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#4305060 - 10/21/16 10:26 AM WOFF UE Mk-I Bombsights All_in_One mod *****  
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Fully compatible with WOFF UE including new damage models and new aircraft - I have added Breguet Br14 and Pfalz-AI, so this mod now includes 18 aeroplane types. I left Caudron GIV unchanged (window down-view), because I like this view more than bombsight (in sake of reality).
Mod is JSGME ready, just extract zip archive to your WOFF MODS folder.
Here is the DL link: WOFF UE_Mk1_Bombsights_All_in_One v1.5.rar
- fixed bombsights of F2b and Be2c including respective *.bdp files

Enjoy.

Last edited by JJJ65; 02/04/19 04:02 PM. Reason: Update to v 1.5
#4305063 - 10/21/16 10:29 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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You the man JJJ65 nice mod,brilliant work from yourself and if I'm not mistaken Lou aswell mate?


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#4305076 - 10/21/16 10:46 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Yep, Lou is the founder and graphic artist.
Thank you.

#4305080 - 10/21/16 10:55 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thanks again JJJ65 for sorting out how to add this to other planes. I will give it a go and see if I need to make any adjustments to the sight for the new mounts. If I do I will send the new files along to you for an update.

.


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#4305082 - 10/21/16 10:57 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thx Lou.

#4305693 - 10/23/16 02:10 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Awesome job sir!
This is the last mod I need to get and I will be seriously rocking UE, well, even more seriously.
You are getting to be quite indispensable around here!
Hope you have good health insurance?

#4305733 - 10/23/16 04:28 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thx for kudos. My health is quite standard, thank you smile.

#4313801 - 11/21/16 12:46 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Hey jjj my fee bomb sights don't seem to work? I've just got the standard hole through the cockpit floor view?

#4313857 - 11/21/16 06:59 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: Mukai92]  
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Originally Posted By: Mukai92
Hey jjj my fee bomb sights don't seem to work? I've just got the standard hole through the cockpit floor view?

Yep, you are right, there was a bug in Fe2b xdp file. Sorry for problem and thank you for testing.
Here is the link to corrected version (1.0.1):
WOFF_UE All_in_One Bombsights 1.0.1

Last edited by JJJ65; 11/21/16 11:11 AM.
#4313876 - 11/21/16 10:55 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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There is no description or file to show you how to use these bomb sights mate... frown

#4313879 - 11/21/16 10:58 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Per the previous readme use F11 to get the bombsight view.

#4313880 - 11/21/16 11:00 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: Trooper117]  
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Originally Posted By: Trooper117
There is no description or file to show you how to use these bomb sights mate... frown


It is via standard WOFF key assignment - "F11".

#4313882 - 11/21/16 11:07 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thanks chaps, I knew about the F11 key to bring up the sight... I was just expecting something that shows how to use the sight, but I guess it was just a trial and error affair.

#4313883 - 11/21/16 11:15 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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I have fixed the DL link and attached Readme file. Credit goes to RAF_Louvert.

#4313888 - 11/21/16 11:50 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Great stuff!

#4313917 - 11/21/16 01:35 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Hi JJJ thanks for the reply but the bombsight on the Fe2b still doesn't appear for me?

#4313942 - 11/21/16 02:44 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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It works fine for other planes such as the strutter but the fe2b only has the standard bomb sight

Last edited by Mukai92; 11/21/16 02:45 PM.
#4313952 - 11/21/16 03:45 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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That is strange, because it works for me. Can you test Fe2b bomb sight in Quick combat mission?

#4313963 - 11/21/16 04:13 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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I tested in quick combat? Didn't work there but the strutter did ::/

#4313973 - 11/21/16 04:34 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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This is what I see when i press f11 for the FEE


#4313985 - 11/21/16 04:56 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Do you have the correct version of mod enabled? It must be from folder "WOFF UE_Mk1_Bombsights_All_in_Onev1.0.1".
Disable mod, delete old folder (v1.0), extract new folder and enable mod.0
Check folder "WOFF/OBDWW1 Over Flanders Fields/aircraft/shared" for files "re8_site.dds" and "fe2_site.dds". Try to open both diles with any picture viewer (IrfanView). Are OK? (bombsight mask).

#4313993 - 11/21/16 05:07 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Yup, redownloaded from first post, extracted to mods folder and enabled with JGSME.

Checked the shared folder and both the fe2_site.dds and re8_site,dds are there and display correctly.

Run a quick mission with the FEE and it still has no bombsight

#4314004 - 11/21/16 05:53 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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That is really strange.
Can you check file "Fe2b_Sqd.xfm" located in folder WOFF/OBDWW1 Over Flanders Fields/aircraft/FE2b_Sqd? It must be dated 11/21/2016 7:51AM. Opend folder "models" at the same location and look for file "FE2B_sqd_Cockpit2.M3D". Is present? What is its date?

#4314081 - 11/21/16 09:56 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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The fe2b_sqd.xfm in the aircraft/FE2b_sqd folder is dated 02-feb-15

The FE2b_sqd.xdp is dated 11/21/2016 7:51AM?

And the FE2B_sqd_Cockpit2.M3D is dated 03-Aug-16

#4314090 - 11/21/16 10:14 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Ok so i copied the fE2b_sqd.xdp to the fe2b_qc1 folder and renamed it and this is what i have now in quick combat battles, does this look correct? Only thing is the left side looks open?


#4314166 - 11/22/16 06:07 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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It is OK. Now you must just zoom in by "]" key (or "[" key?).

#4314221 - 11/22/16 12:13 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Good grief... I'm using the latest updated download for this mod and I still get the wrong bomb sight for the Fee...

#4316949 - 12/02/16 07:51 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Updated first post - DL link to the latest version with fixed bugs for Fe2b.

#4316975 - 12/02/16 12:10 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Many thanks!

#4317306 - 12/04/16 11:59 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Update to v 1.4 - see first post.

#4317576 - 12/05/16 09:50 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Just a thought - if all the updates (most recently v4.11) contain all the previous fixes then will the problem I had with the BE2 persist? The bombsight mod v1.4 worked BEFORE I patched to WOFF 4.11 but after....it seems to have returned. i cant see how the new.bdp files in this mod refuse to overwrite the new ones from the WOFF update.

This is only affecting my campaign. The QC is fine...

Last edited by padmack; 12/05/16 10:47 PM.
#4317656 - 12/06/16 04:35 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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JJJ65 and RAF Louvert, thank you kindly for your continued work on the bombsights. I really appreciate it. cowboy

Last edited by J5_Lehmann; 12/06/16 04:35 AM.
#4317670 - 12/06/16 06:31 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: padmack]  
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Originally Posted By: padmack
Just a thought - if all the updates (most recently v4.11) contain all the previous fixes then will the problem I had with the BE2 persist? The bombsight mod v1.4 worked BEFORE I patched to WOFF 4.11 but after....it seems to have returned. i cant see how the new.bdp files in this mod refuse to overwrite the new ones from the WOFF update.

This is only affecting my campaign. The QC is fine...

Ensure you disable all mods before any update of WOFF UE patch. After applying patch, reenable your mods. That should avoid compatibility problem.

#4317671 - 12/06/16 06:32 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: J5_Lehmann]  
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Originally Posted By: J5_Lehmann
JJJ65 and RAF Louvert, thank you kindly for your continued work on the bombsights. I really appreciate it. cowboy

You are welcome, I am glad you enjoy it.

#4319903 - 12/14/16 10:59 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Hello

Just trying to check yhis mod

What is the recommended speed for the Breguet ?
75 mph as well ?

Thank you in advance

#4319983 - 12/15/16 07:14 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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To be honest I did not test it so comprehensively, but from my experience, as long as your flight level is in between 4000 - 8000 feet, the speed does not have so big impact on bombing precision.

#4320029 - 12/15/16 01:50 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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jeanba4, generally speaking I calibrated all the bomb sights to be accurate at the full cruising speed of each plane for the altitude you are bombing at. With the Breguet that is likely around 75 to 80 mph at 5,000'. Of course, it's always fun to make a few practice runs to get the feel of it before you go out on an actual sortie.

Hope this helps. Happy bombing!

Lou

.


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#4320162 - 12/15/16 08:12 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: RAF_Louvert]  
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Originally Posted By: RAF_Louvert
.

jeanba4, generally speaking I calibrated all the bomb sights to be accurate at the full cruising speed of each plane for the altitude you are bombing at. With the Breguet that is likely around 75 to 80 mph at 5,000'. Of course, it's always fun to make a few practice runs to get the feel of it before you go out on an actual sortie.

Hope this helps. Happy bombing!

Lou

.


Lou, I am surprised at you! Practice Runs!!! That is like reading the manual before assembly!! biggrin


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#4320218 - 12/15/16 10:44 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Yes, I know, real men don't read instructions, nor do they ask for directions. ahoy

.


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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked.
_________________________________________________________________________

Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above.
"pippy-pahpah-pippy pah-pip-pah"

#4459919 - 02/04/19 03:58 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Version 1.5 released, download available here .
Fixed bug in Be2c campaign aircraft not showing bomb sight.

Last edited by JJJ65; 02/04/19 04:01 PM.
#4459936 - 02/04/19 06:21 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thanks Triple-J, you da man!


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#4459940 - 02/04/19 06:39 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Thanks for the updated 1.5 version!! My BE2 pilot looks forward to using it to good effect.

#4460035 - 02/05/19 04:07 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Jara, thank you again for this great mod, it is a gem. I was wondering though if there is a way that you can get the bombsight to work on the Morane L? It would be super to have it available on this plane, but if not I can make do as I have been. Thanks!

.

#4460036 - 02/05/19 04:38 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Hello Lou, I do not understand to your request, because Morane L is already included in the bombsight mod. Both variants - quick combat (QC) and campaign (Sqd).

#4460038 - 02/05/19 04:56 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Aaah, well then they are not working, neither in QC nor Campaign.

.

#4460045 - 02/05/19 06:03 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Also, is there one for the Caudron? I’ve been eyeballing it all this time.


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From out of my arse take the camshaft,
And assemble the engine again."
#4460054 - 02/05/19 06:45 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: RAF_Louvert]  
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Originally Posted by RAF_Louvert
.

Aaah, well then they are not working, neither in QC nor Campaign.

.

Oh, really? Let me check it and eventually correct it.
@Fullofit - Caudron was intentionally left without bombsight, because the view through floor window is, er, just marvelous ;-).

#4460064 - 02/05/19 08:10 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Lou, can you make a short test, pls? Could you locate "morane_l_sqd.bdp" and "morane_l_qc1.bdp" files, delete both files and try test flight in WOFF UE? Thx.

#4460076 - 02/05/19 09:51 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Jara, with those two files deleted the mod works fine for the Morane. Thanks!

.

#4460078 - 02/05/19 10:13 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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Posts: 3,696
Ajax, ON
Originally Posted by JJJ65

@Fullofit - Caudron was intentionally left without bombsight, because the view through floor window is, er, just marvelous ;-).

That makes sense. The bombardier view is the only view to see forward. You don’t want to obscure it with something useless like a bombsight. winkngrin


"Take the cylinder out of my kidneys,
The connecting rod out of my brain, my brain,
From out of my arse take the camshaft,
And assemble the engine again."
#4460433 - 02/08/19 10:52 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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lederhosen Offline
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lederhosen  Offline
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Germany
just did the same delete for the Aviatik C1 and now that works too


make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4460983 - 02/12/19 10:54 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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lederhosen Offline
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lederhosen  Offline
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Germany
bump......works ok for QM, but when in campaign the BDP files magically appear again.


make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4460985 - 02/12/19 11:02 AM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: lederhosen]  
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JJJ65 Offline
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JJJ65  Offline
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Originally Posted by lederhosen
bump......works ok for QM, but when in campaign the BDP files magically appear again.

That is correct behavior - CFS3 checks for presence of bdp files and if found them missing, creates new from *.xdp files present at planes folder. So, everytime you modify any xdp file you should delete related bdp file to allow update.

Last edited by JJJ65; 02/12/19 11:08 AM.
#4461004 - 02/12/19 01:01 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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lederhosen Offline
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lederhosen  Offline
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Germany
so if I want Aviatik planes with bomb sights I need to delete the BDP & xdp files??

hmmmm.....where are the xdp files?

Last edited by lederhosen; 02/12/19 01:07 PM.

make mistakes and learn from them

I5 4440 3.1Ghz, Asrock B85m Pro3, Gtx 1060 3GB
#4461009 - 02/12/19 01:38 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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JJJ65 Offline
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JJJ65  Offline
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Oh no, never delete .xdp files.

#4461014 - 02/12/19 02:20 PM Re: WOFF UE Mk-I Bombsights All_in_One mod [Re: JJJ65]  
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lederhosen Offline
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lederhosen  Offline
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Germany
ok.


make mistakes and learn from them

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