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#4332849 - 01/30/17 05:33 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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This was interesting. I apparently got shot in the Altimeter. Was showing me at 500 ft, as I landed. I even pulled out the HUD gauge to check it.

You wouldn't think that the programing, damage modeling would go that deep to where instrument failures can occur. Have not seen that in any game. Finding some really cool things in this game.





#4332856 - 01/30/17 06:37 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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I suppose the 450 ft is ASL (Altitude Over Sea level) of the airfield, so no failure.

#4333090 - 01/30/17 06:45 PM Re: Interesting Observations in WOFF UE [Re: JJJ65]  
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Originally Posted By: JJJ65
I suppose the 450 ft is ASL (Altitude Over Sea level) of the airfield, so no failure.


+1 WOFF does not model instrument failures even with bullet hits on the instrument panel. I posted a wish list on that a while back.

Originally Posted By: OldHat



runwayLaneMinWidth_met="15"
runwayBuffer_met="100"
min_descentAngle_deg="4.5"
max_descentAngle_deg="6"


I did manage to get randomly either zero or one crash by adjusting these values.

#4333146 - 01/30/17 09:34 PM Re: Interesting Observations in WOFF UE [Re: JJJ65]  
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Blackard Offline
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Originally Posted By: JJJ65
I suppose the 450 ft is ASL (Altitude Over Sea level) of the airfield, so no failure.


I thought about that but it stopped at 450 when I was at 450. I then dropped another 450' to land. It also zeroed out on every other takeoff and landing Prior to that.

If they don't do damage modeling, then I think I broke the game. LOL

I'll check it again. New to the pusher (which surprisingly, I really love flying), but that is also why I was watching it closely; to judge those first few landings.

The way I fly, it's more then likely me. I'll do the George Cosdanza: "It's not you, it's me"...

#4333148 - 01/30/17 09:37 PM Re: Interesting Observations in WOFF UE [Re: OldHat]  
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Blackard Offline
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Originally Posted By: OldHat
Originally Posted By: JJJ65
I suppose the 450 ft is ASL (Altitude Over Sea level) of the airfield, so no failure.


+1 WOFF does not model instrument failures even with bullet hits on the instrument panel. I posted a wish list on that a while back.

Originally Posted By: OldHat



runwayLaneMinWidth_met="15"
runwayBuffer_met="100"
min_descentAngle_deg="4.5"
max_descentAngle_deg="6"


I did manage to get randomly either zero or one crash by adjusting these values.


Well wish harder, dammit. It would be kinda cool though.

#4333158 - 01/30/17 10:18 PM Re: Interesting Observations in WOFF UE [Re: Blackard]  
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Originally Posted By: Blackard
Originally Posted By: OldHat
Originally Posted By: JJJ65
I suppose the 450 ft is ASL (Altitude Over Sea level) of the airfield, so no failure.


+1 WOFF does not model instrument failures even with bullet hits on the instrument panel. I posted a wish list on that a while back.

Originally Posted By: OldHat



runwayLaneMinWidth_met="15"
runwayBuffer_met="100"
min_descentAngle_deg="4.5"
max_descentAngle_deg="6"


I did manage to get randomly either zero or one crash by adjusting these values.


Well wish harder, dammit. It would be kinda cool though.


WOFF UE's engine is based on CFS3 which was released in 2003. That's 14 years old mates!! It's amazing what we are getting out of the sim now. I don't know how much we can wish for here but the OBD devs never fail to amaze, not to forget the contributions from the modders. Who knows, your wishes may come true!


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#4333280 - 01/31/17 08:00 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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Altitude.

I'd forgotten that we moved across the channel into France. I auto piloted the trip while I ate. First mission landing is when I noticed. LOL

Strange thing was that it stopped at about 450 when I was still in the air, and didn't change all the way down. That's what confused me.

And agree, Robert. Game is amazing already. I'm having a ball.

#4335099 - 02/06/17 05:01 PM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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No parking, no problem. Just pull up an ocean.

Was trying to skim my wheels off the water and landed right there. Engine cut just as if I'd finished a flight.



#4335397 - 02/08/17 12:30 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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ARUP Offline
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I'll have to try landing on one of the lakes!

#4335432 - 02/08/17 06:42 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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JJJ65 Offline
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@Blackard:
Altimeter QNH set properly smile.

#4335638 - 02/09/17 12:13 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Fullofit Offline
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What are the chances this claim will be confirmed?


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4335660 - 02/09/17 01:21 AM Re: Interesting Observations in WOFF UE [Re: Fullofit]  
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Robert_Wiggins Offline
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Originally Posted By: Fullofit


What are the chances this claim will be confirmed?


Well, the way I read it, it reflects the "have filed claims" portion of the statement and has been denied as "0 ballon destroyed" biggrin

Isn't that the essence of "Fog of war"! biggrin


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Case: Cooler Master Storm Trooper
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Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4335665 - 02/09/17 01:49 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Fullofit Offline
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Wait a minute Robert. Does it mean his claim of 0 balloons has been denied, meaning he shot down more than 0? Or has his claim been confirmed and he indeed hasn't shot a single balloon and just needed a confirmation? dizzy
I feel a song coming on about 99 balloons, or is that bottles on the wall ...


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4335767 - 02/09/17 02:52 PM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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No no. It's a drawing of a balloon 0. It's like "one of these" a balloon destroyed. If it was an aircraft it would have a tiny plane in front of it so that things don't get too complicated

Remember, we are talking about the Huns here. Not too bright. biggrin

Last edited by Blackard; 02/09/17 02:52 PM.
#4336463 - 02/12/17 01:19 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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ARUP Offline
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I saw a neat detail today. Flying in Jasta 40s I flamed a Nieuport 23 at low level. He landed. He didn't get out, poor guy... just slumped over! Then the cowling melted and the wings fell off! On another sortie I knocked the lower port wing off of a N23. The wing flipped through the air with the 'V' strut attached! I had the satisfaction of knowing I served the Fatherland (to quote out of the movie 'The Blue Max') for I didn't get credit for either 'kill'.

#4336928 - 02/13/17 05:01 PM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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Nice Arup. I killed an EI the other day by blowing its port wing off. I noticed that from up high, you can see the wing spinning down so I followed the wing down to see if it landed, or just vanished. Been wondering about that. Would be very cool to see the wing on the ground, a roof, or hanging in the trees. Not sure it's possible, or worth the effort for them to have included, but if I find one I'll post up a screenie.

#4337136 - 02/14/17 12:58 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Blackard Offline
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This is pretty awesome. As I was coming in, circling the field ready to land at a new base, the "bone yard" with all the cannibalized planes.

Totally unnecessary, and totally immersive. Any guy that served in Marine Aviation knows how often we cannibalized off of down birds so as to keep us flying. Bubble gum and band aides!

Note the three mechanics by the truck screwing off, shooting the breeze.

Really, where else do you see this sort attention to detail and authenticity?



Last edited by Blackard; 02/14/17 12:59 AM.
#4337157 - 02/14/17 02:35 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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ARUP Offline
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S! Blackard, WOW! I've never seen that (boneyard)! I've flown in Marine Jastas before and even fly around to take in the scenery to familiarize myself with the landmarks. I'll lose altitude to see what aircraft are on local airfields. I've never seen a boneyard. Simply amazing! Thanks for posting that. As far as bits and pieces flying off aircraft... I've seen them get to ground level but they disappear. I guess the weeds are very tall! S!

#4337166 - 02/14/17 03:30 AM Re: Interesting Observations in WOFF UE [Re: ARUP]  
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Banjoman Offline
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ARUP, you need to be using the Populated airfield mods to see the boneyards. It's real easy to run that mod now because the mod authors have created a Consolidated airfield mod.


Member and provider of banjo music for the Illustrious BOC
#4337177 - 02/14/17 05:00 AM Re: Interesting Observations in WOFF UE [Re: Fullofit]  
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Originally Posted By: Fullofit


What are the chances this claim will be confirmed?


Depends on the value of "0 balloon"

"0 balloon" is a highly interpretive mathematical quantity it is possible that his confirmation may exist in a quantum state where it is both confirmed and denied at the same time since, in any rational universe, the total resulting value of a claim for "0 balloon destroyed" upon assessment fulfills the criteria for both confirmed and denied states of "0 balloon".

Proof:

if "0 balloon claimed" is confirmed, 0 balloon is credited.
also if "0 balloon claimed" is denied, 0 balloon is credited.


What you have here is your classic Schrodingers Boolean Quantum Zero Balloon Conundrum, it's quite well known in the more obscure fields of hypothetical drunken mathematics. Easily solved by applying the "Length of 0 String" law whereby any piece of string can be said to have a length that is equal to twice of half its' total length such that, in abstractia, every piece of string of indeterminate length has the same length until measured by more rational examination.

Last edited by JimmyBlonde; 02/14/17 05:07 AM.

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