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#4291765 - 08/30/16 09:49 AM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2016
Posts: 53
Barthek Offline
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Barthek  Offline
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Joined: Jun 2016
Posts: 53
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We shall see what the merge between 1.5 and 2.0 brings. Unless ED makes it impossible, I'll be working on the new GTM once we have it. New trees and new shaders equals new possibilities. wink

Inline advert (2nd and 3rd post)

#4291767 - 08/30/16 10:06 AM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Oct 2009
Posts: 1,342
Remon Offline
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Remon  Offline
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Joined: Oct 2009
Posts: 1,342
Greece
And the new mesh.

#4292354 - 08/31/16 11:46 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2016
Posts: 36
Gliptal Offline
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Gliptal  Offline
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Trento, Italy
Again with the nitpicking. Some blocks of textures seem to have a "shiny" quality from a distance (an alpha channel issue?), that disappears as you get close or zoom in. Can it be fixed? You can see it just North of the river in the screenshot.


Last edited by Gliptal; 08/31/16 11:47 PM.
#4307334 - 10/29/16 04:39 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
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Gliptal Offline
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Gliptal  Offline
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Trento, Italy
Haven't heard any news in a while, is the texture pack in stasis?

#4309712 - 11/07/16 01:36 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
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Gliptal Offline
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Gliptal  Offline
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Trento, Italy
Just a heads up, this mod is not compatible with the no trees shadows mod anymore under the new 1.5.5.

#4319216 - 12/12/16 02:16 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
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Barthek Offline
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Barthek  Offline
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It has been a while... wink



















#4319232 - 12/12/16 03:23 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
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bkthunder Offline
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bkthunder  Offline
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Posts: 207
Mother of God eek

#4319238 - 12/12/16 04:02 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
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- Ice  Offline
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Posts: 16,082
Philippines / North East UK
jawdrop

+1! Awesome work!


- Ice
#4319262 - 12/12/16 05:45 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Mar 2003
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Paradaz Offline
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Paradaz  Offline
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UK
ED: start paying this man


On the Eighth day God created Paratroopers and the Devil stood to attention.
#4319280 - 12/12/16 06:23 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
He will get future modules at a discount with higher bonus points!



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4319283 - 12/12/16 06:28 PM Re: Ground Textures Mod 10.0 [Re: Jedi Master]  
Joined: Mar 2003
Posts: 3,922
Paradaz Offline
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Paradaz  Offline
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UK
Originally Posted By: Jedi Master
He will get future modules at a discount with higher bonus points!



The Jedi Master


yep

Or more likely ED will refuse Bartek access into their e-store so he can't make any more purchases. The scallywag is texturing these maps better than the ED team are doing in 2.5!


On the Eighth day God created Paratroopers and the Devil stood to attention.
#4319314 - 12/12/16 07:37 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Apr 2001
Posts: 7,365
Stratos Offline
Hotshot
Stratos  Offline
Hotshot

Joined: Apr 2001
Posts: 7,365
Amposta, Spain
Is just... Amazing! I'm speechless!


-Sir in case of retreat, were we have to retreat??
-To the Graveyard!!

sandbagger.uk.com/stratos.html
#4319337 - 12/12/16 09:18 PM Re: Ground Textures Mod 10.0 [Re: Paradaz]  
Joined: Jul 2005
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Force10 Offline
I'm just a
Force10  Offline
I'm just a
Senior Member

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Posts: 4,187
CA
Excellent Barthek!!!


Originally Posted By: Paradaz
ED: start paying this man


Originally Posted By: Jedi Master
He will get future modules at a discount with higher bonus points!



Not likely




Asus Z87 Sabertooth motherboard
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Samsung 840 1TB SSD
Onboard Realtek sound
______________________________________________________

Oddball from Kelly's Heroes: "If we're late, it's cause we're dead"



#4319342 - 12/12/16 09:36 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2005
Posts: 16,082
- Ice Offline
Veteran
- Ice  Offline
Veteran

Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
Really? How long for?


- Ice
#4319404 - 12/13/16 03:54 AM Re: Ground Textures Mod 10.0 [Re: Gliptal]  
Joined: Jun 2006
Posts: 1,663
mdwa Offline
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mdwa  Offline
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Joined: Jun 2006
Posts: 1,663
Way over in Perth, Western Aus...
Looks very nice - I'm going to try this tonight...

Originally Posted By: Gliptal
Just a heads up, this mod is not compatible with the no trees shadows mod anymore under the new 1.5.5.


So do I just skip #2?
Quote:
2. Download and install the great Forests without shadows mod by Mustang. This step is not obligatory but highly recommended if you want to gain some fps!

http://www.lockonfiles.com/files/file/3283-bartheks-gtm-65/

And is the consequence of this now no FPS improve?

Finally does this work on multiplayer?


mdwa
#4319440 - 12/13/16 08:14 AM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2016
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Barthek Offline
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Barthek  Offline
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Joined: Jun 2016
Posts: 53
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Mdwa, if I were you, I would wait a couple of days for the release of GTM 7. The "no trees shadows mod" by Mustang doesn't work anymore which is a pity. On my rig I have observed a small and rather insignificant fps loss when compared to the default textures. This, however, does not mean that the mod will work in the same way on other rigs. You will have to test GTM 7 yourself to check the fps impact on your pc.

Btw, the mod should be ready by the end of the week.

Cheers,
Bartek

#4319443 - 12/13/16 08:49 AM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Jun 2006
Posts: 1,663
mdwa Offline
Member
mdwa  Offline
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Joined: Jun 2006
Posts: 1,663
Way over in Perth, Western Aus...
Ok thanks for the advice Barthek, I will wait for GTM 7. Thanks for your work too - looks great!


mdwa
#4319444 - 12/13/16 08:49 AM Re: Ground Textures Mod 10.0 [Re: Force10]  
Joined: Dec 2016
Posts: 5
blasphemy Offline
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blasphemy  Offline
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Originally Posted By: Force10
Excellent Barthek!!!


Originally Posted By: Paradaz
ED: start paying this man


Originally Posted By: Jedi Master
He will get future modules at a discount with higher bonus points!



Not likely




Nice work Barthek,

Absolutely stunning!

Sorry things didn't work out over on the eagle forums. No post by you showed up when searching on ED,
except for (BarWays Compilation (best of Starways and Barthek's))? Did you have your account deleted on ED?

#4319468 - 12/13/16 11:44 AM Re: Ground Textures Mod 10.0 [Re: blasphemy]  
Joined: Jun 2016
Posts: 53
Barthek Offline
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Barthek  Offline
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Joined: Jun 2016
Posts: 53
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Originally Posted By: blasphemy


Nice work Barthek,

Absolutely stunning!

Sorry things didn't work out over on the eagle forums. No post by you showed up when searching on ED,
except for (BarWays Compilation (best of Starways and Barthek's))? Did you have your account deleted on ED?


Thank you, I am glad you like the textures. My account on ED is not deleted (yet), however, I am banned from writing posts there. Therefore, I use other forums to spread the news about GTM. wink

#4319472 - 12/13/16 12:00 PM Re: Ground Textures Mod 10.0 [Re: Barthek]  
Joined: Aug 2010
Posts: 1,614
theOden Offline
Member
theOden  Offline
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Joined: Aug 2010
Posts: 1,614
Originally Posted By: Barthek
Mdwa, if I were you, I would wait a couple of days for the release of GTM 7.

Looking forward to this already.
You're a champion Mr. B.

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