#4284344 - 08/03/16 03:43 PM
UAW150 Korean theatre
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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The existing 1.28c Korean theatre has been adapted for UAW150 and can be used in two different ways. 1. It can be used as intended with Japan as allied territory, and N Korea/China as axis. 2. It can be used as an alternative to the Flying Tigers Burma theatre, with China as allied territory and Japan axis. There are many bugs in the files, and to fix some which occurred with view scrolling in groundstarted missions caused by iffy TMods I borrowed a couple of TMods from VBH's PT3. Korea "Flying Tigers" Korea "Default" Default mission screenies. The selection map generated from the "eaw32.tm" file is very basic, but it is accurate and serves its purpose: Terrible shadow files for the jets- proper ones need to be made: ...and cockpit files with appropriate gauges and needles: Switching to a Flying Tigers set-up with axis and allied reversed: Groundstart again: It was a bit of a Turkey shoot It will be released as a beta in a few days time so that players can test it and give feedback
Last edited by MrJelly; 08/03/16 03:52 PM.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4284347 - 08/03/16 03:58 PM
Re: UAW150 Korean theatre
[Re: MrJelly]
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Joined: Jun 2001
Posts: 13,341
Col. Gibbon
A nobody
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A nobody
Veteran
Joined: Jun 2001
Posts: 13,341
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Two from your screens New shadow for the Saber FM is wrong. Saber is not a tail sitter
Supports EAW 1.29.exe, Drop in and Play Technology. 1.29 download
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#4284546 - 08/04/16 01:54 AM
Re: UAW150 Korean theatre
[Re: MrJelly]
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Joined: Oct 2002
Posts: 7,555
VonBeerhofen
3DZ Master/Campaign Designer
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3DZ Master/Campaign Designer
Hotshot
Joined: Oct 2002
Posts: 7,555
Zandvoort, N-H, Netherlands
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Ade never finished any of these models, just about all the skins and FMs have errors, and I do not intend to fix any Pacific Korea, very impressive. I hope people grab their chance to get this unique addon as I have the feeling it won't be up there for very long and you know what, I'm not going to fix em either anymore. VBH
Last edited by VonBeerhofen; 08/04/16 11:34 AM.
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#4284573 - 08/04/16 06:03 AM
Re: UAW150 Korean theatre
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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VBH: I started this thread to avoid posting more in yours, but you are welcome to post in it However, for the readers' benefit please post things that make sense. What are you not going to fix anymore that relates to anything that has been made for EAW1.28 ... UAW150? The community: If you are not aware, the whole point of creating UAW150 was to separate planes from theatres. The two Korean theatres (#13 and #14) are just two more to be added to the list of theatres for selection, which already has thirteen. In the release I will add the UAW150 versions of Ade's Korean aircraft, and the planeset which uses them. I do not particularly recommend them, but it will give people who are curious chance to try them. I made the 1.28c version of Korea back in 2010, but because of problems with a number of files (such as dodgy TMods, aircraft shadows and bad cockpits) I never released it. The dodgy TMods have been fixed in the new theatres, hence the release.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4284584 - 08/04/16 07:59 AM
Re: UAW150 Korean theatre
[Re: MrJelly]
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Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
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Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
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The download "Korea150V1.exe" is available at MediaFire: Run it in your "UAW150V3" folder. Assuming that people who wanted it got the "Burma" installation, then applied the patches and updates, I have removed those files and replaced them with a "BurmaNew.exe". New people wanting to install "Burma" just need that one
Last edited by MrJelly; 08/04/16 08:04 AM.
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
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#4284634 - 08/04/16 01:01 PM
Re: UAW150 Korean theatre
[Re: MrJelly]
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Joined: Oct 2002
Posts: 7,555
VonBeerhofen
3DZ Master/Campaign Designer
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3DZ Master/Campaign Designer
Hotshot
Joined: Oct 2002
Posts: 7,555
Zandvoort, N-H, Netherlands
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Rotton, EAW has no future without modders who voluntarily sacrifice their time to create new worlds for this game. You probably think you can do it all on your own but lately I'm receiving a lot of e-mails from people who all seem to prefer the old ways of modding and playing EAW.
The fact that people download things doesn't necessarily mean they're liking it. OK you like it because you practically grew up with it, but I've seen many occasions where you had severe problems in understanding the possibillaties Mr. Jelly incorporated. An not uncommon thing amongst programmers is to make the mistake that since they know how it works a user also should know.
Hence the hundreds of screens that Mr. Jelly is posting on how to do things and take control. I don't know how many pages and pictures I've watched fly by and disappear again, pages and pages of explanations and you struggling to comprehend all of it. How do you think that'll be for an average gamer who's just looking for a bit of fun.
My game does not need such explanations but fact is that only modders know how this game really works and what they can do with it and you and I both know how long it took us to learn. You can not just swap frontlines from one addon into another, or targetsets or campaign files. These are specific to the addon itself. Many addons simply use the stock frontlines and targets or even stock terrain.
Those are things that need fixing in order to make it work the way it should. You can copy/paste massive amounts of data from one folder to another but only if you know what you and I and Mr. Jelly know. If you don't know then no matter how sophisticated the features of a program may be it's not going to be of any use to the average player.
Just like OAW it is bound to scare people off, that's my own personal experience after guiding hundreds if not thousands through the program's capabillaties, I spend more time on explaining then I did on flying online. This is not going to be any different, that's what I firmly believe and by now many others can see it too, that's why they e-mail me.
VonBeerhofen
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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