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#4258894 - 05/11/16 01:04 PM Re: 140 Reserved weapons [Re: MrJelly]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
Ok, fair enough. It would seem that since the paratroopers are modified bombs you will get a mission complete message.

I don't have a lot of buy in to this but I can see that it's important to other members. I wasn't being a naysayer, just asking some questions to stimulate the conversation.


Heck, even paranoids have enemies.
Inline advert (2nd and 3rd post)

#4259238 - 05/12/16 11:15 AM Re: 140 Reserved weapons [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
As it was bugging me I found a way to display the parachutes better.
Now if "ord99.3dz" is used for the parachute graphic the release hardpoint Z value is lowered by 40 feet.

The parachutes open below the aircraft:


Alsi in the F11 view the sprites are more visible because that last acceleration of the bomb used to kick in at 500 feet, but now it kicks in at 20 feet:


I have never bothered to download better people sprites, but maybe I should wink


Fly EAW online at GameRanger: GameRanger Site

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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4259266 - 05/12/16 12:16 PM Re: 140 Reserved weapons [Re: MrJelly]  
Joined: Jun 2001
Posts: 13,341
Col. Gibbon Offline
A nobody
Col. Gibbon  Offline
A nobody
Veteran

Joined: Jun 2001
Posts: 13,341
There is a lot of good stuff out there, lying forgotten on Sandbagger's. I'm glad you found some. smile

The EAW sprites could do with an overhaul, from a few 8 bit pixels, to a decent resolution. Most games these days use a set of textures or larger textures to animate an explosion, smoke, or spray.

The FXEXE, was way before it's time, in using a series of textures show sprites, and there are loads of better textures available from several sites.

When I messed around with the sprite code, I found a single texture was referenced, and a series of 16 mapping points specified, on a 256x256 texture. Now, maybe we could simply move to a 512x512 texture? Worth trying??

When you fancy tapping the keyboard again, here is a site packed with better sprites we could use. wink

These are little Germans, but there are loads more!
http://www.spriters-resource.com/pc_computer/ww2gi/sheet/33727


Supports EAW 1.29.exe, Drop in and Play Technology. wink

1.29 download
#4259305 - 05/12/16 01:59 PM Re: 140 Reserved weapons [Re: MrJelly]  
Joined: Apr 2002
Posts: 12,497
MrJelly Offline
Veteran
MrJelly  Offline
Veteran

Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
With some trigonometry I was able to get the parachutes to appear slightly behind the aircraft in addition to them being below:




This is independent of the direction of the aircraft wink


Fly EAW online at GameRanger: GameRanger Site

FaceBook Pages
UAW 160 downloads
EAW Club

Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
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