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#4182932 - 10/18/15 12:12 AM Re: Battletech Kickstarter [Re: MojoFlow]  
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Woohoo, Battletech Kickstarter hit the 1.8M goal for the expanded mercenary campaign:

https://www.kickstarter.com/projects/web..._project_update

Quote:
The STAGE 3 EXPANDED MERCENARY CAMPAIGN puts you in full control of your life as a Mercenary. The campaign becomes open-ended, allowing you to charter JumpShip transport for your mercenary outfit when needed - travel to various hot-zones across the Periphery and Inner Sphere. You’ll be able to choose your contracts and alliances, with both the Great Houses and other subfactions within the Inner Sphere.

Over time, the missions you choose to accept and the objectives competed in those missions will determine your reputation as a mercenary. Your reputation will affect the contracts and contract terms you may be offered in the future. But be wary: each Great House - and in some cases, each House representative - can have their own agendas, sometimes leading you into bad deals or deadly betrayals.

To support this open-ended Mercenary career, STAGE 3 adds a wide variety of “side-contracts” in addition to the story campaign, as well as a procedural contract-generation system to ensure that you always have fresh contracts available, wherever your Mercenary career may take you.


Sounds great! thumbsup


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#4183309 - 10/19/15 09:21 AM Re: Battletech Kickstarter [Re: MojoFlow]  
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Good news!

yep


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4183576 - 10/19/15 07:18 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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So tempted to fund this and at the $275 level.... I've been a closet BattleTech fan for ages! I remember playing MW2 and the following games but I really, really had fun with MechCommander 1....


- Ice
#4183578 - 10/19/15 07:21 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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Talk is really, really cheap. Let's see if they can actually deliver a decent game wink


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#4183606 - 10/19/15 08:24 PM Re: Battletech Kickstarter [Re: Peally]  
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Originally Posted By: Peally
Talk is really, really cheap. Let's see if they can actually deliver a decent game wink


Since HBS recently delivered not only decent (Shadowrun Returns) but in fact excellent games (SR: Dragonfall and SR: Hong Kong) I'm pretty sure they will manage create an excellent BT game, too.


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4183626 - 10/19/15 09:04 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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Yeah based on the Shadowrun games, I'm confident they will make a good single player Battletech game, although I suspect it will be simplified compared to the tabletop, but as a fan of the Crescent Hawk games, I'd be ok with that as long as the story and turn based strategy gameplay are good like they are in the Shadowrun games.

I'm actually hoping they don't hit the $2.5M goal which would add multiplayer, I don't want work on the MP features to take away from work on the singleplayer campaigns and story.


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#4183648 - 10/19/15 10:39 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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They did mention that after the MP level is hit that they would eventually add co-op. Not for the campaign, but for the MP arena vs bots.



28,442 backers
$1,855,215
pledged of $250,000 goal
14 days to go


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#4184041 - 10/20/15 07:02 PM Re: Battletech Kickstarter [Re: kludger]  
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Originally Posted By: kludger
Yeah based on the Shadowrun games, I'm confident they will make a good single player Battletech game, although I suspect it will be simplified compared to the tabletop, but as a fan of the Crescent Hawk games, I'd be ok with that as long as the story and turn based strategy gameplay are good like they are in the Shadowrun games.

I'm actually hoping they don't hit the $2.5M goal which would add multiplayer, I don't want work on the MP features to take away from work on the singleplayer campaigns and story.


Actually, I'm pretty sure they'll make a game that stays pretty true to the tabletop.

Øystein

#4184063 - 10/20/15 07:31 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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You backed this, MadDog?


- Ice
#4184471 - 10/21/15 07:01 PM Re: Battletech Kickstarter [Re: - Ice]  
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Originally Posted By: - Ice
You backed this, MadDog?


Considerering I've worked on Battletech tabletop since 2001, hell yes smile

#4184477 - 10/21/15 07:08 PM Re: Battletech Kickstarter [Re: EAF331 MadDog]  
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Originally Posted By: EAF331 MadDog

Actually, I'm pretty sure they'll make a game that stays pretty true to the tabletop.
Øystein


I'd be cool with that too.

I'm just setting my expectations lower based on how they translated the tabletop shadowrun to the shadowrun games they did, which feel simplified in the turn based combat to me, I still have fun playing them and they have a well written story and atmosphere.

I'm backing this at the $25 level right now, like I did Shadowrun Returns which turned out great, might bump up to the $50 level to get access to the betas though, not decided yet.


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#4184598 - 10/21/15 11:25 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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I'll get it when it comes out but no Kickstart/early funding games for me. There's too many good games out there right now to invest in pre-vaporware.

I do suspect it's going to be good though... the Shadowrun Return games are very good


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#4184785 - 10/22/15 01:16 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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Same here, I expect a pretty good game from these guys but I'm not dropping a penny on anything until there's a full product.


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Mulder: *throws her a file* Ever heard of the knife alien?
#4184788 - 10/22/15 01:23 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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While I love the Battletech series and have all the MechWarrior/2/Mercenaries and expansions I held off on MWO, I did try it right at the star but it just didn't feel right so passed on it.

I'll keep an eye on this one but don't feel like putting money into it before I see exactly what it is.


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#4185631 - 10/24/15 09:17 AM Re: Battletech Kickstarter [Re: MojoFlow]  
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Customizable home base is in!

And we've cracked 2 mio $, Kickstarter and Paypal funding combined.

cheers


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4186631 - 10/26/15 11:44 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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With 1 week to go, I have a few questions regarding Kickstarter:

1. If I fund this at a lower level, say $50, can I increase my funding later on? Will I get the rewards of the new level? Or am I locked at whatever level I am at once the KS ends?

2. If I fund this at a lower level, say $50, can I decrease my funding later on?

3. When will my money be taken out of my account?

4. Is it possible to withdraw funding later on?


Really excited about this one, but I was also excited about the Robotech tabletop miniatures game and it looks like I dodged the bullet with that one. I've also bought Founder's packs in MWO, MWT, and Guild Wars 2 but luckily I was able to withdraw my funding and get my money back when the game was shaping in a way I didn't want to play in (I withdrew before open beta).


- Ice
#4186638 - 10/26/15 11:56 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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I wouldn't count on anything like that.
They might not even take more funding after this, who knows. Once the time limit runs out, your pledge is withdrawn by the means you choose when you make it.
I hope they just take the money and put out the game and don't pull a Star Citizen on us. They might put out other features later though.
Some of us got lucky getting a refund on SC, but that wasn't something they had to do.


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#4189531 - 11/02/15 04:02 AM Re: Battletech Kickstarter [Re: MojoFlow]  
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40 hrs to go and it's at $2.4M, I'm guessing it will hit the $2.5M goal for multiplayer at this pace.


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#4189570 - 11/02/15 09:52 AM Re: Battletech Kickstarter [Re: - Ice]  
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Originally Posted By: - Ice
With 1 week to go, I have a few questions regarding Kickstarter:

1. If I fund this at a lower level, say $50, can I increase my funding later on? Will I get the rewards of the new level? Or am I locked at whatever level I am at once the KS ends?

2. If I fund this at a lower level, say $50, can I decrease my funding later on?

3. When will my money be taken out of my account?

4. Is it possible to withdraw funding later on?


Really excited about this one, but I was also excited about the Robotech tabletop miniatures game and it looks like I dodged the bullet with that one. I've also bought Founder's packs in MWO, MWT, and Guild Wars 2 but luckily I was able to withdraw my funding and get my money back when the game was shaping in a way I didn't want to play in (I withdrew before open beta).


You can't change your pledge after the kickstarter ends. The money is taken out of your account once the kickstarter campaign is successfully completed.


Together with the Paypal funds we're at 2.490.000$, and still 35 hours to go. I'm pretty sure we'll hit 2.5 Mio and get PvP on Solaris.


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4189673 - 11/02/15 03:23 PM Re: Battletech Kickstarter [Re: MojoFlow]  
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MP is a GO!
I really think these guys are in touch with the frustrations of participants in projects like this and have their heads on straight.
Got this email:



Kickstarter

OBJECTIVE COMPLETE: Stage 4 - PVP Multiplayer Unlocked!

Posted by Harebrained Schemes LLC

Wow! In just over a month, you have managed to fund ALL of the features and content in our BATTLETECH Kickstarter Campaign.

Congratulations on this tremendous achievement!




You did it!

So what happens now that the project has passed $2,500,000? Will we add additional funding goals and make the game even larger in scope?

No.


As we said in our first Live Stream Twitch Q&A session, after Stage 4 is unlocked, additional funding will go towards polishing the features and content we’ve already committed to. After that, any additional funds will go toward funding a Post-Launch Live Team that will continue developing additional features and content. First among them will be Cooperative Multiplayer, which will allow you and a friend to face-off against AI opponents.

So, in the time remaining, please help get the word out to new people who haven’t backed the project yet! They still have the chance to get the game for only $25 and the whole community will benefit from their early faith in the project.

Here’s what you can do to help:

1. Like, Share, and Retweet this video recapping our Kickstarter campaign for new folks.
https://www.youtube.com/watch?v=2BZFVvIalAI&feature=youtu.be

2. Take and share our “Which ‘Mech Are You?” quiz and post the results on Facebook and Twitter!
https://4screens.net/e/561e91608ff884010057d3b4

3. Join our Thunderclap for a one-time social media post telling your friends and followers that we're in the Final Hours. BUT YOU HAVE TO DO IT SOON - THE THUNDERCLAP TRIGGERS AT 12pm PST!!!
https://www.thunderclap.it/projects/33694-battletech-ks-final-hours

Thanks again for your support and don’t forget to join us LIVE at 6pm GMT / 11am Pacific time for our last Q&A session of the campaign!


the video:



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