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#4271288 - 06/18/16 07:54 AM How to test 140 skins  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
I made the original version of this for Col Gibbon a few weeks ago but he never used it.
As Mark, and maybe others, want to be able to test 140 skins they have made, or converted, then I have refined it this morning.

There is a "140SkinTest4.exe" available for downloading at OneDrive from the link in my signature.
Downloading and running it creates a standalone 140 folder:



Here I have run the "SkinTest140V4.exe", and knowing that I am about to test a P51 skin I selected the "Def_Skins\P51D_def" as the target folder and have navigated to the skin folder I want to test.
Steps 1 and 2 are complete:


So I completed steps 3 and 4:


I know my plane is in the p51D slot, so I select it and fly:

Looks good to me smile

As a convenience I have inlcuded the latest version of MogProg in the installed folder.
This will convert the files in a selected 1.2 type skin folder into a 140 version if you select "lane" from the planecodes list:


I just converted this Yak-1b and loaded it for testing



wink

Last edited by MrJelly; 06/18/16 07:56 AM.

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#4271316 - 06/18/16 11:52 AM Re: How to test 140 skins [Re: MrJelly]  
Joined: Oct 2003
Posts: 3,133
Crashin' Jack Offline
Cockpit Connoisseur
Crashin' Jack  Offline
Cockpit Connoisseur
Senior Member

Joined: Oct 2003
Posts: 3,133
Illinois, USA
This looks interesting, Jel. I like the way you have labeled the functions.


"Blasts from clustered R4M quartets in my snout
And see these English planes go burn...." Blue Oyster Cult

#4271357 - 06/18/16 03:43 PM Re: How to test 140 skins [Re: MrJelly]  
Joined: Aug 2011
Posts: 206
ShoGun Offline
Member
ShoGun  Offline
Member

Joined: Aug 2011
Posts: 206
Rochester Minn
Thanks Jel, even for a old no mind like me, was able to run the program with your tutorial


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