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#4264447 - 05/27/16 08:27 AM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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By that video posted it looks very good to me. Then most FPS nowadays impress me, and I don't know how it plays but I like what I've seen. I like the amount of debris scattered around, which you'd find in a situation like that and that add greatly to the realism. I will probably buy it, maybe on sale.


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#4264563 - 05/27/16 03:34 PM Re: Homefront: The Revolution [Re: xIGuNDoCIx]  
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Originally Posted By: xIGuNDoCIx

As for your video is everything at max settings?


No it is not!...And I don't cry about the Cryengine!

Is "Monster PC" a brand?

It is a HD vid:
https://youtu.be/_YdREGul0Ik


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264577 - 05/27/16 04:04 PM Re: Homefront: The Revolution [Re: Linebacker]  
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Originally Posted By: Linebacker
IMO, don’t review a console game in the tactical simulations forum unless you’re looking for trouble.

The console is the lowest common denominator platform so if it runs on the console, it’s a console game. It doesn’t matter if it also runs on the PC.

If the game runs poorly on either platform, then the thread will end up in a console vs PC war.


Agreed!...And instead of throwing a storm of tantrum posts in the tactical simulation forum, moreover, which are not even substantiated, one could state at least for the sake of lucidity, on which platform one is playing the game. The debate would then gain in clarity and lost its apparent confusing and ambiguous approach.

When I read the gamers commentary on Steam, it seems that there is a difference of performance in relation to the platform used.



Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264598 - 05/27/16 04:54 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Originally Posted By: Gunnyhighway

Agreed!...And instead of throwing a storm of tantrum posts in the tactical simulation forum, moreover, which are not even substantiated, one could state at least for the sake of lucidity, on which platform one is playing the game. The debate would then gain in clarity and lost its apparent confusing and ambiguous approach.

When I read the gamers commentary on Steam, it seems that there is a difference of performance in relation to the platform used.


The game is the same on console as on PC, as are most AAA games nowadays, so no one is going to really call out the platform unless they are discussing trying to co-op with other players or if a problem is specific to the platform, and in this thread you had people complaining of the same things on PC and XB1, and the reviews on both platforms mirror the comments here.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#4264599 - 05/27/16 04:55 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Originally Posted By: Gunnyhighway
Originally Posted By: xIGuNDoCIx

As for your video is everything at max settings?


No it is not!...And I don't cry about the Cryengine!

Is "Monster PC" a brand?

It is a HD vid:
https://youtu.be/_YdREGul0Ik


Nice attempt at humor, please try again because you are a NO-GO at this station. screwy

Not quite sure where all your negativity towards everyone is spawning from. I never once bashed the game I just pointed out what everyone else is complaining about (to include the games developers) on performance ON PC! I think the game has the potential to be a fun and exciting game once the bugs are worked out. So take a step back and relax it's just a game!


Crying at the Cryengine - What the Hell are you on about man - seriously?

Last edited by xIGuNDoCIx; 05/27/16 04:57 PM.
#4264605 - 05/27/16 05:06 PM Re: Homefront: The Revolution [Re: xIGuNDoCIx]  
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Originally Posted By: xIGuNDoCIx
Originally Posted By: Gunnyhighway
Originally Posted By: xIGuNDoCIx

As for your video is everything at max settings?


No it is not!...And I don't cry about the Cryengine!

Is "Monster PC" a brand?

It is a HD vid:
https://youtu.be/_YdREGul0Ik


Nice attempt at humor, please try again because you are a NO-GO at this station. screwy

Not quite sure where all your negativity towards everyone is spawning from. I never once bashed the game I just pointed out what everyone else is complaining about (to include the games developers) on performance ON PC! I think the game has the potential to be a fun and exciting game once the bugs are worked out. So take a step back and relax it's just a game!


Crying at the Cryengine - What the Hell are you on about man - seriously?


As you said it is just a game, some attempt to relax the debate can't be hurting, besides you are in no position to tell me if I am cleared to make a joke. On what authority?....lol!..."really!". Try to keep those post professional instead of trying to shift it on a personal level and character attack!...The debate is not about me but about a game. Stay focused!

Is "Monster PC" a brand?


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264608 - 05/27/16 05:09 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Quote:
Is "Monster PC" a brand?


I think the more relevant question is, is Homefront: The Revolution a good game? (Clearly the consensus is that it needs some work)

Remember stay focused! thumbsup

Last edited by xIGuNDoCIx; 05/27/16 05:10 PM.
#4264615 - 05/27/16 05:18 PM Re: Homefront: The Revolution [Re: kludger]  
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Originally Posted By: kludger

The game is the same on console as on PC, as are most AAA games nowadays, so no one is going to really call out the platform unless they are discussing trying to co-op with other players or if a problem is specific to the platform, and in this thread you had people complaining of the same things on PC and XB1, and the reviews on both platforms mirror the comments here.



Right, the platform didn't matter, the initial discussion was about the game design itself. Gameplay, not about how it ran on whatever hardware.

I suspect the price point may have something to do with it too. $60 is steep for a pc game--console too, but it's more accepted there.
If the game came out at $30-40, people might have liked it more and hung onto it as a bargain. For $60 it better impress right away. Most games suffer from this IMO, not many are worth $60.
Once the price drops, you may find this becomes popular.


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#4264631 - 05/27/16 05:54 PM Re: Homefront: The Revolution [Re: Raw Kryptonite]  
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Originally Posted By: Raw Kryptonite
[quote=kludger]


Right, the platform didn't matter, the initial discussion was about the game design itself. Gameplay, not about how it ran on whatever hardware.


I actually saw a video with the game ran simultaneously on 3 different platforms (PC, Xbox, PS2) on a split screen, which was demonstrating the difference in Frame Per Second, shading and processing power.

There were notable differences between those 3 platforms.

The game did not run exactly the same on the platform used.

Then I beg into differ, it is also how it ran, for example quoting Magnum: "plus ugly, laggy, and just a bad game... like I said, IMO, but it seems like it's the majority.". It seems to me that it was more than just the gameplay, from the beginning of that thread.


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264636 - 05/27/16 06:01 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Originally Posted By: Gunnyhighway

I actually saw a video with the game ran simultaneously on 3 different platforms (PC, Xbox, PS2) on a split screen, which was demonstrating the difference in Frame Per Second, shading and processing power.

There were notable differences between those 3 platforms.

The game did not run exactly the same on the platform used.

Then I beg into differ, it is also how it ran, for example quoting Magnum: "plus ugly, laggy, and just a bad game... like I said, IMO, but it seems like it's the majority.". It seems to me that it was more than just the gameplay, from the beginning of that thread.


Yes the 3 platforms will have framerate differences but no differences in the quality of textures, gameplay etc, which are the meat of the criticism.

I think at this point either you are just arguing for the sake of argument or you are tone deaf, enjoy your game, the rest of us will wait to see if they improve it.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#4264644 - 05/27/16 06:30 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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nothing like a little heated discussion to bring a old forum out of near death. wink

but then again I'm not surprised SimHQ as a whole hasn't died yet... oh well.

#4264646 - 05/27/16 06:45 PM Re: Homefront: The Revolution [Re: Magnum]  
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Originally Posted By: Magnum
nothing like a little heated discussion to bring a old forum out of near death. wink

but then again I'm not surprised SimHQ as a whole hasn't died yet... oh well.


knockitoff biggrin

#4264657 - 05/27/16 07:11 PM Re: Homefront: The Revolution [Re: Magnum]  
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Originally Posted By: Magnum
nothing like a little heated discussion to bring a old forum out of near death. wink

but then again I'm not surprised SimHQ as a whole hasn't died yet... oh well.


Yeah this place is mainly an ad serving ghost ship haunted haunted by us old cranky ghosts biggrin


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#4264658 - 05/27/16 07:13 PM Re: Homefront: The Revolution [Re: xIGuNDoCIx]  
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Originally Posted By: xIGuNDoCIx
Originally Posted By: Magnum
nothing like a little heated discussion to bring a old forum out of near death. wink

but then again I'm not surprised SimHQ as a whole hasn't died yet... oh well.


knockitoff biggrin


I like this one too: tactical

In the past, posters would have exchanged with each others exact setting reference to get the game to play smoothly. Today, it is very different!....


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264660 - 05/27/16 07:16 PM Re: Homefront: The Revolution [Re: kludger]  
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Originally Posted By: kludger
Originally Posted By: Gunnyhighway

I actually saw a video with the game ran simultaneously on 3 different platforms (PC, Xbox, PS2) on a split screen, which was demonstrating the difference in Frame Per Second, shading and processing power.

There were notable differences between those 3 platforms.

The game did not run exactly the same on the platform used.

Then I beg into differ, it is also how it ran, for example quoting Magnum: "plus ugly, laggy, and just a bad game... like I said, IMO, but it seems like it's the majority.". It seems to me that it was more than just the gameplay, from the beginning of that thread.


you are tone deaf


Stay frosty!


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4264681 - 05/27/16 07:53 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Originally Posted By: Gunnyhighway
Originally Posted By: xIGuNDoCIx
Originally Posted By: Magnum
nothing like a little heated discussion to bring a old forum out of near death. wink

but then again I'm not surprised SimHQ as a whole hasn't died yet... oh well.


knockitoff biggrin


I like this one too: tactical

In the past, posters would have exchanged with each others exact setting reference to get the game to play smoothly. Today, it is very different!....


Yea these days they just call each other liars and ask why they are even here since they dont know what tactical games are.

#4264690 - 05/27/16 08:13 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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What is a tactical game?....huu I think I forgot!.... rofl


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4370955 - 07/25/17 07:26 PM Re: Homefront: The Revolution [Re: Gunnyhighway]  
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Its in the newest humble bundle for 15 bucks. https://www.humblebundle.com/saints-row-bundle

Last edited by Master; 07/25/17 07:26 PM.
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