#4199331 - 11/26/15 10:35 AM
Re: WOFF at 2560*1440?
[Re: Adger]
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Joined: Feb 2012
Posts: 783
Fudge93
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Yes it supports it. Used to fly with it. Others fly with even higher resolutions!
combtpilot.co.uk
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#4199364 - 11/26/15 12:54 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Joined: May 2001
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Panama Red
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If you are going with a new AMD card, make sure your new monitor supports Freesync and you will really notice a visual improvement in your flying.
I use a 2550x1440 G-sync monitor to play WOFF (since I use NVidia cards) and it definitely smooth's out your FPS when the game drops below 60 FPS.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4200094 - 11/28/15 03:36 PM
Re: WOFF at 2560*1440?
[Re: Panama Red]
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Joined: Jan 2008
Posts: 366
BirdDogICT
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I've been considering a Free Sync monitor to be able to play in 25600x1440. I'm retiring in a month and plan on finally spending a lot more time flying WOFF. 31" wide screen should add a lot to the immersion.
FWIW, I tried the built-in downsampling through Crimson software's Virtual Super Resolution, downsizing 2560x1440 to my 1920x1080 monitor. It looked great while flying, but VSR caused the menu screen to be cropped when exiting a mission.
There are no accidents and no fatal flaws in the machines; there are only pilots with the wrong stuff.
— Tom Wolfe, The Right Stuff,1979.
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#4200481 - 11/29/15 08:18 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Joined: May 2001
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Panama Red
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BirdDogICT: Try setting your Desktop resolution to the same thing and see if it still crops to menu screens.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4200485 - 11/29/15 08:37 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Deacon211
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Another 2k believer here. I actually bought a beautiful 4k for almost the same price, but nothing I owned could play well on it. 2k is very nice even w/o Freesync or the other one and I found that WOFF didn't really mind the extra res up to 2k that much. All my shots on the screenshot thread are 2k resized to 1600. I had the chopped menus as well trying to run WOFF at 2k on a 4k monitor. The only way to fix it was to turn my desktop into an eye chart!
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#4200507 - 11/29/15 09:42 PM
Re: WOFF at 2560*1440?
[Re: Panama Red]
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Joined: Jan 2008
Posts: 366
BirdDogICT
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BirdDogICT: Try setting your Desktop resolution to the same thing and see if it still crops to menu screens. Thanks for the advice. That works. Hadn't had to do that with most game titles.
There are no accidents and no fatal flaws in the machines; there are only pilots with the wrong stuff.
— Tom Wolfe, The Right Stuff,1979.
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#4200563 - 11/29/15 11:52 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Stache
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When flying in formation to the right, behind the leader, does 2560 allow the plane to your left, to be visible without having to turn (track ir)? On my 1920 screen that plane is just off of or right on the edge of the screen.
Insanity: doing the same thing over and over again and expecting different results. A. Einstein I7-6700k OC 4.4GHZ, 16GB DDR4 3200Mhz; Gigabyte Gaming 7 MB, G1 OC'ed GTX980ti; Three-Acer XB271HU WQHD Gsync 144Mhz; Samsung 950-512GB NVMe SSD; WD 2TB-7200rpm; Cooler Master HAF XB EVO, Nepton 240M cooler, V1000 PS; Windows 10 PRO; VKB GunfighterPro Stick; Thrustmaster TPR Pedals; Saitek Throttle; Dual TM MFD panels; TrackIR 5; Windows 10 v1909
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#4200693 - 11/30/15 09:58 AM
Re: WOFF at 2560*1440?
[Re: Adger]
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Joined: May 2001
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Panama Red
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The only difference between 1920x1080 and 2560x1440 is the horizontal view, not the vertical view. As a result, you may be able to see the plane just off of your right side.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4204406 - 12/09/15 07:05 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Posts: 2,921
vonBaur
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Not to start trouble, but 2560x1440 and 1920x1080 have the same aspect ratios (1.7778:1). Therefore, if the vertical fov is the same then the horizontal will be, too. The former just has a greater resolution than the latter.
SALUTE TO ALL!
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#4204442 - 12/09/15 08:02 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Panama Red
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vonBaur: Not true. My original monitor is a 1920x1200 and with my new 2560x1440 monitor, you can see more horizonally that my original monitor, but nothing more vertically. I also tested this on my 1920x1080 laptop screen and you see more horizonally on the 2560x1440 monitor than on the laptop.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4204662 - 12/10/15 11:56 AM
Re: WOFF at 2560*1440?
[Re: Adger]
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vonBaur
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Math is math, Red: the ratio is the same. Must be something else giving the appearance of a wider fov.
SALUTE TO ALL!
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#4204665 - 12/10/15 12:34 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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Panama Red
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I will post the pictures when I get home so you can see the differrence between the two different monitors, and then you can see the difference in horizonal width.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4204706 - 12/10/15 02:33 PM
Re: WOFF at 2560*1440?
[Re: Adger]
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vonBaur
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Just reread this and spotted the errors (mine and Red's). Red, your post to which I first responded compared 1920x 1080 to 2560x1440, which are the same aspect ratio. In your reply to me you said that your original monitor was 1920x 1200, which I didn't notice at first (prompting me to press the issue) and which does have a narrower aspect ratio than 2560x1440. I apologize for my error and I don't think this needs further discussion. Pol seems to be the only one who caught this and he did so immediately, proving why he's the one who deserves to be on the dev team: attention to detail.
SALUTE TO ALL!
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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