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#4316737 - 12/01/16 03:21 PM Re: Squad Updates [Re: Linebacker]  
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JG26 vonVampr Offline
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Happy Birthday JG26 vonVampr  Offline
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These have been the best times I've ever had in online gaming doing these missions. I've done seven "Ops" I believe so far and had a great time at every one of them. The "one life" rule is what really sets it apart from other games and the focus on tactical movement and planning make it seem so real. Knowing that there is no respawn really does change the way people play, as not dying becomes very important not only in regards to the amount of ingame play time you'll see, but also to your team as every man in the fight is important and losing them hobbles your side.

Anyone that likes FPS, but hates the Counter Strike style twitch respawn fests with griefer kids spawn camping and TKing will really appreciate the experience here.

Inline advert (2nd and 3rd post)

#4316850 - 12/01/16 08:51 PM Re: Squad Updates [Re: Master]  
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Jedi Master Offline
Entil'zha
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Entil'zha
Sierra Hotel

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Space Coast, USA
I've played plenty of games with a one life rule before, including OFP, R6, and Arma, most notably Ghost Recon.
In theory you could get injured and continue to fight, but I'd say 3/4 of the time you got shot in the head and died instantly, and there was no healing or respawning. GR could be tough.

Well, if there were few human players you could maybe spawn into one of the AI that still lived, but all too often they died before you did. smile

For many games it's just a mission-level or mode-level setting as to whether you can come back. If people choose not to use it, that's on them, not the game.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4316915 - 12/02/16 02:17 AM Re: Squad Updates [Re: JG26 vonVampr]  
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Linebacker Offline
LB
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LB
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YYZ
Originally Posted By: JG26 vonVampr
These have been the best times I've ever had in online gaming doing these missions. I've done seven "Ops" I believe so far and had a great time at every one of them. The "one life" rule is what really sets it apart from other games and the focus on tactical movement and planning make it seem so real. Knowing that there is no respawn really does change the way people play, as not dying becomes very important not only in regards to the amount of ingame play time you'll see, but also to your team as every man in the fight is important and losing them hobbles your side.

Anyone that likes FPS, but hates the Counter Strike style twitch respawn fests with griefer kids spawn camping and TKing will really appreciate the experience here.


+1

Ya, definitely good that the admins at Squad Ops chose to enforce the “one life” rule ... I guess most other younger players would call it an “old school” or “hardcore” notion these days. smile

The Events Calendar on their website is great too ... being able to quickly sign up for events, check the roster, etc.

I love the Discord tie in as well ... that thing works really well to keep the community up to date ... and the voice comms seem great too, even with upwards of what ... 70, 80, 90 guys on?

I mentioned to them last week that they have a good thing going there. thumbsup

#4317008 - 12/02/16 02:11 PM Re: Squad Updates [Re: Master]  
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Ratcatcher Offline
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North Yorkshire, UK
Does sound really great. But for whatever reason I'm failing miserably to sign up to their forums. I have got onto their discord but when I try and register on the forums it's just not having my steam ID.

I'm away this weekend but will try again when I get home. But am stumped as to what I'm doing wrong.

#4317041 - 12/02/16 05:11 PM Re: Squad Updates [Re: Ratcatcher]  
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JG26 vonVampr Offline
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MI USA
Hey Rat, are you using your steam 64 i.d. or the regular steam i.d.? They're after the steam 64 if you're using the regular one that may be the issue.

#4317350 - 12/04/16 05:44 PM Re: Squad Updates [Re: Master]  
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Ratcatcher Offline
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North Yorkshire, UK
Hey JG thanks for the heads up (although I'm sure I had tried the 64 version previously) it now works!

So thanks again for the assist!

Just got to work out how to particpate... is it by going through the forums or joining a discord channel?

#4317386 - 12/05/16 12:34 AM Re: Squad Updates [Re: Master]  
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JG26 vonVampr Offline
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Happy Birthday JG26 vonVampr  Offline
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Posts: 302
MI USA
It's both really. Just join the discord, join the website and you can sign up/register for any of the open events. If you attend their SOTT course you can also then attend the closed ops as well. The course takes an hour, and just makes sure that you understand the basics so there's no confusion during an op.

#4317396 - 12/05/16 02:50 AM Re: Squad Updates [Re: Master]  
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Sokol1 Offline
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Update - Wip, animations, new "toys", effects:

http://joinsquad.com/readArticle?articleId=135

#4317406 - 12/05/16 07:04 AM Re: Squad Updates [Re: JG26 vonVampr]  
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Ratcatcher Offline
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North Yorkshire, UK
Originally Posted By: JG26 vonVampr
It's both really. Just join the discord, join the website and you can sign up/register for any of the open events. If you attend their SOTT course you can also then attend the closed ops as well. The course takes an hour, and just makes sure that you understand the basics so there's no confusion during an op.


Thanks mate, much appreciated. I will have a go this week. thumbsup

#4317481 - 12/05/16 03:20 PM Re: Squad Updates [Re: Master]  
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Master Offline
meh
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Those ground explosions look amazing.

#4318827 - 12/10/16 02:32 PM Re: Squad Updates [Re: Master]  
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Sokol1 Offline
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smile



Need some delay in sound...

#4318919 - 12/11/16 12:06 AM Re: Squad Updates [Re: Sokol1]  
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Linebacker Offline
LB
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LB
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YYZ
Yup, pretty nice explosions! I grabbed this vid last Wednesday at the Squad Ops event ...



I like it because the shot just before the killer shot just kinda started the truck on fire ... then the final shot came in and just blew it to smithereens. smile (The high value targets were actually the two trucks behind the log piles)

I can’t say enough good things about Squad Ops (http://squadops.gg/) at this point ... it’s the most active gaming community I’ve ever experienced ... I mean, just for tonight’s event (Saturday) there are 70 people signed up and 30 in reserve!!! ... http://squadops.gg/operations/Operation:%20Nightmare/199/roster


#4319098 - 12/12/16 03:06 AM Re: Squad Updates [Re: Master]  
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meh
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They do really need to work on their sound delay though. It makes it feel fake to see those explosions and hear immediately the effects.

#4319112 - 12/12/16 05:14 AM Re: Squad Updates [Re: Master]  
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LB
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I personally couldn't care less in game but this could very well be an admin view anomaly. All kinds of crazy crap happens in the spectator (admin) view.

#4345481 - 03/19/17 08:39 PM Re: Squad Updates [Re: Master]  
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Sokol1 Offline
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Last edited by Sokol1; 03/19/17 08:40 PM.
#4345708 - 03/20/17 08:01 PM Re: Squad Updates [Re: Master]  
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meh
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I played quite a bit last night. V9 is really good. Make sure you delete your app data folder and let the game rebuild it. They changed the way the graphics settings work and added some stuff so if you go in with your old app data it can cause problems with the game.

c:/user/appdata/local/squad or something like that.

#4346043 - 03/22/17 01:58 PM Re: Squad Updates [Re: Master]  
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Craterman Offline
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I played quite a bit last night. V9 is really good. Make sure you delete your app data folder and let the game rebuild it.

Hey, Master, I didn't do that. Can you do that at anytime after the update is installed??

#4346103 - 03/22/17 05:05 PM Re: Squad Updates [Re: Master]  
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Gunnyhighway Offline
Move, Strike, Protect
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I did not want to spoil the joy of discovering!...


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#4346108 - 03/22/17 05:14 PM Re: Squad Updates [Re: Master]  
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bonchie Offline
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I haven't played in a while.

I originally loved it. Then I came back to try out the vehicles update and the player base seems to of changed quite a bit. Half my squad was AWOL, none of the squads were coordinating a master plan, and lots of people trying to run and gun.

#4346125 - 03/22/17 06:26 PM Re: Squad Updates [Re: Master]  
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Gunnyhighway Offline
Move, Strike, Protect
Gunnyhighway  Offline
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wow!...That is very unsettling!...Generally players are squad minded with a strong tactical knowledge of combat. Hmmm! Interesting remarks there!


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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