#4301470 - 10/07/16 10:06 AM
Re: Wish List for WOFF
[Re: KodiakJac]
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Joined: Jun 2014
Posts: 1,595
OldHat
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For WOFF UE: Please set all target types as available for all countries when Historical Mission Types is set to "Off" in Workshop: Towns Troops FrontSectors Airfields Railyards There is an incredible world out there in WOFF that I don't think gets shown off enough. When Historical Mission Types is set to "Off" please open up all targets and mission types for the AI and player missions: ie: German fighters might get an "Attack Army Base" or "Attack Factory" mission. ie: German Rolands and Hannovers might get an Attack Front Lines where they use "All Weapons" to strafe and bomb the trenches. ie: Allow the German fighters CAS missions to escort an Airfield Bombing Raid or a Factory Bombing Raid. ie: All the same for the Allies These are mission types that we can't create with 3rd Party Mission Types at the moment. We can do these things manually as flight leader in CFS3, but it would be great to see missions of these types generated by the WOFF campaign. This would add a huge amount of jabo and bombing opportunities and show off the wonderful world of WOFF at ground level...its amazing down there! And as a hardcore jabo and bombing guy, my experience has been that there is almost always a dogfight down there too! All things you mentioned can be done with JJJ's mission editor before campaign mission begins.
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#4301639 - 10/08/16 03:02 AM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
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USA
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Hi OldHat,
Yep, and its great!
But I would still like to get all those targets and mission types randomly also (I'm only creative about half the time...lol).
And for new players who aren't ready for JJJ's editor it would really show off all the stuff we're able to do with the editor (only randomly of course), while still retaining the "pure history" campaign missions when Historical Mission Types is "On."
The best of both worlds!
A note to OBD: WOFF is dripping with historicity, but the WOFF world is so incredible I'm hoping you guys will pull out all the stops on your mission types and targets when players turn off that Historical Mission Types button and blow their minds with just how much is going on down there.
You could make a model railroad sim down there!
I want to get in the trucks and run parts between the airfields...lol
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4305209 - 10/21/16 06:15 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Jun 2014
Posts: 1,595
OldHat
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Joined: Jun 2014
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Please consider making an Alb C.VII for your next aircraft release. It would help flesh out my Bloody April Campaign.
The late Dan-San posted on the aerodrome forum: Two Alb.C.VII appeared on the front in April 1916 for evaluation. Ninety-four Production Alb.C.VII were listed in the 31 October 1916 Front inventory. It is probably that some started arriving in late September 1916. By December 1916 there were 249. On 28 February 1917, 372. On On 30 April 1917,296, On 30 June 1917, 165. On 31 August 1917, 74. On 31 October 1917,33 and on 31 December 1917, 11. On 28 February 1918,6. On 30 April 1918,4. On 31 August 1918,1.
Last edited by OldHat; 10/21/16 06:22 PM.
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#4305218 - 10/21/16 06:45 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: May 2001
Posts: 1,828
Panama Red
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Irmo, SC, USA
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Since you are now giving "more love" to the French sectors, are you ever going to do the same thing to the SPAD VII and SPAD XIII as you did to the SE5a and Camel ???
Since you already have the SPAD VII 150HP FM and SPAD XIII 200HP FM from your early WOFF 1 release. All you really need to do now is integrate them into the Escadrilles with the SPAD VII 180 HP and SPAD XIII 220 HP like the British SE5a and Camel to complete this historical transition.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4306646 - 10/26/16 09:48 PM
Re: Wish List for WOFF
[Re: OldHat]
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Joined: Dec 2004
Posts: 122
Parachuteprone
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Member
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Posts: 122
Nova Scotia
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Please consider making an Alb C.VII for your next aircraft release. It would help flesh out my Bloody April Campaign.
The late Dan-San posted on the aerodrome forum: Two Alb.C.VII appeared on the front in April 1916 for evaluation. Ninety-four Production Alb.C.VII were listed in the 31 October 1916 Front inventory. It is probably that some started arriving in late September 1916. By December 1916 there were 249. On 28 February 1917, 372. On On 30 April 1917,296, On 30 June 1917, 165. On 31 August 1917, 74. On 31 October 1917,33 and on 31 December 1917, 11. On 28 February 1918,6. On 30 April 1918,4. On 31 August 1918,1. Be nice to see the CIII, CV and CVII
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#4308791 - 11/03/16 09:46 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Nov 2014
Posts: 3,696
Fullofit
Senior Member
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Senior Member
Joined: Nov 2014
Posts: 3,696
Ajax, ON
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Would like to see the sun blinding effect last longer. In fact the longer you stare at the sun searching for the Hun the longer the blinding effect should be, not go back to normal as soon as you look away. This could go from the fully white screen to grayscale, nearby objects like struts and wings would come into view and then back to normal. I would also like the same longer lasting effect to affect the AI, so that I can finally surprise the blasted two-seaters.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."
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#4323514 - 12/26/16 09:17 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Jun 2014
Posts: 1,595
OldHat
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Please, No more building planes or eye candy. Instead, incorporate correct engine management in existing planes to make WOFF into a REAL simulation.
e.g. taken from another thread...
the player must spin the starter magneto to generate ignition spark, before the engine-mounted magnetos will begin producing current with the engine ticking over.
if having failed to start after the 5th attempt, it is necessary to clear the engine by closing the engine levers and turning over the engine with ignition switch on
After engine has started the fuel mixture should be leaned (by moving forward the mixture adjustment lever approximately 20%), and to warm the engine thoroughly at a speed not exceeding 1000 RPMs with the radiator flaps remaining closed for approximately 2-3 minutes until the engine runs smoothly (with no fluctuation of the tachometer being noticed). After steady running is established, it will be necessary to open the radiator flaps to ensure proper engine cooling
To start a stopped engine during flight it is necessary to maintain sufficient propeller rotation of no less than 150 - 200 RPMs (or restarting may be impossible)
In all cases, except for low-engine operation, the radiator flaps must remain opened to avoid over-heating the engine. When operating the engine during idle, it will be necessary to close the radiator flaps to avoid over-cooling the engine. Prolonged running of the engine over-cooled or over-heated (especially at high RPMs) can lead to its damage (either partial or to catastrophic failure).
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#4323521 - 12/26/16 09:36 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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While we don't have operable radiator flaps in WOFF we do have mags, engine starter, and mixture control in engine management. It's just that most folks don't choose to use them. I always fire up the engine using the mags and starter and then fiddle with the mixture and throttle levers to smooth things out, but then I am a glutton for punishment.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4323527 - 12/26/16 09:56 PM
Re: Wish List for WOFF
[Re: RAF_Louvert]
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Joined: Jun 2014
Posts: 1,595
OldHat
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Joined: Jun 2014
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While we don't have operable radiator flaps in WOFF we do have mags, engine starter, and mixture control in engine management. It's just that most folks don't choose to use them. I always fire up the engine using the mags and starter and then fiddle with the mixture and throttle levers to smooth things out, but then I am a glutton for punishment.
. Unfortunately, that's about the limit of WOFF's engine management, so it would be nice to have more for those that want it. There's a much more out there eg. Le Rhone, Clerget, Bentley rotary engines have Engine power range from 50% - 100%, below 50% it will cut out, engine cooling and proper temperature ranges, when fuel consumption is increased it gradually leads to a drop in engine power and rpms, etc...
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#4323532 - 12/26/16 10:12 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: May 2012
Posts: 4,879
RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
Senior Member
Joined: May 2012
Posts: 4,879
L'Etoile du Nord
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OldHat, I agree completely that there could be more and I too would love to have it all. My only point was that it appears most don't use what we have now for engine management so I'm guessing that adding in more is not high on the dev's list of things to do.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#4325259 - 01/02/17 12:00 PM
Re: Wish List for WOFF
[Re: Polovski]
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Joined: Dec 2003
Posts: 664
jeanba
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BTW the SPAD VII and XIII FMs are 180 and 220 the sim. They may have been different Phase 1 or something can't remember but for many moons have been so. Not sure if we'll make yet more variants.
Too bad, the 235 hp Spad 13 was the most used version (september 1918) The 150 hp spad 7 is also very significant The additions to the french sector are what convinced me to buy WOFF : UE Anyway, my main wish would be to have "realistic" recon missions : -artillery spotting missions (in 1946, they tricked it by using a "weapon") forcing the player to "circle" over the target is real fun in RoF. -Photo recon where you have to overfly accuratly at the right altitude the right point (somekind of a screenshot option, which by the way is what I am doing "manually") : - Visual reconnaissance: maybe you can use a similar system to "claim" to check if the player identified the proper type and number of "targets" in the recon zone : For instance, for ennemy transportation recons, the reports I read were containing the number of convoys and their approximate size If you have to recon an artillery battery : number of guns For an airfield : number of airplanes (3 in the previous screenshot) ... ...
Last edited by jeanba; 01/02/17 06:57 PM.
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#4328897 - 01/16/17 06:00 PM
Re: Wish List for WOFF
[Re: jeanba]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
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Member
Joined: Dec 2013
Posts: 1,398
USA
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The additions to the french sector are what convinced me to buy WOFF : UE
An interesting comment, but for you, not surprising! And I would have bought WOFF UE in any case, but as an American customer I thought "Finally!" with the expansion of the French sector. This may be just me, but as a kid growing up in America in the 1960's, I was reading about the Lafayette Escadrille, and Eddie Rickenbacker and the Hat in the Ring gang. I was all about the American/French angle, not the British. I was interested in Nieuport's and SPAD's, not Camels and SE5's. Later, I got curious about the British planes, but they were always of secondary interest, although I did get enamored with the Tripehound. But to this day I always feel more attached to my pilot when he is flying for France or the USA. In any case, "Vive la France" and thanks, OBD, for giving the French sector its dues! French Wish List:Morane Saulnier N Bullet SPAD 11 And maybe as part of a retail 2 plane French add-on package we could get some bonus pylons added to: Bomber version of the Breguet 14 (she could carry about 600 lbs of bombs). (plus U.S. skins and U.S. squad assignments for the Brequet 14) Bomber version of the Rumpler C.IV (I think she could carry about 100kg of bombs). After OBD completes WOTR, I hope they come back with their larger bomber formations from WWII and give us more of that in WOFF UE! "This story of French bombardment during the brief period when France was the world's greatest air power is virtually unknown in the English speaking world. France not only supplied aircraft to virtually every Allied power in the war, but by the end of the war her air force routinely conducted raids consisting of 100 to 150 bombers against German troop concentrations. These massive raids occurred at a time when the British and Americans had difficulty mustering as many as three-dozen bombers to send against one target." French Strategic and Tactical Bombardment Forces of WWI, Rene Martel 1939 (Martell served as a French bombardier/observer during WWI) Can you imagine what it would be like to be a German pilot watching a raid like that coming in as you're patrolling the line? There's still more of the story to tell in WOFF!
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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#4329656 - 01/19/17 03:24 PM
Re: Wish List for WOFF
[Re: Panama Red]
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Joined: Dec 2013
Posts: 1,398
KodiakJac
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Member
Joined: Dec 2013
Posts: 1,398
USA
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Since you are now giving "more love" to the French sectors, are you ever going to do the same thing to the SPAD VII and SPAD XIII as you did to the SE5a and Camel ???
Since you already have the SPAD VII 150HP FM and SPAD XIII 200HP FM from your early WOFF 1 release. All you really need to do now is integrate them into the Escadrilles with the SPAD VII 180 HP and SPAD XIII 220 HP like the British SE5a and Camel to complete this historical transition. +1 Since we have less variety of fighters flying for France, the different engine variants of the SPADS would make flying for France more historically interesting. And what a difference a few HP can make, in particular in the energy fighters. In the S.E.5a I am cocky and can get away with almost anything (never mind the Viper). In the S.E.5 I am not cocky and frequently pay for too much bravado. More variation in the SPAD engines would be a lot of fun. In particular, the 150HP SPAD 7: can't turn and can't run...lol (relatively speaking, of course)! At least a couple more SPAD engine variants would help to round out the French fighter forces without having to build entirely new aircraft models. Hopefully, some low hanging fruit to be harvested by OBD at some point. For 2 new adds I would vote for the SPAD 7 150HP and the SPAD 13 200HP, the two earliest engine variants for each model. "The 150HP SPAD is not a match for the Halberstadt...more speed is needed." - Georges GuynemerGuynemer was talking about the Halberstadt D.II and D.III
Dogfighting is what you do "after" you drop your bombs and blow something up! Can you say "JABO!"
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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