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#4293622 - 09/05/16 01:20 AM Re: Best nation/start date for a newbie? [Re: Mukai92]  
Joined: Oct 2010
Posts: 864
Hauksbee Offline
Member
Hauksbee  Offline
Member

Joined: Oct 2010
Posts: 864
DeForest, Wisconsin
Start late in the War. Like 1918. Most planes prior to this were horribly underpowered, stalled often and had vicious handling characteristics. In my early OFF days I was ready to throw in the towel on many occasions because the bloody planes just didn't want to fly. Until I got into an SE-5, and, on the German side, a Fokker D-7.


In theory, there is no difference between theory and practice. But in practice, there is.
#4293786 - 09/05/16 05:51 PM Re: Best nation/start date for a newbie? [Re: Mukai92]  
Joined: May 2003
Posts: 823
CaptSopwith Offline
Barmy WingNut
CaptSopwith  Offline
Barmy WingNut
Member

Joined: May 2003
Posts: 823
United States
Hi Mukai92! Welcome aboard!

I'll chime in with what these fine chaps have already said and suggest starting around 1917, preferably in a plane like the Sopwith Pup or SE5. For me 1918 has the better machines, but the pace and the numbers start to strain my situational awareness and that makes it harder to adjust. 1916 machines feel... slow. And I typically am my own worst enemy. I've torn the wings off of my Nieuport more times than I can count.

The Pup and the SE are two of the more stable, easy to fly platforms I've used. The Pup is incredibly docile, hard to lose in a fight, and can out turn just about anything you'll encounter from the Germans after Bloody April. The SE is - despite my handle - my favorite kite of the First World War. The SE can make even a mediocre look good - and I certainly qualify as mediocre! It's easy to turn, dives like a dream, has a nice engine which only improves with the Viper upgrade. It has twin guns to the Pup's one, and it's just an incredibly advance airframe. It feels more like a machine from the 20s than the 10s. The SE is also assigned to typically elite units like 56 or 60, so you'll have hardened veterans around you.

Just my two cents! Hope you are enjoying WOFF immensely! Air Starts also help in cutting down time. But when you have a chance, try a full mission with no time compression. It's like stepping back in time to the real deal - and the immersion is second to none!

Cheers!

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