#42965 - 06/01/05 06:56 AM
Re: DI's Hind - does it run in XP?
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Joined: Jun 2001
Posts: 7,014
Davros
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Liverpool
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nope it wasnt it was made by digital integration eech wa made by razorworks - damm fine game though
SimHq's Resident Gaming God
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#42966 - 06/01/05 07:56 AM
Re: DI's Hind - does it run in XP?
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Joined: Aug 2001
Posts: 1,096
Capt Haddock
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Member
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UK, EU
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Razorworks is the new Digital Integration (well, almost): "Comanche Hokum is the sequel to the critically acclaimed Apache Havoc. Developed by a smallteam called Razorworks (made of ex Digital Integration staff, Tornado, Hind etc) and Published by Empire" http://www.razorworks.com/enemyengaged/spawnbob/warstory4/
Il est plus tard que tu ne crois
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#42970 - 06/03/05 02:08 AM
Re: DI's Hind - does it run in XP?
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Joined: Jun 2001
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Davros
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decided to give it a try under xp glad i did 1280x1024 4xfsaa woot :thumbs_up:
SimHq's Resident Gaming God
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#42975 - 06/03/05 06:09 PM
Re: DI's Hind - does it run in XP?
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Joined: Jun 2001
Posts: 7,014
Davros
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did you try win98 compatability mode ?
SimHq's Resident Gaming God
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#42977 - 06/04/05 03:50 AM
Re: DI's Hind - does it run in XP?
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Joined: Jun 2001
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Davros
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ill look into that 1 think ive noticed adding fsaa + upping the res doesnt make it any worse - maybe a sound problem
SimHq's Resident Gaming God
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#42979 - 06/04/05 08:54 PM
Re: DI's Hind - does it run in XP?
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Joined: Jun 2001
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Davros
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patch to 1.2 unzip 3dfx patch to folder unzip common files to folder (in the readme ) run 3dfx patch
SimHq's Resident Gaming God
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#42981 - 06/05/05 05:18 AM
Re: DI's Hind - does it run in XP?
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**DONOTDELETE**
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Anonymous
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With that higher res, how do the ground targets look? Any easier to see at a distance? Can we get a few more screen-shots?
Thanx
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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