This tip only works with ships since they are not following the terrain of the map.

Quote:
[0_Chief_Road]
-305273.56 -378280.38 120.00 0 395 7.330833911895752
-305664.63 -378364.13 120.00
-306055.66 -378447.84 120.00

Several lines removed to keep post size reasonable

-458564.88 -411106.50 120.00
-458955.91 -411190.22 120.00
-459346.97 -411273.97 120.00 0 267 7.330833911895752
-459726.09 -411148.75 120.00
-460105.22 -411023.56 120.00

Several lines removed

-559437.50 -378219.56 120.00
-559816.63 -378094.38 120.00
-560195.75 -377969.16 120.00 0 235 7.330833911895752
-560577.50 -378088.88 120.00
-560959.25 -378208.59 120.00

Several lines removed

-648763.75 -405743.09 120.00
-649145.50 -405862.81 120.00
-649527.25 -405982.53 120.00 0 182 7.330833911895752
-649910.75 -405872.47 120.00
-650294.25 -405762.41 120.00

Several lines removed

-718171.25 -386282.00 120.00
-718554.75 -386171.94 120.00
-718938.25 -386061.88 120.00

Remove all of the lines "Except" the ones with ships speeds and the very last line.
Quote:
[0_Chief_Road]
-305273.56 -378280.38 120.00 0 395 7.330833911895752
-459346.97 -411273.97 120.00 0 267 7.330833911895752
-560195.75 -377969.16 120.00 0 235 7.330833911895752
-649527.25 -405982.53 120.00 0 182 7.330833911895752
-718938.25 -386061.88 120.00

Now change the number of code lines to 2 for each line. This reduces 1079 lines of code to 5. (395 + 267 + 235 + 182 = 1079)
Quote:
[0_Chief_Road]
-305273.56 -378280.38 120.00 0 2 7.330833911895752
-459346.97 -411273.97 120.00 0 2 7.330833911895752
-560195.75 -377969.16 120.00 0 2 7.330833911895752
-649527.25 -405982.53 120.00 0 2 7.330833911895752
-718938.25 -386061.88 120.00

Even with just one ship it reduces the number of pages you need to scroll through but it gets even more useful when you edit the waypoints of several ships. You will have to add more waypoint locations if your edit causes the ship to travel through terrain but it will almost always be fewer lines of code in the .mis file than what the game automatically generates.


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