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#4328916 - 01/16/17 07:53 PM 4K Monitor Question Adjusting Font Sizes in TAC and Labels  
Joined: Sep 2011
Posts: 8
johndw52 Offline
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johndw52  Offline
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Joined: Sep 2011
Posts: 8
Hello fellow aviators,
Just purchased (2 months ago) an Acer 4k monitor. Looks and works great.The one question I have is there anyway through the game files to adjust font size larger for TAC info display. Its real tiny and have to lean in too much even with my glasses.
Other than that I love game. Great work considering its MS roots.

Thanks for your answers
Johndw

#4328926 - 01/16/17 08:40 PM Re: 4K Monitor Question [Re: johndw52]  
Joined: May 2001
Posts: 1,827
Panama Red Offline
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Panama Red  Offline
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Joined: May 2001
Posts: 1,827
Irmo, SC, USA
Go to your Users/johndw52/AppData/Roaming/OBD_Games/OBDWW1 Over Flanders Fields/ViewUI.xml file and enlarge the TacticalDisplay or TacticalDisplayMetric BGScale="0.30" to some thing larger.


CPU = i9 11900K
GPU = RTX 3080 Ti
Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
#4329195 - 01/17/17 09:07 PM Re: 4K Monitor Question [Re: johndw52]  
Joined: Sep 2011
Posts: 8
johndw52 Offline
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johndw52  Offline
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Posts: 8
Thanks the tac display is larger but I meant the actual messages displayed on the bottom of the tac. ex. "structures",
"airfields". They are still tiny. Sorry if I described it inaccurately.

Thanks for response,
Johndw

#4329212 - 01/17/17 09:53 PM Re: 4K Monitor Question [Re: johndw52]  
Joined: May 2001
Posts: 1,827
Panama Red Offline
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Panama Red  Offline
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Joined: May 2001
Posts: 1,827
Irmo, SC, USA
In that same file, there should be a line to change the size of those items too.


CPU = i9 11900K
GPU = RTX 3080 Ti
Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
#4329610 - 01/19/17 12:45 PM Re: 4K Monitor Question [Re: johndw52]  
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johndw52 Offline
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johndw52  Offline
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Joined: Sep 2011
Posts: 8
Still can't find it. It has to relate to any screen message but I've tried changing quite a few without success. I guess I need to sit close to the screen. Any 4K users out there? Any inputs are welcome.
Johndw

#4330482 - 01/22/17 07:46 PM Re: 4K Monitor Question [Re: johndw52]  
Joined: Mar 2003
Posts: 8,138
Polovski Offline
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Edit ui.xml in WOFF\OBDWW1 Over Flanders Fields

the font sizes and colours are in there.

You can try
VeryLarge
Large
Medium
Small
VerySmall

no guarantees it will work but it's in there..

Try this in there instead. Backup your current.

<?xml version="1.0" encoding="UTF-8"?>
<UI Units="imperial">
<Colours leaderColour="0xFF405000" formationColour="0xFF00600C" friendColour="0xFF204090" enemyColour="0xFFB0201C" deadColour="0xFF101010" neutralColour="0xFF505050" playerTargetColour="0xFFE0E000" missionColour="0xFFFF98C0" aiTargetColour="0xFF8020E0" frontLineColour="0xFF101010"/>
<Labels mode="Activity" distanceFactor="1" fontSize="Medium" backgroundScreen="y" dropShadow="n">
<Dots on="n" symbol="." colour="0xFF505050" fontSize="Small" backgroundScreen="n" dropShadow="n" maxRange_met="4000"/>
<MindReaderEx on="n" colour="0xFFFFFFFF" fontSize="Large" backgroundScreen="n" dropShadow="n"/>
</Labels>
<HUDText colour="0xFF204090" fontSize="Large" backgroundScreen="y" dropShadow="n"/>
<Coordinates colour="0xFF204090" fontSize="Large" backgroundScreen="y" dropShadow="n" state="nothing"/>
<TAC currRange_met="8000" minRange_met="499" maxRange_met="8000" fontSize="Large"/>
<Map show="n" showRoute="y" showBackGroundImage="y" backGroundImage="map_background.dds" showOverlays="y" fontSize="Large" showFrontLine="y" frontLineColour="0xFF000000" frontLineWeight_pix="3" frontLineStep_pix="3" currRange_met="128000" minRange_met="32000" maxRange_met="256000" maximizeOnScreen="y" generateWaterBackGround="n" waterColour="0xFF98A6B1"/>
<Instructor visible="y" colour="0xFFFFFFFF" fontSize="Large" backgroundScreen="n" dropShadow="y"/>
<Responses colour="0xFFFFFF80" fontSize="Large" backgroundScreen="n" dropShadow="y"/>
<UrgentMessages urgentMsgsAlways="n" colour="0xFFFFA0A0" fontSize="Large" backgroundScreen="n" dropShadow="y"/>
<PlayerEffects gTolerance="7" healthEffect="y" healthTexture="Health" healthColour="0xFF7F0000"/>
</UI>


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4330773 - 01/23/17 08:45 PM Re: 4K Monitor Question [Re: johndw52]  
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johndw52 Offline
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johndw52  Offline
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Joined: Sep 2011
Posts: 8
Thanks I'll give it a try.

Johndw

#4331056 - 01/24/17 06:07 PM Re: 4K Monitor Question [Re: johndw52]  
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Robert_Wiggins Offline
BWOC Survivor!...So Far!!
Robert_Wiggins  Offline
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Lindsay, Ontario, Canada
Originally Posted By: johndw52
Thanks I'll give it a try.

Johndw


Johnw;

One other thing you can do to make life easier for you. Once you get the UI.XML file set up the way you like it, make a copy of it and call it something memorable like "custom UI.xml" and save it in the same directory that the "UI.xml" is in. The reason I recommend this is because every time you upgrade WOFF UE to a new version, your UI.XML file will be overwritten and your changes will be lost. It is then a simple matter to take a copy of your "custom UI.xml" file, rename it to "UI.xml" and then copy it back to the original folder the "UI.xml" file is in and it will overwrite it with your custom changes.

Hope that is clear and helps you.

Best Regards;


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4614999 - 11/28/22 01:54 AM Re: 4K Monitor Question [Re: johndw52]  
Joined: Mar 2009
Posts: 38
FlyinJ Offline
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FlyinJ  Offline
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Posts: 38
I am trying to modify the font size for the TAC in the latest WOFF II build, and there are no entries for "fontsize" in the ViewUI.xml file, and editing the fontsize values in the "ui.xml" file in the WOFF folder doesn't change the font size in game

Any idea how I can do this in the latest version?

Thanks-

Last edited by FlyinJ; 11/28/22 02:16 AM.
#4615358 - 12/01/22 08:47 AM Re: 4K Monitor Question [Re: johndw52]  
Joined: Mar 2003
Posts: 8,138
Polovski Offline
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Joined: Mar 2003
Posts: 8,138
As far as I remember the font setting for TAC doesn't do anything for the text underneath if thats what you mean, it only changes the text in the actual TAC dial.

<TAC currRange_met="8000" minRange_met="499" maxRange_met="8000" fontSize="Medium"/>

Advisor messages are the ones below it.

Change the font setting in the line for "Instructor visible"

<Instructor visible="y" colour="0xFFFFFFFF" fontSize="Medium" backgroundScreen="n" dropShadow="y"/>


On a side note for anyone reading, ‘Ctrl+T’ turns on/off the Instructor or “advisor” messages under the TAC.

(TAC image shown is for WOTR, just tried it there and it works)

Attached Files TAC WOTR.jpg
Last edited by Polovski; 12/01/22 09:14 AM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com

Moderated by  Polovski 

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