I spent some time playing via local network for two players at once (server and client), and after ini file adjustments stability was improved. of course game should be tested for internet playing but I have no one to help me with that. I will try to fix several fatal errors that happens occasionally (related to weapons mostly, looks like I messed up somewhere), maybe later you will be able to help me with some tests in action. just in case, my current COMMS section with adjusted values, game became much more complicated with recent changes.
Thealx , Thankyou for taking the time to work with the multiplayer issues. I'll be happy to help when you get to that stage. I haven't downloaded v 1.16.0 yet.
(Been waiting for some of the major bugs to be dealt with first) Also ,as you know , I'm still currently engaged in multiplayer campaigns 2 to 3 times a week with a friend using v 1.15.0 which is currently the only version stable enough for multiplayer action.
(By the way - My client and I stopped using direct IP and have been using the Master Server since you got it running again recently ,and we haven't had any problems at all.
( Stable connections ,No crashes ,No errors ; Works perfectly ! )
I'm worried about keeping my current version working while still helping you test the new version with multiplayer. I suppose I could transfer 1.15.0 over to my other harddrive when installing the new version. I did this once before when switching from 1.15.0 to 1.15.2 ,and was able to play both versions without compromising one for the other.
Thanks again for the hard work ,and let me know when you're ready for help with multiplayer testing on the new version.
Powerstomp