Hello to all,
I'm a german sim freak. I collect sims since I was 15 years old, back in 1985.
Bought all I could get and wanted to make a homepit too. But for a long time I
had no more time to deal with my hobby, cause of my freelance work and the
family. So collecting was the only fun I had in those years. Bought sims just to
put them in the shelf ;-)
Now after all these years I wan't to bring my hobby back to life. Like many of
you, I thought alot about how I could get those old sims running on a new system.
I have teseted everthing, couse I really have a lot of hardware. From old boards
with Pentium MMX to Slot A and 1 over several Socket 462 to my most "modern" AM2+
Systems.
The bad as first: On modern systems with win 7 64 and above, the chances to get
old things like the Janes or Microprose things running are very mixed at best.
There are a few patches (for Janes USAF, IAF for example) that can do the thing,
or you can use nGlide (the best wrapper I think) with some of the 3DFX Games, but
many of the old games won't run at all or so buggy you can't use them.
As I told I've collected sims for over 20 years now. So my collection is really
huge. If you knew migmans flightsim museum, I have all this stuff an alot more.
From old DOS sims like Falcon AT, Flight Of The Intruder to modern sims like
Falcon BMS or the DCS series. And not only combat and flight sims, but all kind
of sims. There are racing and car games, train sims, ship sims etc. About over
1000 sim games, filling more than 15 DJ-bags with slimline jewels. Call me crazy,
but simming is my life ;-)
So as you can see I have alot of stuff I could test what works and what doesn't.
For the last 2 years I've spent a lot of time to get the most "important" old
sims to run. A lot of stuff I have is just for emotional reasons, cause today
some things a really aged. You have those things in good memories, but if you
play it again ... that's the sim I must have at all costs 15 years ago ?!?
Jetfighter IV is such a thing. I bought it years ago, cause I love the good old
F-14 Tomcat. There weren't much Turkey sims out there a few years ago, before the
Thirdwire series. The only real sim was Fleetdefender but this was a Dos sim with
VGA Graphics. So I hoped JF IV is a bit of a sim. I don't had much time those
days for playing, so I put the CD in, fired it up and tested it for some minutes.
The graphics were o.k. and for real testing I had not the time. But now I see
it's truly more an action shooter than any kind of sim. So it goes today with
most of the so called sims.
But some of this old things a quite good today, cause graphics have never been the main issue
for a good simulation (Steel Beasts etc. for example). But if you really love
this old stuff and willing to spend a few bucks for your hobby, there is a way to
get most of this old beloved things running without any glitches or errors. Many
of those look quite better than in the originally days.
So this is what I've done: I have a relatively new system (AMD Phenom 1100T / 2x
680 GTX SLI / 16GB Ram), no monster machine, for my new sims like Thirdwire SFP2
Series, Falcon BMS or DCS. On this rig most of the new stuff runs really fluid
and it's not so expensive at all. But therefor I have another system, that runs
most of my sims (cause there haven't many new real sims hit the market after
around 2004) I have. Now the hardware specifications and the software I used to
get most sims running perfectly.
Hardware (you could get it for some bucks on ebay):
- ASRock K7VT6 Socket 462 Board
- AMD 3000+ Athlon XP FSB 400
- 1 GB Ram (2x512MB) PC3200 FSB 400
- Geforce FX 5900 128Mb AGP
- 2x Voodoo 2 Diamond Monster 12MB SLI
- MSTech PCI Audio Soundcard (cause the onboard one has trouble with some old
sims)
- 1GBit LAN card to have better performance in copying things to the rig as with
the onboard 100Mbit
Software (this was the real challange to get the right system setup with the
correct settings):
- Win ME (not 98SE which most people prefer, I tell about this later)
- Forceware 56.64 (Antialiasing 2x , Anisoptropic x4)
- 3DFX Voodoo 2 Driver Version 3.03 Beta Directx 7
- DirectX 9,0C
- nGlide 1.04 (runs flawlessly on WinME, believe me, I knew the sys spec says
min. XP)
So what I've done to get the sims running:
At first I had a third voodoo 1 card beside the two voodoo 2 in the system, for
running things like the
Frontline Fighters (Hind, Apache, F16 Digital Integration) in 3DFX. The reason
was that there is a bug only
in the Hind sim with the later released voodoo 2 patch. In the pit of the hind,
if you look on the hud there
is the altitude-arrow on the right radar-altitude-ladder missing. The glass of
the hud is altough missing.
The original 3DFX for voodoo 1 hasn't that bug. So I wanted to run the
Frontlinefighters with voodoo 1.
Unfortunately there is no way to get a voodoo 1 board running on a system with
more than 100FSB. I had to run
both voodoo systems perfectly beside each other on a Slot 1 Pentium III 1Ghz
System with the good old Intel BX440
chipset. You have to deal with the glide.dll and some other driver files off the
voodoos to make the two systems (voodoo 2 sli & voodoo 1 stand alone)
interchangeable, but the rest was running. Same thing about making the driver
files changeable comes later on with the system from above, to get voodoo 2
running besides nGlide.
The main drawback of this system was, that it wasn't powerfull enough to play the
later sims, that don't run on modern systems without any bugs, but nevertheless
need a relatively fast cpu and graphicboard for fluid simming.
So I had to think about a new way, if I don't want to have 15 computers for all
my sims to run
. As most sims run with voodoo 2 or you could get patches for
those which won't, I desided to use a faster system and leave the voodoo 1 off.
There it comes the idea to use nGlide for sims having trouble with voodoo 2 sli.
nGlide uses DirectX 9.0C to interpret glide to D3D or OpenGL. So DirectX 9.0C is
no problem with WinMe I thought. XP is not very good for old sims, especially the
Janes series, so I want to stay with an 9X system. If nGlide runs on a 9X things
must be much easier I thought. And to my surprise nGlide runs flawlessly if not
much better on Win ME, cause no menu bugs appear any more, which was caused by
Direct Draw errors on modern systems. And the 462 system has enough power to run
the old 3DFX sims on higher resolutions with nGlide. Believe me, you never seen
Longbow Gold FX, Longbow 2, Janes F-15 or M1 Tank Platoon 2 in such a perfect,
bugfree, eyecandy version on high resolutions. It runs absolutely fluid, but not
to fast as with some newer systems. No broken menus couse of OS
incompatibilities. All is nearly perfect, if not perfect at all. Better than
those days back, you only could use 640x480 and had to dream of such a powerfull
PC running Win ME or 98SE.
So why ME and not 98SE? Cause ME isn't that bad you always been told. It has usb
compatibility out of the box. You may need this, cause of flightsicks, throttle,
rudder pedals or cockpit equipment you wan't to use with the old sims. Most you
have to retrofit to 98SE comes with ME out of the box. The memory tolerance is
much better than on win 98 se. 1GB Ram 400FSB is no problem. Set the agp aperture
size in the bios to 256Mb if you experience problems, thats it. No system.ini
edit, it runs. Longbow 2 for example runs without the 320Mb Patch using 1GB Ram.
End Part 1