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#4319456 - 12/13/16 09:44 AM Ace Combat 7 for PC?  
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damson Offline
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Well maybe not yet but that would be great. Why the only Ace Combat game they bring to PC had to be the crappy one, Assault Horizon was such a disappointment. Anyway there's a game in the works also on Unreal Engine 4 which holds great resemblance to PS2 era Ace Combat games - Project Wingman. Here's what it looks like. I added some music to increase the mood.



Again thanks for Bib4Tuna for pointing the game out in the Community Hall forum!

Inline advert (2nd and 3rd post)

#4319642 - 12/13/16 11:16 PM Re: Ace Combat 7 for PC? [Re: damson]  
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Coot Offline
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Looks like it could be pretty good when its finished. I'd be interested to know if it handles stories like Ace Combat or Strike Commander or if it has briefing screens like the older sims. I'm not sure I'd get into it if it doesn't end up having some sort of narrative or background theme.


John 10:1-30
Romans 10:1-13

#4319707 - 12/14/16 11:01 AM Re: Ace Combat 7 for PC? [Re: damson]  
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damson Offline
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Good point Coot, without a good story and presentation even the Ace Combat games would fell short. We will have to see for ourselves I guess. The author however seems to be on the right track.

Quote:

...

The current goal for Project Wingman now is to at the very least get a game that plays as well as the classic titles and add a few game modes and features that was missing in the Ace Combat games.

Obviously I will do a Campaign for the game as that was initially the main goal for Project Wingman. This part of the game is mostly feature complete and if I started working on the assets now I could get a campaign out within two or three months (but I’m not doing that just yet and that’s a very optimistic guess by me). Now of course it definitely won’t be as grand or as high budget as what Project Aces can do with a full team and publisher backing, but I will still do my best to deliver an amazing experience.

As for the second part its mostly for the gameplay aspect of the game, I understand a sizeable amount of the player base plays these games for the story, however I’m going to be addressing the gameplay and replayability aspect of the game.

I plan on having some kind of Dynamic Campaign / Endless mode as a separate gamemode to the Campaign. I have no idea how far I want to take this concept yet and I do have a lot of features I want to add but it really depends on how big the scope creep gets and how well I can tame the bloody thing. Like having to manage your own squadron that can level up and die in combat depending on the scenario, Having your own Air Fleet/ Naval Fleet to use in specific scenarios, Dynamic mission selection etc. (Just don’t treat this as a planned feature yet because it’s still a wishlist on my end too).

Regardless of what happens. I will still do my best.

#4319965 - 12/15/16 03:41 AM Re: Ace Combat 7 for PC? [Re: damson]  
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Coot Offline
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Hmm sounds good. I think it be great if the game modes separate from the campaign actually complimented it. Meaning like MGSV Phantom Pain you could play some story stuff, then as a supplement go out and do your leveling up and grinding to improve and "pretend" that its part of the story world and then return to the story missions. You get more out of it that way when both parts compliment each other.


John 10:1-30
Romans 10:1-13

#4334668 - 02/04/17 05:19 PM Re: Ace Combat 7 for PC? [Re: damson]  
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well, AC7 WILL come to PC. Its official.

#4334819 - 02/05/17 03:58 PM Re: Ace Combat 7 for PC? [Re: FlightJunkie]  
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damson Offline
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Originally Posted By: FlightJunkie
well, AC7 WILL come to PC. Its official.


Yes, I know, great news. My original post was made before the announcement. Maybe they took the hint biggrin

#4335709 - 02/09/17 08:10 AM Re: Ace Combat 7 for PC? [Re: damson]  
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Saw a millisecond clip from the trailer that shows an F-104 taking off from a desert runway......so lovely.


John 10:1-30
Romans 10:1-13


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