#4221334 - 01/25/16 04:41 PM
Re: ARMA3 Exile Mod
[Re: Snakeyes]
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Joined: Jan 2013
Posts: 45
shadowwarrior99
Junior Member
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Junior Member
Joined: Jan 2013
Posts: 45
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Well AiA is going to be a pain, they are trickling the bandwidth to me as a registered member. Try getting the download at night or overnight while you are sleeping. It seems Armaholic is throttling their bandwidth unless you are a donator. Post the torrent links here, I will put them on my 20gbps torrent box, and then give you the links to download via http?
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#4221878 - 01/26/16 07:03 PM
Re: ARMA3 Exile Mod
[Re: MojoFlow]
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Joined: Oct 1999
Posts: 3,095
Snakeyes
XBL: sSnakeyes
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XBL: sSnakeyes
Senior Member
Joined: Oct 1999
Posts: 3,095
Arizona, USA
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Ssnakes,
Is AiA actually needed since you are using a different map? Just wondering if I can save on the download?
Thanks! AiA TP is required for the Esseker map. It will not work otherwise. The only map officially supported by the Exile Mod is Altis and it is native to ArmA 3. The Exile developers are working on a update to Namalsk for ArmA 3. It will be the next map that is officially supported. Server admins run a lot of the ArmA 2 maps like Chernarus,Taviana, Panthera, etc. All of the maps require AiA TP to run correctly. Both the server and the client. It is a huge download. Best to do it overnight. There are less users online and it doesn't interfere with family using the internet.
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#4221879 - 01/26/16 07:07 PM
Re: ARMA3 Exile Mod
[Re: Harry-the-Ruskie]
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Joined: Oct 1999
Posts: 3,095
Snakeyes
XBL: sSnakeyes
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XBL: sSnakeyes
Senior Member
Joined: Oct 1999
Posts: 3,095
Arizona, USA
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You joining ? I'm making a beeline for the server in the next couple of days. Already several SimHQ members omboard on a regular basis. I need to kill that Dozer guy and his nasty cohort Airdog. Sh!t Snake. Where am I going to find the time ? I'm loving Elte Dangerous, Feetwet and Snapdad roped me in with Ark Survival (another great game) and now this. I know the feeling. I want to play, but then I see another cool gadget to install. Make a little time for each them. Once you are set-up, it gives you another entertainment option.
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#4221880 - 01/26/16 07:14 PM
Re: ARMA3 Exile Mod
[Re: Snakeyes]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
Hotshot
Joined: May 2009
Posts: 7,033
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You joining ? I'm making a beeline for the server in the next couple of days. Already several SimHQ members omboard on a regular basis. I need to kill that Dozer guy and his nasty cohort Airdog. Sh!t Snake. Where am I going to find the time ? I'm loving Elte Dangerous, Feetwet and Snapdad roped me in with Ark Survival (another great game) and now this. I know the feeling. I want to play, but then I see another cool gadget to install. Make a little time for each them. Once you are set-up, it gives you another entertainment option. Yeah, what Snakeyes said... :/ I wish I had a 36 hours day...
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4221884 - 01/26/16 07:36 PM
Re: ARMA3 Exile Mod
[Re: Snakeyes]
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Joined: Oct 1999
Posts: 3,095
Snakeyes
XBL: sSnakeyes
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XBL: sSnakeyes
Senior Member
Joined: Oct 1999
Posts: 3,095
Arizona, USA
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(US) Esseker
Update ...
Added the EVR Blowout Effect: Remember the EMPs on Namalsk? They're back! Buy a Pilot Helmet at the Equipment trader. There are 3 different flavors (AAF, CSAT and NATO) and any one of them works as your APSI device. You must be wearing it on your head during the EMP event. If you don't have the helmet on it causes 60% damage to your health (HP). With the helmet on there is no damage to your player, just some really cool effects. If you can get inside a map building before the EMP event, it reduces the damage to 30% (with no helmet). There is plenty of warning. Both audio and visual special effects leading up to the EMP. The EMPs are set for 45 minute intervals.
Added several custom crafting recipes.
Added Enigma Exile Revive: This has been a life saver for us on Altis. Defib your downed mate. After CPR he is restored to 5% HP. Once stabilized he can use an Instadoc to restore his health. You have 10 minutes to revive him before he respawns automatically. Most firefights are over in less than 10 minutes. If you are on alone and there is nobody around to revive you, then simply hit the esc key and you can respawn without waiting for the countdown.
Last edited by Snakeyes; 01/26/16 07:56 PM. Reason: corrections/clarifications
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#4221934 - 01/26/16 10:04 PM
Re: ARMA3 Exile Mod
[Re: Snakeyes]
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Joined: Aug 2001
Posts: 2,189
MojoFlow
Member
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Member
Joined: Aug 2001
Posts: 2,189
Moose Jaw, SK Canada
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Thanks Snakeyes! Will try to get on sometime. Tried to connect and got kicked. Edit: I think there is something wrong with my Esseker mod. On the MP connect screen AiA and Exile have green circles, but Esseker is red. This is the version I have installed: http://steamcommunity.com/sharedfiles/filedetails/?id=498101407Any thoughts on why I can't connect. In the launcher, I have a profile with the following mods enabled: - CBA_A3 - AllinArmaTerrainPack - Exile Mod - Esseker Thanks!
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#4222100 - 01/27/16 11:39 AM
Re: ARMA3 Exile Mod
[Re: MojoFlow]
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Joined: Oct 1999
Posts: 3,095
Snakeyes
XBL: sSnakeyes
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XBL: sSnakeyes
Senior Member
Joined: Oct 1999
Posts: 3,095
Arizona, USA
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Hi MojoFlow, Try to connect again without the CBA_A3 mod. It is not required. To connect to the Esseker server you need the following mods enabled: - Exile Mod
- AiA TP Mod (All_in_ArmA Terrain Pack) Full version, not the Lite version.
- Esseker map
JSRS DragonFyre Lite (sound package) is supported, but it is optional for the clients. I use it because I like the improved sound/experience. It does not require the CBA_A3 mod to run it. Simply drop the mod folder into the ArmA 3 root directory and the key for it into the keys folder. Then select it along with the other mods you need in the ArmA 3 launcher. You are good to go.
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#4226605 - 02/08/16 03:22 AM
Re: ARMA3 Exile Mod
[Re: MojoFlow]
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Joined: Oct 1999
Posts: 3,095
Snakeyes
XBL: sSnakeyes
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XBL: sSnakeyes
Senior Member
Joined: Oct 1999
Posts: 3,095
Arizona, USA
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How do you like the Al Rayak map? 20km^2 seems a bit small.
edit- I'll be flipping Esseker to Namalsk as soon as the Exile developers release it. It is a update to the ARMA2 Namalsk map and it is standalone. No extra mods like AiA TP are required.
Last edited by Snakeyes; 02/08/16 03:59 AM. Reason: add
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#4229045 - 02/14/16 03:00 PM
Re: ARMA3 Exile Mod
[Re: Snakeyes]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
Hotshot
Joined: May 2009
Posts: 7,033
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OK i really want in, but every time I see you playing I feel unworthy! No, but seriously- can I just install mods form Steam workshop to make this works? Or there's side stuff? I tried to follow this a bit but with my limited time I always feel like there's too much to know.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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