Forums » Air Combat & Civil Aviation » Wings: Over Flanders Fields » Wings: Over Flanders Fields - Mods » Cockpit G-Force Effects - Beta Version (WOFF UE) - Updated 20170116 Active Topics You are not logged in. [Log In] [Register User]
Page 6 of 10 < 1 2 ... 4 5 6 7 8 9 10 >
Topic Options
Rate This Topic
Hop to:
#4324645 - 12/30/16 05:14 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: Creaghorn]
Hellshade Offline
Hellshade
Senior Member

Registered: 01/26/09
Posts: 3462
Loc: Florida
Originally Posted By: Creaghorn
Maybe this is what ankor actually meant.Maybe very very slightly and subtle would do, if at all.


Yes, certainly subtle would be appropriate. It shouldn't be like you had a bobble-head. Just a slight shifting left or right on more hardcore maneuvers.
_________________________
Flying Wings Over Flanders Fields Ultimate Edition 4.x
videos at www.youtube.com/hellshade68

System Specs
Click to reveal.. (warning)
Intel i7 6700K OC 4.6 Ghz
Corsair Hydro H60 Liquid Cooler
16 GB Corsair Dominator Platinum DDR4 RAM
2 x EVO 850 1TB SSD Drives (OS & Games)
1 Intel 240GB SSD drive (Scratch drive for videos)
MSI Z170 GAMER M7 Motherboard
EVGA GTX 1080 Founders Edition
Corsair CX850M Power Supply
Acer XB280HK 27" G-SYNC Monitor
Corsair RGB STRAFE MX Silent Keyboard
Windows 10 Home 64 bit


Top
#4325218 - 01/02/17 02:40 AM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: ArisFuser]
Adger Online   smile
Member

Registered: 07/14/12
Posts: 1126
Loc: Stoke..UK
Originally Posted By: ArisFuser
AnKor, what can I say? You exceeded yourself again with a mod that adds to the combat simulation, this single piece of software alone makes combat, landing and taking off a new, more realistic experience, thanks a lot!


Couldn't agree with you more ArisFuser,what a absolutely brilliant mod AnKor..awesome work
_________________________
"Vis unita fortior"

"United Strength is Stronger"

Top
#4325855 - 01/04/17 01:02 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: Hellshade]
Polovski Online   content

Hotshot

Registered: 03/02/03
Posts: 5422
Originally Posted By: Hellshade
Originally Posted By: Polovski
I think if you roll you automatically try to keep your head level so you tilt your head slightly. So maybe when the craft rolls say left, your head/view rolls left a bit then you move it back, so maybe a damping effect is all you need, it moves left, then sort of auto corrects?


Maybe I am misunderstanding but wouldn't your head/view roll right a little bit in order to correct if the plane rolls left? In essence, one tries to keep their head upright to some degree, which would move their point of view in the opposite direction the plane is rolling in, within the restrictive limits of where a full harness would let you move, of course. And yes to the auto correct! It should be momentary and then back to center.


yes exactly Hellshade, I was describing what happens to your head before you correct it. i.e your head starts going left on the left roll, then you auto correct somewhat by moving it back .. to the right.
_________________________
Regards,

Polovski,
OBD Software, developers of the fabulously immersive
"WINGS: Over Flanders Fields" WW1 Sim.
http://www.overflandersfields.com

Top
#4325906 - 01/04/17 04:43 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: AnKor]
Hellshade Offline
Hellshade
Senior Member

Registered: 01/26/09
Posts: 3462
Loc: Florida
Whatever magic AnKor can come up with, I'm down for it. His work is always improving the immersion of the sim andI trust both his instincts as well as his skills. Looking forward to whatever comes next.
_________________________
Flying Wings Over Flanders Fields Ultimate Edition 4.x
videos at www.youtube.com/hellshade68

System Specs
Click to reveal.. (warning)
Intel i7 6700K OC 4.6 Ghz
Corsair Hydro H60 Liquid Cooler
16 GB Corsair Dominator Platinum DDR4 RAM
2 x EVO 850 1TB SSD Drives (OS & Games)
1 Intel 240GB SSD drive (Scratch drive for videos)
MSI Z170 GAMER M7 Motherboard
EVGA GTX 1080 Founders Edition
Corsair CX850M Power Supply
Acer XB280HK 27" G-SYNC Monitor
Corsair RGB STRAFE MX Silent Keyboard
Windows 10 Home 64 bit


Top
#4325916 - 01/04/17 05:17 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: AnKor]
Polovski Online   content

Hotshot

Registered: 03/02/03
Posts: 5422
Yes agreed on all those points. Everything AnKor has done has been a leap forward all adding to the immersion.

Thanks AnKor for all you do!
_________________________
Regards,

Polovski,
OBD Software, developers of the fabulously immersive
"WINGS: Over Flanders Fields" WW1 Sim.
http://www.overflandersfields.com

Top
#4326254 - 01/05/17 07:16 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: AnKor]
AnKor Offline
Member

Registered: 09/01/12
Posts: 330
Loc: Russia
Thanks, everyone! smile

Here is a new version: HeadShake.20170105.Beta
Don't forget to remove previous version with JSGME before installing the new one.

Added roll inertia. I tried to make the effect appear stronger when roll starts but mostly realign a few moments later. Not sure how well it looks.

Added experimental mouse look in cockpit view. Use mouse wheel to zoom. Mouse speed is not adjustable yet.
Hold ALT to get mouse cursor back. The view automatically recenters if you don't move mouse for 5 seconds.

Also fixed some bugs, including bombsight movement - it should be fixed (literally) now.

This is still in "beta" state, but seems to work well. Comments are welcome smile

Top
#4326259 - 01/05/17 07:27 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: AnKor]
Lausbub78 Online   content
Member

Registered: 01/14/12
Posts: 235
Wow,thank you for fixing the Bombsight view. Was the only thing holding me back from enjoy this mod to the fullest. Will give it a try as soon as possible.

Top
#4326260 - 01/05/17 07:29 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) [Re: AnKor]
77_Scout Offline
Member

Registered: 05/19/12
Posts: 633
Loc: Vancouver Island, Canada
Originally Posted By: AnKor
Here is a new version: HeadShake.20170105.Beta


Awesome. I am just off for a flight in the RIR Challenge campaign so will install this first and give it a go!!

Top
#4326580 - 01/07/17 08:45 AM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) - Updated 20170501 [Re: 77_Scout]
AnKor Offline
Member

Registered: 09/01/12
Posts: 330
Loc: Russia
Bump, just in case anyone missed the update wave

Top
#4326595 - 01/07/17 01:29 PM Re: Cockpit G-Force Effects - Beta Version (WOFF UE) - Updated 20170501 [Re: AnKor]
Panama Red Offline
Member

Registered: 05/10/01
Posts: 1353
Loc: Irmo, SC, USA
Thank you, real subtle head roll. thumbsup

Top
Page 6 of 10 < 1 2 ... 4 5 6 7 8 9 10 >
Topic Options
Rate This Topic
Hop to:

 
Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Wings Over The Reich website up
by Adger
Yesterday at 10:26 PM
Moe Berg.
by RedToo
Yesterday at 09:34 PM
Traffic Deaths Are Going Through the Roof
by Haggart
Yesterday at 02:28 PM
Big Gator
by rwatson
Yesterday at 12:05 PM
Truly unique level designs in first person shooters
by PanzerMeyer
Yesterday at 12:00 PM
This really sucks. ICE STORM. good 1/4" glaze already
by JimK
Yesterday at 02:19 AM
RIP Gene Cernan - last man on the Moon
by semmern
01/16/17 10:12 PM
Oshkosh Air Show Advise
by Barkhorn1x
01/16/17 07:20 PM
Naval Aviation terms
by oldgrognard
01/16/17 01:44 PM
I was right...
by WangoTango
01/16/17 12:44 AM
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.