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#4335666 - 02/09/17 01:58 AM Changing Fonts  
Joined: Jul 2016
Posts: 89
The_3rd_Guru Offline
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The_3rd_Guru  Offline
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Posts: 89
Tokyo
Has anyone "cracked" the font code in Wings Over Flanders Fields?

What I mean is that I'm trying to change some of the fonts in the sim in order the engender a specific effect, but I don't seem to be able to make any headway.

In the root directory there is the fonts.xml file which (supposedly) lists all fonts for the sim. There is also a uifonts folder containing the fonts listed in the xml file. I've been trying to "map" the fonts within this file by changing each one and then loading the sim to see which have changed. However, no matter what extreme changes I make to the fonts in this xml file, nothing seems to change in the sim itself.

This leads me to believe that this xml file might only apply to Combat Flight Simulator 3 but is not actually used in Wings Over Flanders Fields. If this is so, then where can I change the fonts? If this isn't true, then why are my changes not appearing in the sim? How can I enact changes to the ui fonts?

Does anyone hold the mysterious cipher to this frustrating conundrum?

#4335736 - 02/09/17 12:07 PM Re: Changing Fonts [Re: The_3rd_Guru]  
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4L0M Offline
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4L0M  Offline
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Weymouth, UK
I was in the process of making a UI mod about a month ago, but got slightly stuck with the fonts.

I wonder if they are hardcoded into the woff.exe?

You can delete the UI fonts folder completely and as far as I can see, the game and all dialogue in game still appears to run fine.


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#4335748 - 02/09/17 12:45 PM Re: Changing Fonts [Re: 4L0M]  
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The_3rd_Guru Offline
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The_3rd_Guru  Offline
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Posts: 89
Tokyo
Originally Posted By: 4L0M
You can delete the UI fonts folder completely and as far as I can see, the game and all dialogue in game still appears to run fine.


Yeah. Since writing this forum post, I found that out for myself, too. I changed the fonts.xml file and removed the folder, and - like you discovered - the game still had all its fonts intact.

I think you are right that they might very well be hardcoded into the main executable.

If so, that's a shame as I really wanted to add a nice chalkboard font to improve the look of things.

#4335764 - 02/09/17 02:30 PM Re: Changing Fonts [Re: The_3rd_Guru]  
Joined: Jun 2012
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Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
BWOC Survivor!...So Far!!
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
Originally Posted By: The_3rd_Guru
Originally Posted By: 4L0M
You can delete the UI fonts folder completely and as far as I can see, the game and all dialogue in game still appears to run fine.


Yeah. Since writing this forum post, I found that out for myself, too. I changed the fonts.xml file and removed the folder, and - like you discovered - the game still had all its fonts intact.

I think you are right that they might very well be hardcoded into the main executable.

If so, that's a shame as I really wanted to add a nice chalkboard font to improve the look of things.


Thanks for checking all this out folks. I have also wanted the fonts to be changed because the letters "o" and "a" look so much alike that it is hard to tell them apart. I also am not font of that font choice. Maybe we should add it to the Wish List anyway.

Best Regards;


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#4335805 - 02/09/17 05:18 PM Re: Changing Fonts [Re: The_3rd_Guru]  
Joined: Dec 2013
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ArisFuser Offline
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ArisFuser  Offline
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I first tried to change the font almost two years ago for the first time but always to no avail. It would be great to have the opportunity to modify it , for sure.

#4336444 - 02/11/17 10:41 PM Re: Changing Fonts [Re: The_3rd_Guru]  
Joined: Dec 2013
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ArisFuser Offline
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ArisFuser  Offline
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Posts: 1,394
A kind of hopeless "bump" here, I guess...


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