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#4253929 - 04/28/16 03:22 PM Yet more screenies  
Joined: Aug 2000
Posts: 7,428
Moggy Offline
EAW Old Timer and Bodger
Moggy  Offline
EAW Old Timer and Bodger
Hotshot

Joined: Aug 2000
Posts: 7,428
A slit trench at RAF Gravesend
A few more screens from my current work on AITW for 128C-2016:














Inline advert (2nd and 3rd post)

#4253944 - 04/28/16 03:53 PM Re: Yet more screenies [Re: Moggy]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
Moggy, is that the MB151 in the last pic or the Koolhoven?

Either way, glad some of these models are seeing the light of day, thanks.

Oh and on a separate note, I uploaded all the Japanese planes to the GEN so you can pick up the Ki-51 and Ki-27. Look in the SPAW folder.


Heck, even paranoids have enemies.
#4253955 - 04/28/16 04:43 PM Re: Yet more screenies [Re: Moggy]  
Joined: Aug 2000
Posts: 7,428
Moggy Offline
EAW Old Timer and Bodger
Moggy  Offline
EAW Old Timer and Bodger
Hotshot

Joined: Aug 2000
Posts: 7,428
A slit trench at RAF Gravesend
That's your MB151 Ray. I'm still getting the inner mechanics of the scenarios working okay, then I'm going to sort out models. With the AITW scenario, with DOM's original campaign setup, in three additional planesets will be the three phases of the original Dunkirk setup, for single mission play. The Koolhoven and others will feature.

I will go after those Japanese planes for China, thanks.

#4254027 - 04/28/16 08:12 PM Re: Yet more screenies [Re: Moggy]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
Moggy,

Using IM's critique I fixed the Battle's wings, canopy and fuselage. Soon as I finish the biplane scenario for Malta I'm going to up load the whole package to the GEN and you can grab the new version from there.





Heck, even paranoids have enemies.
#4254102 - 04/29/16 01:49 AM Re: Yet more screenies [Re: Rotton50]  
Joined: Feb 2007
Posts: 4,267
iron mike Offline
Senior Member
iron mike  Offline
Senior Member

Joined: Feb 2007
Posts: 4,267
Maryland, USA
Much better now.

I think if possible one should get an accurate set line drawings for size and shape, then put make them to scale. Then put together the elements like building a balsa plane model. I do this when making panel lines, control surfaces, bumps and buldges.

Using Ray's TBD as example:





and






And, I think that is how Mad Prof described making them too.

#4254144 - 04/29/16 08:23 AM Re: Yet more screenies [Re: Moggy]  
Joined: Feb 2006
Posts: 4,859
Rotton50 Offline
3DZ / campaign designer
Rotton50  Offline
3DZ / campaign designer
Senior Member

Joined: Feb 2006
Posts: 4,859
Cape Charles, Virginia, USA
Yes, MadProff helped me out a lot in that way when I built the hi-res P-61.


Heck, even paranoids have enemies.

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