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#4357095 - 05/12/17 11:45 PM Re: DCS 1.5 / 2.0 Updates discussion thread ***** [Re: watermanpc]  
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nadal Offline
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So with the steam key, user are no longer suffered from activation limit?

Inline advert (2nd and 3rd post)

#4357106 - 05/13/17 01:17 AM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Last official update for the Hawk was 02\12\16.

Today's Official update

05-12-2017, 02:53 PM

Originally Posted by USSR_Rik
DCS 1.5.6.5199 Update 4

DCS: M-2000C by RAZBAM added to Steam (attention: it uses Steam Keys only instead of Starforce keys)

DCS World
PAI aircraft engine running with uncontrolled type fixed.
Crash on second simulation launch with JTAC fixed.
Scripting function Weapon.getTarget() on SEAD missiles now returns correct data.
Corrected maximum fuel quantity for OH-58.
Clouds aren’t longer rendered in front of water splashes.
AI planes won’t be spawned with running engine when ramp start.

DCS C-101 by AvioDev
Fixed command bar jump when passing through north heading or setting north heading in HDG mode.
ALT mode commands now a correct altitude.
Fixed missing SBY and GS EXT lights in rear panel repeater.
FD V/L mode fixed.
Fixed FD GO AROUND mode, it now commands wings level in roll channel instead of lateral mode V/L.
Fixed GS mode, the airplane will now follow the glide path correctly.
Fixed FD PAT mode. Restored functionality. ADI pitch adjustment knob only sets FD command bar in PAT mode, not ADI pitch attitude.
Fixed ADI rising RWY symbol. It will now be hidden when the ADI is energized, as there is no radar altitude in the C-101EB.
Fixed animation limits, when moved by mouse wheel, for the following cockpit controls: VHF NAV Volume, HSI
Digits Brightness, ADI Pitch Adjustment, Airspeed Indicator Bug (still buggy as it moves too fast, corrected for next update).

DCS MiG-21Bis by Magnitude 3 LLC
Adjusted timing for SPS-141 flair drop.
Fixed random countermeasures not working when button is pushed.
Added Chinese localization.
Added frontal lock correction for 'rear-aspect only' missiles. Note that the missiles can still acquire frontal lock when the target ir signature becomes strong enough.
Added new skin: Croatia 2014

DCS A-10C
Fixed roll induced sideslip with SAS on.

DCS Su-27
Cockpit stick animation angles corrected.

DCS F-5E-3
Fixed incorrect rockets release with 60 ms interval set via kneeboard.

Mi-8MTV2
Joystick input for AI gunners panel added.

Su-25T
Training missions texts showtime reduced.

#4357174 - 05/13/17 03:52 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Way over in Perth, Western Aus...
Too many Steam sales discounts for their liking?


mdwa
#4357189 - 05/13/17 04:49 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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- Ice Offline
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Can anyone see the point of disconnecting Steam keys from their own stuff?


- Ice
#4357191 - 05/13/17 05:01 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: - Ice]  
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Originally Posted by - Ice
Can anyone see the point of disconnecting Steam keys from their own stuff?


Quote
Please note that the DCS: M-2000C, and all future DCS World DLC releases on Steam, will now use Steam Keys instead of Starforce keys. As such, these purchases cannot be activated on the DCS World e-Shop version. Previous purchases will not be affected.
As to why the change to Steam Keys for future releases, there are three primary reasons:

1- Our partners at Valve/Steam have strongly encouraged us to do so over the past year.
2- Use of credit card fraud to purchase keys for gray market sales has steadily grown.
3- From the beginning, there has been a lot of unhappiness with the use of StarForce keys for our Steam DLC purchases.

Again, this only affects the M-2000C and future Steam DLC projects. It does NOT affect any existing sales. For example: past and future purchases of A-10C, FC3, F-15C, etc, are not affected by this.

Thanks


http://steamcommunity.com/app/223750/discussions/0/2741975115067023612/

Last edited by cichlidfan; 05/13/17 05:50 PM.

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#4357195 - 05/13/17 06:01 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Way over in Perth, Western Aus...
Ok, so if the Mi-8 goes on sale on Steam next I can still buy the key, NOT install through Steam but use the key top activate via my Non-Steam version of DCS?


mdwa
#4357197 - 05/13/17 06:13 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: mdwa]  
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Originally Posted by mdwa
Ok, so if the Mi-8 goes on sale on Steam next I can still buy the key, NOT install through Steam but use the key top activate via my Non-Steam version of DCS?


At the moment, yes.


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#4357210 - 05/13/17 07:12 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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That is too bad. Means you can't gift someone a module anymore. Though a number of my modules aren't on Steam anyways, this will prevent me from buying anything DCS from them. Even if Valve was nagging ED, they shouldn't have listened. Buying a module or two off of Steam is great for people who just get into the game. If they become serious players it would be best if they transition to the standalone version, as it has more modules, beta/alpha, ect.

#4357222 - 05/13/17 08:12 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Flogger23m]  
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Originally Posted by Flogger23m
Even if Valve was nagging ED, they shouldn't have listened.


I suspect 'strongly encouraged' is a euphemism for 'do it if you want to distribute anything else on Steam'


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#4357269 - 05/14/17 09:03 AM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: cichlidfan]  
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- Ice Offline
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Originally Posted by cichlidfan
Please note that the DCS: M-2000C, and all future DCS World DLC releases on Steam, will now use Steam Keys instead of Starforce keys. As such, these purchases cannot be activated on the DCS World e-Shop version. Previous purchases will not be affected.
As to why the change to Steam Keys for future releases, there are three primary reasons:

1- Our partners at Valve/Steam have strongly encouraged us to do so over the past year.
- Obviously. This means Steam takes a cut of the sale, so more money for them. Still does not explain why they're disconnecting a Steam key from their own e-Shop versions.

2- Use of credit card fraud to purchase keys for gray market sales has steadily grown.
- I thought this has already been "solved" by limiting which keys they'll honor? Again, does not explain the disconnect between Steam and e-Shop.

3- From the beginning, there has been a lot of unhappiness with the use of StarForce keys for our Steam DLC purchases.
- Really? I thought this was mainly from the MiG-21 module? I can see people asking questions about activating/deactivating keys during re-installs, but has anyone really ran out of keys (except MiG-21) during the normal course of them simming?


- Ice
#4357270 - 05/14/17 09:06 AM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Flogger23m]  
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Originally Posted by Flogger23m
That is too bad. Means you can't gift someone a module anymore. Though a number of my modules aren't on Steam anyways, this will prevent me from buying anything DCS from them. Even if Valve was nagging ED, they shouldn't have listened. Buying a module or two off of Steam is great for people who just get into the game. If they become serious players it would be best if they transition to the standalone version, as it has more modules, beta/alpha, ect.

+1

I remember years ago, stuff would get released on the store versions first, and Steam would get updated days later, maybe a week or more after the store version got updated and the excuse was "the patch has been released to Steam, but it's up to them to update their own servers to support the patch and get it out" or something like that. Is Steam "keeping up" now with the patches?

This led to a lot of recommendations NOT to buy from Steam and buy direct from ED's store for 2 very good reasons -- 1) ED gets all the money and 2) customer gets patches as they are released and no need to wait.


- Ice
#4357321 - 05/14/17 05:45 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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I'm confused so with this change it will not be possible to buy a module on Steam and then use that key with the non-Steam version of the game?

#4357323 - 05/14/17 06:26 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Frederf]  
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Originally Posted by Frederf
I'm confused so with this change it will not be possible to buy a module on Steam and then use that key with the non-Steam version of the game?


Correct, but only with respect to the Mirage and any other future Steam releases. Modules that have been available on Steam prior to this past Friday can still be purchased on Steam and used with the Standalone version.


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#4361581 - 06/02/17 01:13 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Winfield Offline
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New update released.......nothing noteworthy to report

#4361608 - 06/02/17 02:49 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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This is the changelog:

DCS 2.1.0.6002 Update 1

We are hard working about major issues of DCS 2.1.0.
Today we decide released some of first fixes.

DCS World
CTD caused by dynamically spawning or respawning an aircraft fixed.
Nevada. Dark line near Laughlin removed.
Nevada. Graphical artifacts and z-fighting on Hoover Dam models fixed.
Normandy. "Bridge is under water" - fixed (maybe some issues still remain).
Normandy. Invisible obstacle for ground units in Cherbourg removed.
ME. Corrected Copy/pasting the leader of WW2 big formation sets.
Briefing. Briefing picture will scaled by mouse wheel into its window.
Atmosphere. Very low air temperature at high altitudes corrected.
Sun Glare effect will be presented in the cockpit mirrors.
Normandy. Kneeboard maps will be working in Normandy.

DCS C-101 by AvioDev
Fixed mirror reflection.
Corrected instrument reflection and canopy reflection (still WIP).

DCS MiG-21Bis by Magnitude 3 LLC
PBR textures for cockpit gauges' glass implemented.
PBR textures for tires implemented.
PBR textures for external glass implemented.
Fixed default Serbian livery bort numbers. (Only tail numbers should show now, must use 5 digits.)
Fixed trim adjusting while using a joystick.

DCS M-2000C by RAZBAM
Fixed Cockpit glass texture.
Fixed dynamic numbering textures.

DCS F-86F by Belsimtek
Addition of german DCS: F-86F Sabre flight manual


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#4361618 - 06/02/17 03:13 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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Winfield Offline
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Originally Posted by watermanpc
This is the changelog:

DCS 2.1.0.6002 Update 1

We are hard working about major issues of DCS 2.1.0.
Today we decide released some of first fixes.

DCS World
CTD caused by dynamically spawning or respawning an aircraft fixed.
Nevada. Dark line near Laughlin removed.
Nevada. Graphical artifacts and z-fighting on Hoover Dam models fixed.
Normandy. "Bridge is under water" - fixed (maybe some issues still remain).
Normandy. Invisible obstacle for ground units in Cherbourg removed.
ME. Corrected Copy/pasting the leader of WW2 big formation sets.
Briefing. Briefing picture will scaled by mouse wheel into its window.
Atmosphere. Very low air temperature at high altitudes corrected.
Sun Glare effect will be presented in the cockpit mirrors.
Normandy. Kneeboard maps will be working in Normandy.

DCS C-101 by AvioDev
Fixed mirror reflection.
Corrected instrument reflection and canopy reflection (still WIP).

DCS MiG-21Bis by Magnitude 3 LLC
PBR textures for cockpit gauges' glass implemented.
PBR textures for tires implemented.
PBR textures for external glass implemented.
Fixed default Serbian livery bort numbers. (Only tail numbers should show now, must use 5 digits.)
Fixed trim adjusting while using a joystick.

DCS M-2000C by RAZBAM
Fixed Cockpit glass texture.
Fixed dynamic numbering textures.

DCS F-86F by Belsimtek
Addition of german DCS: F-86F Sabre flight manual


as I said.....Nothing noteworthy to report

#4361620 - 06/02/17 03:22 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: Winfield]  
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- Ice Offline
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Originally Posted by Winfield
as I said.....Nothing noteworthy to report

You really are ungrateful, Winfield, aren't you? Do you not know how hard it was to remove that dark line near Laughlin? Do you know how hard it is to find an INVISIBLE object? INVISIBLE?!!?! That's a miracle by itself!! And don't forget all the other important fixes such as sun glare in mirrors, mirror reflections, texture fixes... we all know how game-breaking broken textures are!!

Please try to show more appreciation for the work ED devs do in the future.









biggrin biggrin biggrin


- Ice
#4361658 - 06/02/17 07:26 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: - Ice]  
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Atmosphere. Very low air temperature at high altitudes corrected.

So is it hotter or colder? Compared to all the other "Issues", this would be pretty low on my list.

#4361736 - 06/03/17 12:08 PM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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I'm looking forward to the new "gamma slider" in controls section,That should help with some of the lighting issues.

#4365189 - 06/21/17 09:28 AM Re: DCS 1.5 / 2.0 Updates discussion thread [Re: watermanpc]  
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DCS 2.1.1

DCS World
Trigger Scenery Destruction Zone will work on Nevada.
Textures integrity control for terrains has been added.
GUI. Main window. Module manager icon with indicator of not-installed modules added.
Game options. Graphics presets slightly modified.
Game options. Added gamma slider available in the graphic options and ingame options.
Module Manager. Installed tab. Added hyperlinks to developers homepages.
Normandy. Added instant action missions for Ka-50, F-15C, Bf 109, Su-27, Fw 190, L-39.
PAI. WW2 big formation. Death of leader will not cause groups to turn around and head to their first waypoint. Added Mission Task to transfer the formation control from dead wing leader to followers.
Added livery selection into Rearm/Refuel panel.
Shadows on aircraft body with very noticeable aliasing corrected.
Input. A 'negative' axis response will restored.
UAZ driver model will not disappear on mid-range LOD.
Mirrors will not display distant objects through near ones.
GUI. Graphic options. Some options depend of Deferred Shading state.
AI helicopters. Helicopters will be spawn in the correct formation as it assigned into Advanced actions - Set options - Formations.
AI helicopters. Helicopter wingmen behaviour in formations corrected.
WWII Assets Pack extended. Added new units.

DCS P-51D
Russian pilot manual updated.

DCS FC3
Su-25: Fixed NPP Pointer that was inverted.

DCS UH-1H by Belsimtek
Corrected of strange behavior of long cargo rope after hooking.

DCS Mi-8MTV2 by Belsimtek
Bugfix: The center of gravity is not restored after the procedure "repair" (now it fixed)


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