Target and base selection:
There is still a lot to do, but I have added significant targets and bases, and the game is playable with the reduced Flying Tigers planeset.
The tile map needs fixing mainly by replacing tiles that meet the ocean but are not coastal tiles, and there is no height map- I am using the flat map for the moment.
The geographical positions of some targets and bases in China are incorrect, otherwise they would be the wrong side of "the wall" or even off screen at the right hand edge.
There is a "EAW_RRD.DAT" file to allow mixed interdictions with true rail lines and sea convoy invisible tracks in both allied and axis territory.
I have disabled sea convoy interdictions and do not propose to make a "convoys.dat" file This is because just about all of the bases and targets are in the fourth quarter of the map as you read across.