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#4225576 - 02/05/16 04:47 AM Is Xcom2 on anyones radar?  
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FlashBurn Offline
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Not heard a peep around here. Am I the only one?

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#4225585 - 02/05/16 06:45 AM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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DaBBQ Offline
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Waiting for player reviews. Fireaxis has a bit of a reputation of delaying bug fixes that stands out until they release expansions.

Last edited by DaBBQ; 02/05/16 06:45 AM.
#4225599 - 02/05/16 08:46 AM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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- Ice Offline
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There has been a bit of discussion on the Outer Space Simulation & Combat Games sub-forum. Looks good. As a fan of the first XCOM, the original X-COM, and Xenonauts, I caved in and bought it. Not played yet due to RL stuff, but should be able to by Saturday evening.


- Ice
#4225614 - 02/05/16 11:07 AM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Chucky Offline
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It was on my radar but if the reviews on Steam are anything to go by it's a MASSIVE no!

I see complaints about timed missions,that's a huge no for me.If anyone who owns it can confirm/deny that,that would be great.

Last edited by Chucky; 02/05/16 11:13 AM.

EV's are the Devils matchbox.
#4225657 - 02/05/16 01:45 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Peally Offline
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You're fighting superior aliens in a guerilla context. Timed missions are surprising? smile

I'll pick it up for sure.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4225659 - 02/05/16 01:47 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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PanzerMeyer Online centaurian
Pro-Consul of Florida
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King Crimson - SimHQ's Top Poster

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Miami, FL USA
I've never played any of the Xcom games. What other games is it similar to?


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4225662 - 02/05/16 02:01 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Peally Offline
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Pick up the first reimagined XCOM on the cheap wink

Turn based (which I generally don't like) tactical alien killing action.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4225665 - 02/05/16 02:10 PM Re: Is Xcom2 on anyones radar? [Re: PanzerMeyer]  
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ADorante Offline
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Originally Posted By: PanzerMeyer
I've never played any of the Xcom games. What other games is it similar to?


Jagged Alliance comes to mind.


"It's people like you that give people like you a bad name!"
- Jessica Jones
#4225667 - 02/05/16 02:15 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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DaBBQ Offline
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I would say it feels similar to Jagged Alliance 2, Shadowrun Returns or Fallen Enchantress if you played any of those games.

#4225671 - 02/05/16 02:39 PM Re: Is Xcom2 on anyones radar? [Re: Peally]  
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Chucky Offline
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Originally Posted By: Peally
You're fighting superior aliens in a guerilla context. Timed missions are surprising? smile



I'm Captain Slow,I need time to formulate plans,study the layout etc.If I'm fighting time limits that's a deal-breaker for me.Guess I'll wait for the reviews.


EV's are the Devils matchbox.
#4225672 - 02/05/16 02:42 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Peally Offline
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It is turn based just as a head's up, so you have all the time in the world if you need (unless this is some sort of magical countdown timer that works while the game is in planning mode). If it works the way it did in the first XCOM it's simply a limited number of turns before something negative happens. If not mea culpa.

I remember XCOM had a decent amount of that just due to the missions you had to complete. Racing to stop massacres of civilians in cities under siege, trying to reach resources before they expired, etc.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4225674 - 02/05/16 02:43 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Bib4Tuna Offline
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The 2 main criticisms that I see on the forums are -

- Performance/bugs - which seem to be reported mostly by new users that either run on an underpowered laptop or have driver/program setting issues.

There are a lot of new PC players that expect the computer gaming experience to be the same as a console, and get frustrated easily when a problem occurs.

- Difficulty - One of the design guidelines of the new Xcom games, is to keep the old school difficulty of the originals. I also think popular punishing difficulty games (like Dark Souls and Bloodborne) have influenced the difficulty in recent games, to the frustration of those that prefer a less challenging experience.

A review from a satisfied customer says it all:

Quote:
My entire squad was wiped out in the very first mission.

10/10

Last edited by Bib4Tuna; 02/05/16 03:03 PM.
#4225703 - 02/05/16 03:43 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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I haven't played yet but it is downloaded on my laptop and another machine, ready to go for the weekend.


ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1
#4225722 - 02/05/16 04:16 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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I bought it and here's my take so far.

The performance complaints are coming from users who expect this to run about the same as XCOM. This game has nearly 5 times the install size of the last game, which also ran ok on my iPad. Clearly, the geometry and textures are in a whole different realm this time.

My PC is as follows:

i5 2500k @ 4.00 Ghz
8GB of 1800mhz DDR3
GTX 970 w/4GB
Samsung 840 series SSD

The auto detect in game set me at "high", though there is a MAX.
It runs very smoothly, and looks great so far.

As for gameplay, it's too soon for me to make a big judgment, but I'm seeing what the reviews imply: it's improved on every level in meaningful ways.


Steam: Sinner6
Uplay: Sinner76028
MWO: Sinner6
#4225769 - 02/05/16 06:18 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Coot Offline
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I'm with Chucky. I started reading the reviews and hearing about the timed aspect of the gameplay and that disappointed me. The very thing they are trying to create by forcing a time crunch is one of the things I hate the most and that's a time limit. Maybe its done well but that's got me turned off. I'm a slower player too and that sounds like something that would just tick me off, not make me tense and stressed how they intended.

Maybe its something that will prove to be interesting and not as bad as it sounds but for now that makes it a no. It bothers me how wicked people get with each other in the forums. People attacking others who don't want a time limit calling them turtles and that "hey this is Xcom", get with it or get out. I don't recall any Xcom before this having a timed turn mechanic.


John 10:1-30
Romans 10:1-13

#4225772 - 02/05/16 06:25 PM Re: Is Xcom2 on anyones radar? [Re: Coot]  
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Originally Posted By: Coot
I don't recall any Xcom before this having a timed turn mechanic.


I'm a little confused. What is meant by timed mission? You only have so many minutes or seconds to plot your moves during each turn? Because XCom games do have timed missions, if you count limited number of turns to complete the objective, such as the Bomb Disposal missions in Enemy Unknown for example as Peally alluded to above.


No, now go away or I shall taunt you a second time!
#4225776 - 02/05/16 06:53 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Airdrop01 Offline
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It's like the bomb disposal missions. Not new so far that I've seen. People complaining about that apparently don't know about which they speak.

I just played a bit over lunch and it is wonderful, I think. The new concealment/ambush mechanic is perfect with the guerrilla warfare tactics and theme.


"For I know the plans that I have for you," declares the Lord, "plans for welfare and not for calamity to give you a future and a hope." Jeremiah 29:11

Blessed are you when people insult you and persecute you, and falsely say all kinds of evil against you because of Me. Matthew 5:11

Indeed we call blessed those who have persevered. You have heard of the perseverance of Job, and you have seen the purpose of the Lord, because “the Lord is compassionate and merciful. James 5:11
#4225784 - 02/05/16 07:13 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Mechanus Offline
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The original was very engaging and very difficult if you didn't simply save games often and restart.

The early portions of the game felt great to bring the player up to speed, then the play balance could really tip against the player.

I suppose that was my issue with it- the difficult play balance once the game throttled up the difficulty. Multiple alien landings and not enough resources to respond to all of them, soon the aliens just take over while I couldn't respond to them. I never finished a campaign, so much time spent before always hitting a wall; eventually I would reach the point where I couldn't do anything because I was bankrupt and couldn't spend any more money to train and equip the teams to go and do anything- they'd get slaughtered even if I tried.

#4225786 - 02/05/16 07:15 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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sinner6 Offline
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Yes, the whole setup clicks better thematically. It never made sense to me that the whole defense of Earth was such a small effort in XCOM. As an insurgent group, trying for max damage with minimum resources, the concept of a single squad of commandos works.


Steam: Sinner6
Uplay: Sinner76028
MWO: Sinner6
#4225789 - 02/05/16 07:22 PM Re: Is Xcom2 on anyones radar? [Re: FlashBurn]  
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Mechanus Offline
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One of the most difficult aspects of the combat is that whenever you go to go fight, you had no way of knowing beforehand what you were facing (therefore, you really couldn't plan much, just take what you've got and see what happens). You would land at a site, and the enemies might just be leagues ahead of you in technology and capability- or it could be a cakewalk, no way to know beforehand. But if it was the former, you'd get slaughtered, and then you'd have to restart and try again. It would be virtually impossible for a player to win 'fair' in a single shot- you had to start over and try again. The aliens didn't fight with any logical tactics or teamwork, either, they just would often dash around and take pot shots at you- so even sound tactics often didn't prevent squad members from getting picked off one by one.

The fog of war was so difficult.

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