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#4237120 - 03/06/16 02:53 PM Ship convoy utility  
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MrJelly Online tunes
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I have updated the old version and added a feature which is useful for me.
Ship convoy composition is made up from the values in a "Shiplist.mpf" file, either one in a theatre folder, or the default one in "savedata". However, a second possibility exists which relates to the target selected. If Dover has an associated convoy, and there is a "Dover.con" file present then the exe will use the "Dover.con" file and not "Shiplist.mpf".
The feature I have added makes "*.con" files
Running it reads the "tartypes.str" file for the theatre and lists them. The user selects the suitable 'ship' ones to make a smaller selection list:


The user selects the target name, which creates the filename and path. The table is filled with 10 entries which are the TMod values. Then the file can be saved and used in the game along with the "convoys.dat" file that it was all based on smile

I did this because a couple of nights ago Shogun and I got shot to pieces in a torpedo attack.
The convoy had a couple of well armed destroyers, and all the transports had light AA too. Flying low and slow to aim the torpedoes we had little chance of not being hit with 10 ships shooting at us.

Using the utility I made a "*.con" file which was all unarmed oil tankers, and the mission was successful.
An interesting variation would be to allow one destroyer, and fly an escort mission with your plane carrying bombs which would allow you to sink the destroyer. This could bake a good multiplayer co-op mission with one pilot carrying torpedoes and the other escorting with bombs.

wink


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#4237132 - 03/06/16 03:43 PM Re: Ship convoy utility [Re: MrJelly]  
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Hi Jelly,

Most early British convoys had a couple of old destroyers, a few corvettes (Flower Class etc) and not too much AA. From about 43 onwards they would perhaps have frigates (Hunts etc) and maybe the odd light or AA cruiser (Dido or more likely converted WWI C or D Classes) The Germans had very few destroyers left after Narvik so they had smaller units - the so called "Elbings" and lesser units. Coastal convoys often had dedicated "flakships" which were trawlers armoured with concrete and a lot of 20mm and 37mm flak guns. Your current list of available ships could perhaps do with some of the smaller units adding to be more realistic and to perhaps make attacks a little easier.

Cheers

Pete


With increasing age should come wisdom and tolerance, but as the saying goes, "there is no fool like an old fool" as I prove regularly!

#4237141 - 03/06/16 04:02 PM Re: Ship convoy utility [Re: MrJelly]  
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Thanks Peter- always good information.
At the moment we can only use what is available in the "tartypes.str" file for a theatre. I am not particularly set on building more theatres at the moment, as I really want to turn my attention to flying online smile
Just about to start a game at GameRanger smile


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I am now of an age at which I no longer need to suffer fools gladly
#4237463 - 03/07/16 01:56 PM Re: Ship convoy utility [Re: MrJelly]  
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No E-Boats to attack either? Maybe I'll finish off my one and the RAF fast patrol boat, but can you speed up ships to 40+ knots?


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#4237491 - 03/07/16 03:00 PM Re: Ship convoy utility [Re: MrJelly]  
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Interesting thought.
The best trick would be to add additional tracks to the EAW_RRD.DAT files because the convoy speed and size is set in the "TListxy.MPF" file for the flagged section. The convoy size can be set to 1 for small, medium, and large so there would only be one E-Boat.
I will have a shot at getting this working with a single destroyer which can be replaced with an E-Boat later smile


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I am now of an age at which I no longer need to suffer fools gladly
#4237597 - 03/07/16 08:35 PM Re: Ship convoy utility [Re: MrJelly]  
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The E Boat


And this one ready for a trip to Dunkirk


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#4237601 - 03/07/16 08:44 PM Re: Ship convoy utility [Re: MrJelly]  
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RN Patrol boat


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#4237939 - 03/08/16 07:25 PM Re: Ship convoy utility [Re: MrJelly]  
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FWIW, there are many small war craft in the target upgrade package. DE's, armed trawlers, corvettes and patrol boats
guarding harbors, static convoys and the dams.

I'm not sure if they are included in the list of ships in the moving convoys but that's a simple matter of editing the .mpf files.


Heck, even paranoids have enemies.
#4237955 - 03/08/16 07:57 PM Re: Ship convoy utility [Re: MrJelly]  
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Hi Ray.

Do they include any of the above?


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#4238006 - 03/08/16 09:55 PM Re: Ship convoy utility [Re: MrJelly]  
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Rotton50 Offline
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No, the models in the target upgrade pack are based on existing lo-res models either from the original model set or the SPAW model set.

For instance, the DE is just a smaller destroyer with one stack removed plus one forward and one aft 5" gun.

It wouldn't be a big deal to add these new craft as substitutes for the lo-res models. All you'd have to do is number them with the correct TMOD file number and send them to Jel for inclusion in the next 1.4 release.

Below are the TMOD numbers for the small craft but first, a couple of thing if you decide to make models for inclusion in the target upgrade pack.

1 - MV = Moving ( means there is a wake element behind the ship and bow elements which give the illusion of movement ) and STA = Stationary ( no wake, these models are meant for anchored or dockside ).

2 - Brit and American models are the same except that the flag texture is different. In most cases the complimentary TMOG ( Axis ) model is the same but with a German Navy flag. It doesn't have to be the same model but it should match up in size fairly closely because both the TMOD and the TMOG models work off the same TMODxyz.dat file so the smoke point and the destruction bubbles must match up.

3 - The small tug, barges and LST are your models so they're already hi-res plus the LCT is a downsized version of the LST. The only addition I made to the models was a version with the bow in the down position for invasion scenarios.




131 Brit Corvette/ E-boat (Mv)
132 Brit Corvette/ E-boat (Sta)
133 Brit Patrol boat (Mv)
134 Brit Patrol boat (Sta)
135 US Dest. Escort (Mv)
136 US Dest. Escort (Sta)
137 Brit Dest. Escort (Mv)
138 Brit Dest. Escort (Sta)



260 Motor Barge ( Mv )
261 Motor Barge ( Sta )
262 Barge ( Mv )
263 Barge ( Sta )
264 Coal barge ( Mv )
265 Coal barge ( sta )
266 landing Ship Tank ( Mv)
267 landing Ship Tank ( Sta)
268 Landing craft ( Mv )
269 Landing craft ( Sta )
270 Landing craft tank( Mv )
271 Landing craft tank( Sta )
272 Landing craft tank open bow
273 Landing Ship Tank open bow
274 Brit Trawler (Mv)
275 Brit Trawler (Sta)
276 Small Tug Boat ( Mv )
277 Small Tug Boat ( Sta )
278 Large Tug Boat ( Mv )
279 Large Tug Boat ( Sta )


Heck, even paranoids have enemies.
#4238020 - 03/08/16 11:23 PM Re: Ship convoy utility [Re: MrJelly]  
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Thought you might have used the PAW LR models, with skins.

They only need a small change in text mode to change the PAW rotating wires, which cause CTD's.

I have a card model of a RN Trawler/mine sweeper, but the big target missing is the Thames AA Forts Easy to build, as they are armoured boxes on legs.

https://en.wikipedia.org/wiki/Maunsell_Forts

The steamer was done for Dunkirk, and there is a cabin cruser and sailing dingy, part built. I think Moggy wanted lots of "Little Ships".


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#4238084 - 03/09/16 05:46 AM Re: Ship convoy utility [Re: MrJelly]  
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Have we got a dinghy for bailed out pilots yet?

#4238101 - 03/09/16 08:41 AM Re: Ship convoy utility [Re: MrJelly]  
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Have we got the source code to generate the dinghy when the pilot successfully bails out?

While we are on the subject of source code I am trying to find out what causes this to happen:
I am testing the E-boat idea with an oil tanker graphic.
I have it running on invisible tracks, flagged as 3, because I can set the convoy speed in the "tlist03.mpf" file.
It is set at 60 knots.
If I destroy it with a bomb or a kamikaze collision it respawns

You can see the burning wreck and the respawned ship.

If I destroy the respawned ship with the second bomb or a kamikaze collision it does not respawn


Same mission, but the ship is destroyed by cannon fire, and it does not respawn


I suspect that the burst of cannon fire destroys the original, and the respawned ship because of multiple hits.

So I am trying to find out what causes the ship to respawn in the first place.
If I set the interdiction to a ship convoy the tanker does not respawn, so it is somewhere in the MGO/railway code wink


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#4238105 - 03/09/16 09:04 AM Re: Ship convoy utility [Re: MrJelly]  
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Nice Tony! Just a shame it will never attack a convoy! eek biggrin

We have a ready made Pilot in a dingy from PAW, which just needs a skin.


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#4238113 - 03/09/16 10:17 AM Re: Ship convoy utility [Re: MrJelly]  
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I think I have solved the respawn problem with a new exe smile

John can you please email me the E-boat and I will try to set it up wink


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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4238146 - 03/09/16 12:43 PM Re: Ship convoy utility [Re: MrJelly]  
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Hi Tony.

The E Boat is unfinished, but I'll send you the RN patrol boat.


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#4238151 - 03/09/16 01:17 PM Re: Ship convoy utility [Re: MrJelly]  
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Thanks smile


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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4238159 - 03/09/16 01:50 PM Re: Ship convoy utility [Re: MrJelly]  
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Sent. )


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#4238226 - 03/09/16 04:11 PM Re: Ship convoy utility [Re: MrJelly]  
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First attempt:

I made it TMod80
I had to picpac the PCX


wink




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Mark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.

I am now of an age at which I no longer need to suffer fools gladly
#4238232 - 03/09/16 04:57 PM Re: Ship convoy utility [Re: MrJelly]  
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Rotton50 Offline
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Question.

Why not utilize the existing expanded TMOD list from the target upgrade? That way the new models could be incorporated into any scenario with minimal effort.

Slots 349 to 999 are open. Here's a list of all the TMOD's in the target mod:

1 Oil plant
2 Ball bearing factory
3 Chemical factory
4 Aircraft factory
5 Airfield
6 Armament factory
7 Railyard
8 Shipyard 1
9 U-boat pen
10 V-1 site
11 DO NOT USE
12 DO NOT USE
13 DO NOT USE
14 DO NOT USE
15 DO NOT USE
16 DO NOT USE
17 Heavy AA single
18 light AA single
19 large Oil Tank
20 Radar station
21 Large radar tower
22 DO NOT USE
23 Rec Hall
24 Small fuel dump
25 Control Tower
26 Small ammo dump
27 Concrete hangar
28 Barracks
29 HQ
30 mess Hall
31 briefing Room
32 DO NOT USE
33 DO NOT USE
34 DO NOT USE
35 DO NOT USE
36 DO NOT USE
37 DO NOT USE
38 DO NOT USE
39 DO NOT USE
40 DO NOT USE
41 DO NOT USE
42 DO NOT USE
43 locomotive
44 tender
45 Box car
46 tanker
47 flat bed car
48 flat bed w/tank
49 flak car
50 horse cart
51 Ambulance
52 Brit Open truck
53 Brit fuel truck
54 Brit Covered truck
55 Brit Covered truck
56 Brit car
57 Brit SubTender (Mv)
58 DO NOT USE
59 DO NOT USE
60 DO NOT USE
61 DO NOT USE
62 DO NOT USE
63 DO NOT USE
64 DO NOT USE
65 DO NOT USE
66 DO NOT USE
67 DO NOT USE
68 DO NOT USE
69 DO NOT USE
70 DO NOT USE
71 DO NOT USE
72 Brit Sub Tender (Sta)
73
74 US fuel truck
75 US fuel truck
76 US Covered truck
77 US Covered truck
78 US Covered truck
79 Flatbed trailer w/Tank
80 US Flatbed truck cab
81 US Truck towed Gun
82 US Truck towed Gun
83 US Half track towed Gun
84 US Open truck
85 US Open truck
86 US motorcycle
87 Us Jeep car
88 US medium tank
89 US medium tank
90 Brit medium tank
91 Brit medium tank
92 US heavy tank
93 Brit heavy tank
94 US half track
95 US half track
96 P38-410 green
97 P51-109 green
98 P47-190
99 Hurr-Ju87
100 Spit-109
101 Tempest-190
102 Glider
103 B25-ju88
104 B26-Do17
105 A20-Ju88
106 B17-he111
107 B24-He111
108 C47-ju52
109 US flag
110 Canada flag
111 British flag
112 Windsock
113 Freighter (Sta)
114 Freighter (Mv)
115 Freighter (Sta)
116 Freighter (Mv)
117 Freighter (Sta)
118 Freighter (Mv)
119 Tanker (Mv)
120 Tanker (Sta)
121 Tanker (Mv)
122 Tanker (Sta)
123 Troopship (Mv)
124 Troopship (Sta)
125 Troopship (Mv)
126 Troopship (Sta)
127 Ammo Ship (Mv)
128 Ammo Ship (Sta)
129 Ammo Ship (Mv)
130 Ammo Ship (Sta)
131 Brit Corvette/ E-boat (Mv)
132 Brit Corvette/ E-boat (Sta)
133 Brit Patrol boat (Mv)
134 Brit Patrol boat (Sta)
135 US Dest. Escort (Mv)
136 US Dest. Escort (Sta)
137 Brit Dest. Escort (Mv)
138 Brit Dest. Escort (Sta)
139 US Destroyer (Mv)
140 US Destroyer (Sta)
141 Brit Destroyer (Mv)
142 Brit Destroyer (Sta)
143 US Lt. Cruiser (Mv)
144 US Lt. Cruiser (Sta)
145 Brit Lt. Cruiser (Mv)
146 Brit Lt. Cruiser (Sta)
147 US Hvy cruiser (Mv)
148 US Hvy cruiser (Sta)
149 Br Hvy cruiser (Mv)
150 Br Hvy cruiser (Sta)
151 US. Battleship (Mv)
152 US. Battleship (Sta)
153
154
155 Brit. Battleship (Mv)
156 Brit Battleship (Sta)
157
158
159
160
161
162 Tirpitz (Sta)
163 Submarine (Mv)
164 Submarine (Sta)
165 Light AA dual
166 Light AA triple
167 Heavy AA dual
168 Heavy AA quad
169 Quonset Hut
170 Revetment
171 Artillery
172 Artillery
173 Small tent
174 Tent netting
175 Large tent
176 Flak Tower
177 barbed wire
178 Tel Poles
179 Straight stone fence
180 pillbox
181 Workshop
182 Officer Quarters
183 Radio Shack
184 Barracks
185 Barracks
186 Hangar
187 Belfast hangar
188 Hangar
189 Tall radio mast
190 Short radio mast
191 Small radar
192 Medium Ammo Dump
193 Large Ammo dump
194 Small Supply dump
195 Medium Supply dump
196 Large Supply Dump
197 Field Hospital
198 Fuel barrels
199 Medium Fuel dump
200 Large Fuel dump
201 Large crane
202 Small crane
203 Wurzberg radar
204 Garage
205 RR crossing
206 Parked Locomotive
207 Large White Train Station
208 Parked Train tender
209 Parked Boxcar Red
210 Parked Boxcar brown 1
211 Parked Oil Tank Car
212 Parked Boxcar blue
213 Parked Flatbed Car
214 Parked Flatbed Tank Car
215 Medium AA
216 V-1
217 Parked Boxcar brown 2
218 Parked Passenger Car
219 RR track straight
220 Airstrip
221 Me163
222 He162
223 Go229
224 Do335
225 A26-Do217
226 p38-410 silver
227 Meteor-262
228 P51-109 Silver
229 Power Station
230 Shipyard 2
231 Short Wharf
232 Long Wharf
233 Fort 1
234 Fort 2
235 Fort 3
236 Fort 4
237 Fort 5
238 Fort 6
239 observation Tower
240 U trench
241 beach obstacles
242 Straight trench
243 Small Gray Warehouse
244 Bunker
245 POW camp
246 Large Gray Warehouse
247 Sangar
248 Factory Complex
249 Large factory
250 Medium Factory
251 Small Factory
252 Small Oil Tank
253 Field HQ
254 Brit Camo Control Tower
255 Brit Cement Control Tower
256 Brit Brick Control Tower
257 US Camo Control Tower
258 US Cement Control Tower
259 US Brick Control Tower
260 Motor Barge ( Mv )
261 Motor Barge ( Sta )
262 Barge ( Mv )
263 Barge ( Sta )
264 Coal barge ( Mv )
265 Coal barge ( sta )
266 landing Ship Tank ( Mv)
267 landing Ship Tank ( Sta)
268 Landing craft ( Mv )
269 Landing craft ( Sta )
270 Landing craft tank( Mv )
271 Landing craft tank( Sta )
272 Landing craft tank open bow
273 Landing Ship Tank open bow
274 Brit Trawler (Mv)
275 Brit Trawler (Sta)
276 Small Tug Boat ( Mv )
277 Small Tug Boat ( Sta )
278 Large Tug Boat ( Mv )
279 Large Tug Boat ( Sta )
280 British Carrier ( MV )
281 British Carrier ( Sta )
282
283
284
285
286
287 Boxcar Red
288 Boxcar Blue
289 Flak Church
290 Red Truck
291 Small water tower
292 Mosq-Me110
293
294
295
296 Brit floatplane
297 US floatplane
298 Chemical tank
299 Frtr 118 full ht.Hulk (Mv)
300 Frtr 114 full ht.Hulk (Mv)
301 P-38 for freighter
302 P-47 for frieghter
303 P-51 for freighter
304 Tank for freighter
305 Halftrack for freighter
306 Jeep for freighter
307 Light AA for freighter
308 Heavy AA for freighter
309 unarmed US Tank
310 Unarmed Brit Tank
311 unarmed Gr Tank
312 unarmed US Half Track
313 unarmed Gr Half track
314 Large Water Tower
315 Flak small gray warehouse
316 Flak large gray warehouse
317 Large Dam
318 Small Dam
319 Medium Dam
320 Police Station
321 Storage Shed 1
322 Yellow Warehouse
323 Double Warehouse
324 RR tracks right siding
325 RR tracks left siding
326 Small Yellow Train Station
327 Storage Shed 2
328 2 story train station
329 Flak Hospital
330 Road Arc Bridge Ramp
331 Road Arc Bridge Center
332 Road Susp Bridge high
333 Road Susp Bridge double
334 Road Susp Bridge short
335 Rail Susp Bridge 1
336 Rail Susp Bridge 2
337 2 story Hospital
338 1 story Hospital
339 V-2
340 V-2 Truck
341 Small white train station
342 Red awning train station
343 Small railyard
344 Three story train station
345 Two story train station
346 Dark brown train station
347 Larger yellow train station
348 Line of barracks


Heck, even paranoids have enemies.
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