#4266062 - 06/01/16 07:34 PM
Re: FXExe release
[Re: MrJelly]
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Joined: Jun 2001
Posts: 5,751
rwatson
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Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
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Thank You V.B.setting things up and wanted to try this out..
OK downloaded it and don't have a clue as to how to proceed I could surely use some advice on what to do,,Thanks
Last edited by rwatson; 06/01/16 10:30 PM.
Russ Semper Fi
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#4266191 - 06/02/16 10:55 AM
Re: FXExe release
[Re: MrJelly]
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Joined: Oct 2002
Posts: 7,555
VonBeerhofen
3DZ Master/Campaign Designer
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3DZ Master/Campaign Designer
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Joined: Oct 2002
Posts: 7,555
Zandvoort, N-H, Netherlands
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Rus the Cruiserfix.zip contains a new exe and can be added afterwards. This version of the searchlight was placed in a shadowslot, just to add some atmosphere. TMOD**H and TMOD**S can be swapped and will set it destructable. Obviously the other object in the slot can no longer be destroyed then since shadowslots don't have a hitbubble. One also could make the slot entirely dedicated to the searchlight, like I have done in my own game: VBH
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#4266198 - 06/02/16 11:14 AM
Re: FXExe release
[Re: MrJelly]
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Joined: Jun 2001
Posts: 5,751
rwatson
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Joined: Jun 2001
Posts: 5,751
New Concord, Ohio
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OK So far installed eaw 1.0-->patched to 1.2--->It ran fine-->Installed NGlide--->D3D Windower--->Unzipped FXEXE and put the files into EAW--->Fired that puppy up and got Error 803--->Tried my native 1280x1024 res same error tried 1024x768 same error.Don't know where the Cruiserfix.zip is...Going to try using 1.25 E
Out F******standing got it running with 1.28 E flew an escort mission and it's running sweet..Now to do some adjusting to NGlide and windower and I got 1.40 and FXEXE to enjoy,,Thank you for the help.Just need to locate Cruiserfix.zip don't know if it's needed or not
Last edited by rwatson; 06/02/16 11:41 AM.
Russ Semper Fi
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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