00008"/>
<Ring PatchWorldDim="512" RingDim="12" LOD="70" MajorDensity="0.00019"/>
<Ring PatchWorldDim="256" RingDim="10" LOD="150" MajorDensity="0.00022"/>
<Budget Name="Five">
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="2048" RingDim="15" LOD="17" MajorDensity="0.00006"/>
<Ring PatchWorldDim="1024" RingDim="13" LOD="50" MajorDensity="0.00009"/>
<Ring PatchWorldDim="512" RingDim="11" LOD="70" MajorDensity="0.00021"/>
<Ring PatchWorldDim="256" RingDim="9" LOD="150" MajorDensity="0.00024"/>

In AnKor's already modified compositetexturebudgets.xml file located at this link (, which should be installed under OBDWW1/terrains, set the following line to the numbers indicated:

<Budgets PatchPixelDim="384" MinPatchDimUseThumb="768">

NOTE: Do not apply the last tweak included above to a copy of the stock compositetexturebudgets.xml file, but to AnKor's file, as indicated - otherwise results may not be the same.

Average FPS should now be around 27 to 35 instead of 17 to 23-4, with decent graphics maintained.

Happy flying,
Von S smile

Last edited by VonS; 05/20/18 03:18 AM. Reason: Added more info. on FPS tweaks.
#4345354 - 03/19/17 06:58 AM Re: Installing WOFF ue on a Mac (using WineSkin) [Re: VonS]  
Joined: Jun 2012
Posts: 6,556
Robert_Wiggins Online smile
BWOC Survivor!...So Far!!
Robert_Wiggins  Online Smile
BWOC Survivor!...So Far!!

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Lindsay, Ontario, Canada
Wow; that's quite the process! Thanks for posting

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#4345357 - 03/19/17 07:25 AM Re: Installing WOFF ue on a Mac (using WineSkin) [Re: VonS]  
Joined: Dec 2013
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ArisFuser Offline
ArisFuser  Offline

Joined: Dec 2013
Posts: 1,282
FAQ material here VonSmokehausen thumbsup

#4345386 - 03/19/17 12:24 PM Re: Installing WOFF ue on a Mac (using WineSkin) [Re: ArisFuser]  
Joined: May 2012
Posts: 589
gaw1 Offline
gaw1  Offline

Joined: May 2012
Posts: 589
The Debakey of WOFF...........wish I had a super Mac to run it on....thx

#4345506 - 03/19/17 11:04 PM Re: Installing WOFF ue on a Mac (using WineSkin) [Re: VonS]  
Joined: Mar 2011
Posts: 27
VonS Offline
WWI Flight Sims on a Mac
VonS  Offline
WWI Flight Sims on a Mac
Junior Member

Joined: Mar 2011
Posts: 27
Thanks for the kind words gents. I have no objections to this post being stickied into the FAQ section for WOFF, should OBD/Polovski decide that it's worth it - to gain more Mac users.

Happy flying all,
Von S

#4345815 - 03/21/17 09:53 AM Re: Installing WOFF ue on a Mac (using WineSkin) [Re: VonS]  
Joined: Mar 2003
Posts: 5,718
Polovski Offline
Polovski  Offline


Joined: Mar 2003
Posts: 5,718
Great many thanks for the step-by-step information VonS, I will surely make it a sticky in the FAQ sub forum and add it to the FAQ. Edit:done

Obviously we cannot give support to anyone running on a MAC but at least there's a way to do it.


OBD Software, developers of the fabulously immersive
"WINGS: Over Flanders Fields" WW1 Sim.

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