#4340634 - 02/27/17 07:46 AM
Re: SAMSIM ANNOUNCEMENTS
[Re: KJakker]
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Joined: Dec 2009
Posts: 2,665
Hpasp
Senior Member
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Senior Member
Joined: Dec 2009
Posts: 2,665
Hungary, Europe
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Thanks for the 1st bug report! I will compile another version tonight. S-300 is just an idea, as I have no operations manual, nor access to Officers working on that system, nor good quality photos of the panel... ... I have enough idea for a coarse sim, certainly not at "Realistic to the Switch" level. Question if it has any value for the community?
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#4340695 - 02/27/17 01:32 PM
Re: SAMSIM ANNOUNCEMENTS
[Re: Hpasp]
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Joined: Sep 2011
Posts: 2,011
piston79
Member
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Member
Joined: Sep 2011
Posts: 2,011
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Thanks for the 1st bug report! I will compile another version tonight. Just to say, that there is a topic for bug reports....
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#4340782 - 02/27/17 05:02 PM
Re: SAMSIM ANNOUNCEMENTS
[Re: Hpasp]
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Joined: Dec 2001
Posts: 4,840
ricnunes
Senior Member
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Senior Member
Joined: Dec 2001
Posts: 4,840
Portugal
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S-300 is just an idea, as I have no operations manual, nor access to Officers working on that system, nor good quality photos of the panel... ... I have enough idea for a coarse sim, certainly not at "Realistic to the Switch" level. Question if it has any value for the community? IMO, I think it's always a great idea to have more systems modeled in SAM Simulator. I believe that with your great talent coupled with some (many?) information that you managed to gather (ranging from images, videos, manufacturer specs, etc...) about the S-300 system that you'll be able to build and model a good and even "realistic enough" S-300 system within SAM Simulator. It may not be as "Realistic to the Switch" as other systems (like the SA-2, SA-3, etc...) but I'm sure that it will give a "realistic enough" experience to any SAM Simulators players. Besides if you decide to model the S-300 system in SAM Simulator this wouldn't be the only "half realistic" system modeled in SAM Simulator - Look for example at the ZSU-23-4 Shilka in SAM Simulator where it doesn't have major features modeled in it such as Visual engagement modes and/or the ability to drive/move the vehicle around. Therefore I strongly believe that a S-300 built/designed by you wouldn't be that "much less realistic" compared to the current ZSU-23-4 Shilka in SAM Simulator, this if taking into account all the realistic features/factors for each system. So, please go ahead and model the S-300 in SAM Simulator. Well, at least these are my 2 cents on the subject...
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#4340817 - 02/27/17 06:18 PM
Re: SAMSIM ANNOUNCEMENTS
[Re: ricnunes]
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Joined: Sep 2011
Posts: 2,011
piston79
Member
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Member
Joined: Sep 2011
Posts: 2,011
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So, go please go ahead and model the S-300 in SAM Simulator. ... ...or maybe name it in another way, just to not spoil the "Realistic to the switch" slogan....
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#4341754 - 03/03/17 02:30 PM
Re: Bug reports
[Re: Cat]
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Joined: Dec 2009
Posts: 2,665
Hpasp
Senior Member
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Senior Member
Joined: Dec 2009
Posts: 2,665
Hungary, Europe
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Anybody else facing similar behaviour? (installed it successfully?)
Last chance tip: As you already installed older SAMSIM versions, it is enough if you unpack files from the CAB files, and overwrite earlier installation. All dat file (with numbered extensions 000...999) goes to data directory, and the sam.exe goes a directory above.
Last edited by Hpasp; 03/03/17 02:35 PM.
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#4398335 - 01/04/18 11:00 PM
Re: Bug reports
[Re: Hpasp]
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Joined: Sep 2011
Posts: 2,011
piston79
Member
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Member
Joined: Sep 2011
Posts: 2,011
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Thanks! So far nobody seems to report any success on those... Lot of bugs... 1. On RANRAP jamming - if lock the nearest target return, the missile is armed with K3 command and then after passing the first target mark it always detonate near real target (which is always the second mark), but when lock the last return, the missile just passes away, so it is good to use "Rabota ot V" fuse settings, but than when the missile detonates on real target (which is the second nearest mark in the slant range), than all false return dissapeared and miraculously the AS on range jumps to the real target (which is the second nearest mark in the slant range). 2. About angle deception jamming - LORO and it's gone...(not a bug) 3. Range gate Pull-Off - when locked on epsilon and beta only with "Rabota ot V" - no problem at all, except that when AS on range was on the jamming signal it again jumps on the real target after missile detonation... Tested with SA-2E against baloons.
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#4420596 - 05/13/18 09:58 PM
Re: Bug reports
[Re: Cat]
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Joined: Feb 2016
Posts: 15
Milten
Junior Member
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Junior Member
Joined: Feb 2016
Posts: 15
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Not sure if it's bug, but now I am providing much more comprehensive report about this strange anomaly. Don't have video, but I think these screens would prove that something is off. (Or maybe I did some humilitating mistake..) Place: Asuluk. Target: LA-17 Imitating F-86 (basically, easiest target of all) Picture 1 : https://imgur.com/a/FyBwgwK 100 km range, showing how damn close this target is.P-18 indicator is directly on target all the time. But it's simply not appearing. Using sector or circular search does nothing. Picture 2: https://imgur.com/a/auCWZnx (commanders' cabin settings) Picture 3 https://imgur.com/a/iFcheDQ (Range gate and radial velocity indicator for this subsonic target) Same thing happening for B-52, basicall all subsonic Asuluk targets are completely invisible for VEGA. Supersonic targets can be aquired. IADS aquisition works perfectly for both.
Last edited by Milten; 05/13/18 10:00 PM.
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#4420661 - 05/14/18 10:51 AM
Re: Bug reports
[Re: Milten]
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Joined: Sep 2011
Posts: 2,011
piston79
Member
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Member
Joined: Sep 2011
Posts: 2,011
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How about lock by IADS, then brake the lock and reaquire? How about in historical scenarios? I have no SIM installed on my devices right now, will check it ASAP...
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#4421427 - 05/18/18 05:15 PM
Re: Bug reports
[Re: Cat]
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Joined: Feb 2016
Posts: 15
Milten
Junior Member
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Junior Member
Joined: Feb 2016
Posts: 15
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Target radial speed: 289 m/s. Radial speed setting: https://imgur.com/a/OaYQUbVAs before, target invisible with circular and sector search.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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