#4334794 - 02/05/17 12:43 PM
Model builders with CFS3 experience, a request for WOFF hedgerows
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Joined: May 2012
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RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
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Joined: May 2012
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L'Etoile du Nord
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. Greetings All, Since I am currently "deep in it" as regards aerodrome mods for WOFF UE I was wondering if anyone in camp would be willing to knock together a few hedgerows that I and others here could use in our various projects. For quite some time I've been painting them onto the texture tiles and while they look fine when you are at altitude they look not so fine down near or at ground level. Here are a couple of shots of my current Bray Dunes aerodrome WIP as example: (right-click on image and open in new window to view it full size)These would be fairly simple I should think as we would only need several stock lengths and possibly a left and right curve. I can fine tune the textures for them if someone could provide us with the folder containing the needed m3d, bdp, xdp, and dds files. In previous incarnations of OFF and WOFF having more objects at a facility was a concern in terms of performance but as this issue has been addressed with recent improvements it would be nice if we now had actual hedgerows with some real volume and substance to them. Thanks folks! Lou .
Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4334829 - 02/05/17 04:25 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
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Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Lou;
I will put this on my list of things to look at. No promises though! I'm a rookie at this particular skill and mostly only capable of rather boxy simplistic stuff.
Best Regards;
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4334832 - 02/05/17 04:48 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Apr 2001
Posts: 841
Shredward
Member
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Member
Joined: Apr 2001
Posts: 841
Lake Louise, AB Canada
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Box hedges would be perfect. The topiarists who would ordinarily be turning them into corkscrews and Gallic coqs were employed elsewhere during those years Cheers shredward
We will remember them.
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#4334835 - 02/05/17 05:05 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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You must bring us - A SHRUBBERY!
Thanks Robert for any help you can give on this, it will be much appreciated.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4334849 - 02/05/17 06:20 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: Shredward]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Box hedges would be perfect. The topiarists who would ordinarily be turning them into corkscrews and Gallic coqs were employed elsewhere during those years Cheers shredward Thank god for their sudden employment elsewhere!
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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#4334886 - 02/05/17 10:51 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Hey Lou, just wondering why not use something that already exists in WOFF? Reuse, recycle or refuse. Are you going for a different look? Mind you, I know nothing about this sort of thing (or shrubbery in general) so apologies in advance if I'm talking out of my back side.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4334891 - 02/05/17 11:35 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
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Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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Fullofit, while those shrubs are in the WOFF landscape they are not available as stand-alone items in the "buildings" folder, and unless someone can convert them to stand-alone items as WM did with the trees, we as modders have no access to them. Good thought though.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4334896 - 02/06/17 12:45 AM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Ok Lou, kinda expected it couldn't be that easy.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4334897 - 02/06/17 12:48 AM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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. Never is when it comes to the inner workings of this wonderful sim, much as we wish it would be. But then again, where would the challenge be if it were that easy. .
Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4334899 - 02/06/17 01:11 AM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Just out of curiosity, can you still get the CFS SDK anywhere on the web?
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4334900 - 02/06/17 01:18 AM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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Oh yes, numerous places, Sim Outhouse being one. And if you have any problem finding a copy online there are folks here who can get you set up.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4334907 - 02/06/17 01:50 AM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Aha, so those links on SOH website still work? I couldn't find out without registering, but didn't want to register just to find out the links don't work anymore. Thanks Lou, I'll have a second look there.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4335132 - 02/06/17 06:18 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: Fullofit]
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Joined: Aug 2012
Posts: 729
Maeran
Member
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Member
Joined: Aug 2012
Posts: 729
UK
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Just out of curiosity, can you still get the CFS SDK anywhere on the web? Here for anyone who wants it. Vehicle and Building SDK in my drop box Terrain SDK from my drop box I'll have a go tomorrow morning at some hedges. I've been working on some buildings. I've got as far as exporting my models to .m3d files but haven't worked out how to get them to show in CFS3. I'm missing something. Still, if I produce some objects that are needed, maybe we can make that next critical step.
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#4335133 - 02/06/17 06:21 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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Many thanks Maeran! It would be great if we had several folks here that could knock together the odd items when we need them for our mods.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4335183 - 02/06/17 10:32 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: RAF_Louvert]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Thank you Maeran, saved me from creating yet another account. I'll take a look at it all and maybe eventually I'll become a productive member of the community (somehow). Looks like modeling in gmax is the easiest part of the whole process, so far.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4335188 - 02/06/17 11:11 PM
Re: Model builders with CFS3 experience, a request for WOFF hedgerows
[Re: Maeran]
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Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
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BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
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Just out of curiosity, can you still get the CFS SDK anywhere on the web? Here for anyone who wants it. Vehicle and Building SDK in my drop box Terrain SDK from my drop box I'll have a go tomorrow morning at some hedges. I've been working on some buildings. I've got as far as exporting my models to .m3d files but haven't worked out how to get them to show in CFS3. I'm missing something. Still, if I produce some objects that are needed, maybe we can make that next critical step. Maeran; I'm not sure how far you got but if you managed to create m3d output with the associated ".dds" texture file, then you should only need an ".xdp" file to stabilize the model so it doesn't pop ( I can explain this if necessary) when in the sim. To get it to display in the sim you need to add the model to the "facility ".xml" file and that is all there should be to it if the model was constructed properly. Hope that helps. If you need further info just PM me. Cheers
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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