#4225585 - 02/05/16 06:45 AM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Jun 2010
Posts: 1,181
DaBBQ
Bug Stompe....Quisling
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Bug Stompe....Quisling
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Joined: Jun 2010
Posts: 1,181
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Waiting for player reviews. Fireaxis has a bit of a reputation of delaying bug fixes that stands out until they release expansions.
Last edited by DaBBQ; 02/05/16 06:45 AM.
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#4225599 - 02/05/16 08:46 AM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Jun 2005
Posts: 16,082
- Ice
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Philippines / North East UK
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There has been a bit of discussion on the Outer Space Simulation & Combat Games sub-forum. Looks good. As a fan of the first XCOM, the original X-COM, and Xenonauts, I caved in and bought it. Not played yet due to RL stuff, but should be able to by Saturday evening.
- Ice
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#4225614 - 02/05/16 11:07 AM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Apr 2008
Posts: 12,101
Chucky
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UK
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It was on my radar but if the reviews on Steam are anything to go by it's a MASSIVE no!
I see complaints about timed missions,that's a huge no for me.If anyone who owns it can confirm/deny that,that would be great.
Last edited by Chucky; 02/05/16 11:13 AM.
EV's are the Devils matchbox.
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#4225657 - 02/05/16 01:45 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Jan 2010
Posts: 8,700
Peally
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Wisconsin, USA
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You're fighting superior aliens in a guerilla context. Timed missions are surprising? I'll pick it up for sure.
Scully: Victim died of multiple stab wounds. Mulder: *throws her a file* Ever heard of the knife alien?
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#4225662 - 02/05/16 02:01 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Jan 2010
Posts: 8,700
Peally
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Pick up the first reimagined XCOM on the cheap Turn based (which I generally don't like) tactical alien killing action.
Scully: Victim died of multiple stab wounds. Mulder: *throws her a file* Ever heard of the knife alien?
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#4225665 - 02/05/16 02:10 PM
Re: Is Xcom2 on anyones radar?
[Re: PanzerMeyer]
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Joined: Aug 2008
Posts: 209
ADorante
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Member
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Posts: 209
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I've never played any of the Xcom games. What other games is it similar to? Jagged Alliance comes to mind.
"It's people like you that give people like you a bad name!" - Jessica Jones
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#4225671 - 02/05/16 02:39 PM
Re: Is Xcom2 on anyones radar?
[Re: Peally]
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Joined: Apr 2008
Posts: 12,101
Chucky
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You're fighting superior aliens in a guerilla context. Timed missions are surprising? I'm Captain Slow,I need time to formulate plans,study the layout etc.If I'm fighting time limits that's a deal-breaker for me.Guess I'll wait for the reviews.
EV's are the Devils matchbox.
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#4225672 - 02/05/16 02:42 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Jan 2010
Posts: 8,700
Peally
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It is turn based just as a head's up, so you have all the time in the world if you need (unless this is some sort of magical countdown timer that works while the game is in planning mode). If it works the way it did in the first XCOM it's simply a limited number of turns before something negative happens. If not mea culpa.
I remember XCOM had a decent amount of that just due to the missions you had to complete. Racing to stop massacres of civilians in cities under siege, trying to reach resources before they expired, etc.
Scully: Victim died of multiple stab wounds. Mulder: *throws her a file* Ever heard of the knife alien?
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#4225674 - 02/05/16 02:43 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Apr 2004
Posts: 4,465
Bib4Tuna
I will take you to Jabba
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I will take you to Jabba
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Posts: 4,465
NC, USA
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The 2 main criticisms that I see on the forums are - - Performance/bugs - which seem to be reported mostly by new users that either run on an underpowered laptop or have driver/program setting issues. There are a lot of new PC players that expect the computer gaming experience to be the same as a console, and get frustrated easily when a problem occurs. - Difficulty - One of the design guidelines of the new Xcom games, is to keep the old school difficulty of the originals. I also think popular punishing difficulty games (like Dark Souls and Bloodborne) have influenced the difficulty in recent games, to the frustration of those that prefer a less challenging experience. A review from a satisfied customer says it all: My entire squad was wiped out in the very first mission.
10/10
Last edited by Bib4Tuna; 02/05/16 03:03 PM.
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#4225703 - 02/05/16 03:43 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Mar 2011
Posts: 2,042
cichlidfan
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Woodbridge, VA, USA
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I haven't played yet but it is downloaded on my laptop and another machine, ready to go for the weekend.
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#4225722 - 02/05/16 04:16 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Sep 2000
Posts: 3,270
sinner6
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Senior Member
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Posts: 3,270
Fort Worth,TX
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I bought it and here's my take so far.
The performance complaints are coming from users who expect this to run about the same as XCOM. This game has nearly 5 times the install size of the last game, which also ran ok on my iPad. Clearly, the geometry and textures are in a whole different realm this time.
My PC is as follows:
i5 2500k @ 4.00 Ghz 8GB of 1800mhz DDR3 GTX 970 w/4GB Samsung 840 series SSD
The auto detect in game set me at "high", though there is a MAX. It runs very smoothly, and looks great so far.
As for gameplay, it's too soon for me to make a big judgment, but I'm seeing what the reviews imply: it's improved on every level in meaningful ways.
Steam: Sinner6 Uplay: Sinner76028 MWO: Sinner6
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#4225772 - 02/05/16 06:25 PM
Re: Is Xcom2 on anyones radar?
[Re: Coot]
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Posts: 13,159
DBond
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NooJoyzee
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I don't recall any Xcom before this having a timed turn mechanic. I'm a little confused. What is meant by timed mission? You only have so many minutes or seconds to plot your moves during each turn? Because XCom games do have timed missions, if you count limited number of turns to complete the objective, such as the Bomb Disposal missions in Enemy Unknown for example as Peally alluded to above.
No, now go away or I shall taunt you a second time!
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#4225786 - 02/05/16 07:15 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Sep 2000
Posts: 3,270
sinner6
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Senior Member
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Posts: 3,270
Fort Worth,TX
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Yes, the whole setup clicks better thematically. It never made sense to me that the whole defense of Earth was such a small effort in XCOM. As an insurgent group, trying for max damage with minimum resources, the concept of a single squad of commandos works.
Steam: Sinner6 Uplay: Sinner76028 MWO: Sinner6
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#4225789 - 02/05/16 07:22 PM
Re: Is Xcom2 on anyones radar?
[Re: FlashBurn]
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Joined: Sep 2014
Posts: 1,989
Mechanus
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One of the most difficult aspects of the combat is that whenever you go to go fight, you had no way of knowing beforehand what you were facing (therefore, you really couldn't plan much, just take what you've got and see what happens). You would land at a site, and the enemies might just be leagues ahead of you in technology and capability- or it could be a cakewalk, no way to know beforehand. But if it was the former, you'd get slaughtered, and then you'd have to restart and try again. It would be virtually impossible for a player to win 'fair' in a single shot- you had to start over and try again. The aliens didn't fight with any logical tactics or teamwork, either, they just would often dash around and take pot shots at you- so even sound tactics often didn't prevent squad members from getting picked off one by one.
The fog of war was so difficult.
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