#4336986 - 02/13/17 07:46 PM
Re: Strong Wind MOD
[Re: OldHat]
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Joined: May 2001
Posts: 1,827
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,827
Irmo, SC, USA
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I give up, what is "ME" in the WorkShop ???
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4336992 - 02/13/17 07:57 PM
Re: Strong Wind MOD
[Re: OldHat]
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Joined: May 2001
Posts: 1,827
Panama Red
Member
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Member
Joined: May 2001
Posts: 1,827
Irmo, SC, USA
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Thank you, because I looked all through the WorkShop and could not for the life of me, find anything that could be abbreviated as "ME".
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4337801 - 02/16/17 04:07 AM
Re: Strong Wind MOD
[Re: OldHat]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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OldHat;
This mod offers some really need weather options, however, and I don't speak for everyone, for me it is too time consuming to have to use ME for every mission I fly in a campaign. Is there any way to have it implemented dynamically within WOFF itself as an ultimate solution?
Best Regards;
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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