#4306057 - 10/24/16 09:14 PM
Target/Padlock Enemies?
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Joined: Nov 2011
Posts: 27
Zander42
Junior Member
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Junior Member
Joined: Nov 2011
Posts: 27
Connecticut, USA
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Hello,
Getting back in to EAW after a very long hiatus. Glad to see there are updates and playable versions of this excellent game.
I have installed EAW 150V3. I also installed EAW 1.29 (July 2016) but the 150 seems to be an independent installation.
I'm launching the game through the PSM150 GUI using the Default ETO.
After orienting myself a bit just flying around T/O's and Landings, I went in to some instant action to work on that stuff and I can't seem to target or padlock enemy fighters. I can padlock friendlies, but not enemies. I had the pilot skill set to 'Veteran' in the Difficulty settings. I tried several things, including re-mapping the 'target closest enemy' and 'next enemy' to different button in the eaw.ini, but nothing worked. I ended up setting pilot skill to 'Green' and then the targeting/padlocking of enemies seemed to work.
That is fine if the pilot skill and targeting options are linked, but does the pilot skill also affect the median skill level of enemy pilots? MarkEAW's write up on the EAW.ini indicates that "skilllevel= " is a setting for enemy pilots, but it seems to fit the context of the "Pilot Skill" setting under the difficulty settings.
So, does anyone know if the "pilot skill" setting within the game the same as "skilllevel= " in eaw.ini? Do they both control the ability to target enemies and the median skill level of enemies?
What I want to be able to do is to target/padlock enemies during my campaign, but I also want a normal/stock EAW enemy pilot skill level. I don't want them all to be green just because I want to padlock.
-z
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#4306153 - 10/25/16 08:58 AM
Re: Target/Padlock Enemies?
[Re: Zander42]
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Joined: Dec 2015
Posts: 602
FsFOOT
Member
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Member
Joined: Dec 2015
Posts: 602
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After orienting myself a bit just flying around T/O's and Landings, I went in to some instant action to work on that stuff and I can't seem to target or padlock enemy fighters. I can padlock friendlies, but not enemies. I had the pilot skill set to 'Veteran' in the Difficulty settings. I tried several things, including re-mapping the 'target closest enemy' and 'next enemy' to different button in the eaw.ini, but nothing worked. I ended up setting pilot skill to 'Green' and then the targeting/padlocking of enemies seemed to work.
That is fine if the pilot skill and targeting options are linked, but does the pilot skill also affect the median skill level of enemy pilots? MarkEAW's write up on the EAW.ini indicates that "skilllevel= " is a setting for enemy pilots, but it seems to fit the context of the "Pilot Skill" setting under the difficulty settings.
So, does anyone know if the "pilot skill" setting within the game the same as "skilllevel= " in eaw.ini? Do they both control the ability to target enemies and the median skill level of enemies?
What I want to be able to do is to target/padlock enemies during my campaign, but I also want a normal/stock EAW enemy pilot skill level. I don't want them all to be green just because I want to padlock.
-z Roughly yes on skill level= But more importantly to answer AFAIK the padlock code was changed at times by Knegel since 1.28. It may be disabled in various .exe versions and has limited options in most. It may function differently in multiplayer I am not sure. I don't have the details for your version. MrJelly would know that. You just have to experiment. I have never really liked padlock and haven't tried it since 1.2 Also.. Anything that can be controlled by the Game Config screens - settings from within EAW menus can also be controlled by the eaw.ini except for some of MrJelly's stuff, multiplayer or things like setting a planes directory, etc. In other words most 1 - 1.2 to 1.28 series all the switches in the eaw.ini That is the way the game normally works.
Last edited by FsFOOT; 10/25/16 09:03 AM. Reason: also..
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#4306258 - 10/25/16 05:20 PM
Re: Target/Padlock Enemies?
[Re: Zander42]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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Padlocking current target uses the multiply key (*) on the numeric keypad. This is in 140, first flying as "green", and then as "ace" in the same set-up: The Me-410 I had selected was padlocked in both cases so what is the problem? The player's difficulty level in the "eaw.ini" does not appear to affect padlocking, apart from in night missions. It does affect things like cockpit toggle and external views with F9. The AI difficulty level is not involved. In an online game the host's difficulty level applies to all players. The code had not been changed for some time, and padlocking works in both 129 and 150
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4306309 - 10/25/16 08:58 PM
Re: Target/Padlock Enemies?
[Re: Zander42]
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Joined: Aug 2007
Posts: 1,261
AngleOff
Member
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Member
Joined: Aug 2007
Posts: 1,261
PA., USA
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Not sure, but I believe the skill level was changed back in 1.28? I think "Green" was for all-views+target/padlock, "Veteran" was for all-views except straight back, and targeting is closer, (approx 9-10,000 ft. before you can target.) and "Ace" is cockpit-view only (No straight-back or external views, no remove cockpit view.)
Originally, "Ace" was set like this for online no-targeting/no-padlock fights, but in my 1.40 and 1.50 installs, padlock/targeting works.....but you use to be able to turn it off. Is this still possible? AO
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#4306343 - 10/25/16 11:44 PM
Re: Target/Padlock Enemies?
[Re: Zander42]
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Joined: Aug 2007
Posts: 1,261
AngleOff
Member
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Member
Joined: Aug 2007
Posts: 1,261
PA., USA
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His screenies show 1,000+ and 3,000+ feet. All targeting is disabled in a spin. I'm trying to 'bump' if targeting can be disabled? AO
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#4306614 - 10/26/16 07:44 PM
Re: Target/Padlock Enemies?
[Re: Zander42]
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Joined: Aug 2007
Posts: 1,261
AngleOff
Member
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Member
Joined: Aug 2007
Posts: 1,261
PA., USA
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Thank you Zander42! That was it! Yep.....I remember the white-knuckle days online.....if you saw an opponent you had to track him with a hat switch or snap-views...... Has anyone gotten one of those head-pieces that makes the view, where you point your head? Wonder if it works with EAW? Thanks AO
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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