#4288916 - 08/20/16 08:03 AM
Re: Campaign after Campaign - ED's new focus
[Re: VIKBELL]
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Joined: Jul 2005
Posts: 4,187
Force10
I'm just a
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I'm just a
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Joined: Jul 2005
Posts: 4,187
CA
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If I have to pay for the Mig 15 I not interested, I don't want it. I already have the F-86. It's unfortunate that you have to own both modules for this campaign. Looks like it was just a miscommunication:
Hello everyone, First of all, my apologies for a late response, I've been busy with real world work all day. Secondly, I was able to get a hold of Wags, and unfortunately my fears about compatibility are true. As of right now, you must own both the MiG-15 and F-86 modules in order to play this campaign. I want to reassure everyone that this is, in no way, a ploy by ED to force a purchase of an aircraft you may not want. Rather, this is a miscommunication during our initial conversations months ago, and I'll take the blame for that. The way modules, keys, and all that "behinds the scenes stuff" works,, is that since this is a campaign for two platforms, you do need both. Imagine there's a FC3 campaign, and you want to fly it, but you only own 1 of the 6 aircraft. It wouldn't work because you would need the other 5 aircraft as well. That's the best analogy I can come up with right now. Rest assured that I am working with Matt, and ED, to figure out a way that I can get this campaign to those of you with only 1 of the 2 aircraft. This was my initial intention, and I will work to make it reality. Again, I sincerely apologize for the current confusion, and hope to soon see it remedied. Thank you all, for your understanding. -Apache600
So if you only own one of the modules with no interest in the other...it would cost you $60 for this campaign since you would have to purchase the other module. Seems pretty steep for a fictitious campaign of this kind. They would probably sell more copies if they freed up the two module requirement.
Last edited by Force10; 08/20/16 08:06 AM.
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#4288920 - 08/20/16 09:01 AM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Jun 2013
Posts: 196
David_OC
(OC) Pythagoras
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(OC) Pythagoras
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Posts: 196
Australia
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I know I'm looking forward to Ranger79's "Operation Piercing Fury" for the A10C A Campaign built from a OEF/OIF Veteran's perspective should be very good I think. Really cannot wait for this one to come out. Ranger79 has some videos samples up if you want to check it out. http://forums.eagle.ru/showthread.php?t=159394I was thinking the reason ED may put out more Campaigns is to generate some cash flow obviously; would this be to allow ED to grow? (Train up more coders in ED’s own built technology now) to speed up future development after the merging of everything. I guess it would take a considerable time to train up new coders? From a business stand point, suppose I do understand. Just hope things do go quicker once everything is in place and combined/merged together. Bring on carrier operations, I'm not getting any younger.
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#4288923 - 08/20/16 10:11 AM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Sep 2014
Posts: 797
leaf_on_the_wind
Member
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Member
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Rather, this is a miscommunication
Rather, this is a miscommunication
Kinda reminds me of when "Black Shark 2 - the quest for more money" was released
Hey lets ask people to pay again for something they already have paid for and put it in the guise of an "Upgrade" , even though we said it was going to be a modular sim from the start and they already paid once for this product
The misscommunication was that apparently no-one knew they were going to do this until it was "re-released" that morning??????
Last edited by leaf_on_the_wind; 08/20/16 02:12 PM.
Ferengi Rule of acquisition #1 Once you have their money ... never give it back.
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#4288972 - 08/20/16 05:14 PM
Re: Campaign after Campaign - ED's new focus
[Re: LOF_Rugg]
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Joined: Sep 2010
Posts: 772
Johnny_Redd
Member
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Member
Joined: Sep 2010
Posts: 772
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Remember the good old days when the fans made campaigns for everyone else, for free? Before all the banning and such. Not liking what this community is turning into. Yeah I kind of done with DCS until the products I'm owed are released. One half the community doesnt respect the other halves right to complain about the products that they have paid for. The bannings and warnings over on the official shop floor forums just increase the division in the community. It's really not a healthy community. So I bow out of DCS until I receive a newsletter that announces my long awaited purchases are released. I won't hold my breath for that as I'm pretty sure, going on what has gone before, that will take 5 years at the very least. edit. The sim just feels like a dead end at the moment. Waiting times, between each small update, are just too long for me to feel like any real development is taking place.
Last edited by Johnny_Redd; 08/20/16 05:38 PM.
DCS Kickstarter Wags July 2014 "In this July 2014 update, the primary news is in regards to the restructured backer rewards. After a careful review of the older system under RRG, we found it financially unattainable." Wags October 2017 "the investment vs. generated revenue has been excellent for the World War II aircraft. In fact, the P-51D Mustang has twice the cost effectiveness of the A-10C Warthog."
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#4289371 - 08/22/16 01:38 PM
Re: Campaign after Campaign - ED's new focus
[Re: Force10]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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If I have to pay for the Mig 15 I not interested, I don't want it. I already have the F-86. It's unfortunate that you have to own both modules for this campaign. Looks like it was just a miscommunication:
Hello everyone, First of all, my apologies for a late response, I've been busy with real world work all day. Secondly, I was able to get a hold of Wags, and unfortunately my fears about compatibility are true. As of right now, you must own both the MiG-15 and F-86 modules in order to play this campaign. I want to reassure everyone that this is, in no way, a ploy by ED to force a purchase of an aircraft you may not want. Rather, this is a miscommunication during our initial conversations months ago, and I'll take the blame for that. The way modules, keys, and all that "behinds the scenes stuff" works,, is that since this is a campaign for two platforms, you do need both. Imagine there's a FC3 campaign, and you want to fly it, but you only own 1 of the 6 aircraft. It wouldn't work because you would need the other 5 aircraft as well. That's the best analogy I can come up with right now. Rest assured that I am working with Matt, and ED, to figure out a way that I can get this campaign to those of you with only 1 of the 2 aircraft. This was my initial intention, and I will work to make it reality. Again, I sincerely apologize for the current confusion, and hope to soon see it remedied. Thank you all, for your understanding. -Apache600
So if you only own one of the modules with no interest in the other...it would cost you $60 for this campaign since you would have to purchase the other module. Seems pretty steep for a fictitious campaign of this kind. They would probably sell more copies if they freed up the two module requirement. It's a pretty simple solution--make three versions of the campaign. One F-86-only, one MiG-15-only, one both. Not sure what all the "working" is about. The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#4294857 - 09/09/16 07:40 PM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Apr 2001
Posts: 1,479
Cajun
Member
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Member
Joined: Apr 2001
Posts: 1,479
Lafayette, LA
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The campaigns are great. Keep em coming.
Intel i7-13700K Gigabyte Z690 Aorus Ultra Radeo RX 570 (8GB)
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#4294894 - 09/09/16 09:01 PM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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What installers? Everything is a single build data base, items are merged into builds, and those builds are distributed through the updater. There are no installers.
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#4294909 - 09/09/16 09:28 PM
Re: Campaign after Campaign - ED's new focus
[Re: SkateZilla]
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Joined: Mar 2003
Posts: 3,922
Paradaz
Senior Member
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Senior Member
Joined: Mar 2003
Posts: 3,922
UK
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What installers? Everything is a single build data base, items are merged into builds, and those builds are distributed through the updater. There are no installers. Well, 'Ranger79' certainly isn't merging or distributing anything, definition of terms - call it what you want. I'd just rather all resources at ED were concentrating on the core work and not getting sidetracked with all sorts of periphery that's posted about in the 60 pages within this thread. I'm sure there is enough for ED to be working on regarding incomplete content, multiple branches and then there is the test and integration of all these new campaigns every time a new build is published (or should be). The more content ED allow into the unfinished world, the more there is to test and the more there is to go wrong as DCS World and the engine matures and these problems have already happened in interim releases as proven in the past. What comes after the 2.5 merge? 35 standalone campaigns of which none that work....and would I be surprised if that happens? No, not in the slightest. Looking forward to that like a hole in the head.
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4295003 - 09/10/16 09:01 AM
Re: Campaign after Campaign - ED's new focus
[Re: LOF_Rugg]
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Joined: Feb 2009
Posts: 623
Sobek
Professional scapegoat
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Professional scapegoat
Member
Joined: Feb 2009
Posts: 623
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Ouch, Paradaz with the troof smackdown! More like putting his foot in his mouth. If you don't have a clue how repositories work, you might not be qualified to critisize ED on how much work it is for them to "integrate" a campaign.
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#4295012 - 09/10/16 10:51 AM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Jun 2005
Posts: 16,082
- Ice
Veteran
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Veteran
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Posts: 16,082
Philippines / North East UK
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More like putting his foot in his mouth. If you don't have a clue how repositories work, you might not be qualified to critisize ED on how much work it is for them to "integrate" a campaign. Maybe we don't need any clue about "repositories" or how programming works when we've seen in the past how tutorials and campaigns get borked after an "update" or patch?? I'd just rather all resources at ED were concentrating on the core work and not getting sidetracked with all sorts of periphery Just waiting for those that will say "but, but, but.... the people who work on the "core" have nothing to do with those that make campaigns!"
- Ice
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#4295017 - 09/10/16 11:20 AM
Re: Campaign after Campaign - ED's new focus
[Re: - Ice]
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Joined: Feb 2009
Posts: 623
Sobek
Professional scapegoat
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Professional scapegoat
Member
Joined: Feb 2009
Posts: 623
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Maybe we don't need any clue about "repositories" or how programming works when we've seen in the past how tutorials and campaigns get borked after an "update" or patch??
As far as i am aware, ED don't fix 3rd party campaigns, that needs to be done by the developer. Training missions are something else entirely. Still, the training missions for 3rd party modules need to be maintained by the respective 3rd party. But why bring training missions up? You suddenly object to those too? Just waiting for those that will say "but, but, but.... the people who work on the "core" have nothing to do with those that make campaigns!" So? You not agreeing with that statement for whatever mythological reason is hip for today doesn't make it wrong. Is there any actual argument coming because so far it's just noise by people who don't have a clue about the process. Edit: After rereading this post, i came to the conclusion that it might be a bit harsher than i intended originally. The point i'm trying to make is: There are things where criticising ED is absolutely valid, like how their modules are starting to decline in value (campaigns as DLC instead of at least one packaged with a module) or how they sometimes have knee jerk reactions even to valid criticism. Complaining however that something that costs the repository maintainer 10 seconds to pull into the project and actually generates revenue for ED and a 3rd party takes away resources from development is absolutely nonsensical.
Last edited by Sobek; 09/10/16 12:30 PM.
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#4295036 - 09/10/16 02:58 PM
Re: Campaign after Campaign - ED's new focus
[Re: Sobek]
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Joined: Mar 2003
Posts: 3,922
Paradaz
Senior Member
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Senior Member
Joined: Mar 2003
Posts: 3,922
UK
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or how they sometimes have knee jerk reactions even to valid criticism. Perfectly demonstrated
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4295104 - 09/10/16 07:49 PM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Feb 2009
Posts: 623
Sobek
Professional scapegoat
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Professional scapegoat
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You mean your absolute incapability to acknowledge that i am not associated with Eagle Dynamics? Hooray to you, what a tremendous feat. Why not contribute constructively to the discussion and talk about the topic of this thread instead of ourselves?
Last edited by Sobek; 09/10/16 07:54 PM.
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#4295106 - 09/10/16 07:58 PM
Re: Campaign after Campaign - ED's new focus
[Re: Sobek]
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Joined: Jun 2005
Posts: 16,082
- Ice
Veteran
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Veteran
Joined: Jun 2005
Posts: 16,082
Philippines / North East UK
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Sometimes, the comedy just writes itself! Maybe we don't need any clue about "repositories" or how programming works when we've seen in the past how tutorials and campaigns get borked after an "update" or patch??
As far as i am aware, ED don't fix 3rd party campaigns, that needs to be done by the developer. I feel sorry for the developer then. Training missions are something else entirely. Still, the training missions for 3rd party modules need to be maintained by the respective 3rd party. But why bring training missions up? You suddenly object to those too? Nope, just citing examples where things that used to be working fine no longer work after a patch. Just waiting for those that will say "but, but, but.... the people who work on the "core" have nothing to do with those that make campaigns!" So? You not agreeing with that statement for whatever mythological reason is hip for today doesn't make it wrong. Is there any actual argument coming because so far it's just noise by people who don't have a clue about the process. Huh? What are you saying here? I was just trying to predict one of the avenues of argument for these things. The point i'm trying to make is: There are things where criticising ED is absolutely valid, like how their modules are starting to decline in value (campaigns as DLC instead of at least one packaged with a module) or how they sometimes have knee jerk reactions even to valid criticism. Complaining however that something that costs the repository maintainer 10 seconds to pull into the project and actually generates revenue for ED and a 3rd party takes away resources from development is absolutely nonsensical. Point 1: how do we know this new campaign didn't pull resources from ED? Point 2: how do we know this new campaign won't be borked in the neverending patching process? Point 3: which of the above points are not valid?
- Ice
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#4295111 - 09/10/16 08:18 PM
Re: Campaign after Campaign - ED's new focus
[Re: - Ice]
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Joined: Feb 2009
Posts: 623
Sobek
Professional scapegoat
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Professional scapegoat
Member
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Posts: 623
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Point 1: how do we know this new campaign didn't pull resources from ED?
Because it was made by Ranger79. Point 2: how do we know this new campaign won't be borked in the neverending patching process?
We don't. Updates always have an inherent risk to introduce a regression. Point 3: which of the above points are not valid? Point 1. As for point 2, what is the alternative to living with a certain risk of something being broken (at least for a short period)? ED ceasing all feature development, fixing current bugs and then freezing the software forever. Is that something you would want?
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#4295117 - 09/10/16 08:30 PM
Re: Campaign after Campaign - ED's new focus
[Re: Sobek]
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Joined: Mar 2003
Posts: 3,922
Paradaz
Senior Member
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Senior Member
Joined: Mar 2003
Posts: 3,922
UK
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Because it was made by Ranger79. So 'Ranger79' fully tests it with an ED future build given that it won't be incorporated with a build that he creates the campaign with. 'Ranger79' prepares the campaign package and tests it in the development build before it goes live. 'Ranger79' manages the campaign upload and file repositories. 'Ranger79' prepares the promotional material and announces the campaign on the ED newsletter. 'Ranger79' sorts out the configuration management of software and documentation. 'Ranger79' maintains the build record and patch notes. What are ED doing with their resources whilst 'Ranger79' is taking care of all of this?
On the Eighth day God created Paratroopers and the Devil stood to attention.
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#4295118 - 09/10/16 08:51 PM
Re: Campaign after Campaign - ED's new focus
[Re: Paradaz]
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Joined: Feb 2009
Posts: 623
Sobek
Professional scapegoat
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Professional scapegoat
Member
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Posts: 623
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So 'Ranger79' fully tests it with an ED future build given that it won't be incorporated with a build that he creates the campaign with.
I doubt that campaigns by 3rd parties are tested against future versions, but that is an assumption. 'Ranger79' prepares the campaign package and tests it in the development build before it goes live.
See above. 'Ranger79' manages the campaign upload and file repositories.
Maybe he has it in a repo, but he probably doesn't. Pushing a file tree into a SVN repo is a one-liner in bash. 'Ranger79' prepares the promotional material and announces the campaign on the ED newsletter.
The trailer was shot by someone named Eight Ball (credits are at the end). I don't know the guy, pretty sure he's not ED staff. Chizh writes a newsletter every week. It probably takes him less time if he can copy paste in a campaign promo paragraph than having to come up with something himself. 'Ranger79' sorts out the configuration management of software and documentation.
You mean the documentation of the campaign? Sure, why not. What else is there to document? 'Ranger79' maintains the build record and patch notes.
Build record? You are aware that you don't have to compile campaigns, are you? Patch notes, well, i assume he sends ED a text file and they put it in their list. Let me see, reaching for Ctrl+C and then for Ctrl+V, OMG all them ressources!!!!!! What are ED doing with their resources whilst 'Ranger79' is taking care of all of this? Developing DCS? Just an idea.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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