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#4164860 - 09/03/15 07:49 PM No man's sky...?  
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Dunolde Offline
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Just wondering what the general feeling about No Man's Sky is?

Inline advert (4th to 5th topic)

#4165284 - 09/04/15 06:46 PM Re: No man's sky...? [Re: Dunolde]  
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I was impressed at last year's E3, but the gameplay they have shown since and even at this years E3 still looks the same, i.e. not very deep or meaningful...

So my general feeling on it went from cool to it looks like this might be a case of overhype.

Unless there is something to do on those planets worth doing or in those systems then it will be pretty boring IMHO, and this is a very small indy developer so I really worry they just don't have the manpower or money to flesh it out.


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#4165358 - 09/04/15 10:13 PM Re: No man's sky...? [Re: Dunolde]  
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I'm still somewhat excited about it. However that being said, I saw a short clip of one of the developers showing it off at some event and it was almost embarrassing to watch. The presentation seemed awkward and very anti-climatic like "that's it"?

Looks fun but there needs to be things to do to keep it engaging. I'm starting to worry that this will actually be just a walking simulator game with a neat procedural design to the game. So I would like to see more of what supposedly makes this a game. I did see guns and such so hopefully it'll pan out.

#4165399 - 09/05/15 01:41 AM Re: No man's sky...? [Re: Dunolde]  
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I stopped caring when it went from PC exclusive to PS4 exclusive with no real plans for PC release.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com
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#4165551 - 09/05/15 04:51 PM Re: No man's sky...? [Re: Dunolde]  
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Ooh I had not heard that. That's a bummer move man. nope

#4165562 - 09/05/15 05:48 PM Re: No man's sky...? [Re: Dunolde]  
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Yeah, it looks to be the same old same old no matter what parts(s) of it they show. An enormous proceduraly generated universe with not much to do, but do it over again and again.

#4215680 - 01/11/16 02:57 PM Re: No man's sky...? [Re: Dunolde]  
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Only just heard about this and natural comparison for me is to Star Citizen...

I get they are completely different games, but I was immediately struck with No Man's Sky that it seems like a potentially very empty experience. I mean the main attraction of MMPORG is virtual interaction with other players in teams, or competing against each other. I watched a No Mans Sky dev saying that while you can run into other players, given the scale of the universe the chances of that happening are 'almost zero'.

So what is the point of the game after you have visited the first few planets and named a few planets, suns and species?

- can you multicrew the ships (with either AI or human crew)? I guess it might be something if each time you go to a planet there is a risk of one or more of you dying
- can you upgrade your ship (and to what purpose?)
- can you build stuff?
- can you build fleets of ships to explore further, faster
- do you have to defend your planet and systems against aliens?
- or other human players (apparently not...)
- I have seen other ships flying around in the gameplay videos, are they AI or human? I guess they must be AI given the comment above, so what is the point of them? Or are they locals?

I can see this game getting rather boring rather quickly without the element of human interaction.

If you watch the Stephen Colbert interview, he struggles to get excited about it, and the demo just shows the guy wandering from plaent to planet, naming stuff.

I guess I expected something like minecraft on a planetary exploration scale, but it looks more like an endless tour of pretty tropical fish tanks.

H


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#4217157 - 01/15/16 06:11 AM Re: No man's sky...? [Re: Dunolde]  
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I saw a clip from one of their presentations at one of those game conventions. The presenter or the way it was presented was low-energy, not much enthusiasm from the speaker and when they showcased a gameplay mechanic that they were building up, it fell pretty anti-climatically and almost as if you could hear folks in the audience, "Did I miss it? Was that it?"

I don't know what the deal is but you'd think they'd spare no expense getting the right team to show off their project to the world. It almost seems like they were unprepared. Maybe that's not fare as I did not watch the whole thing, I just remember it not being interesting.

I hope its good but I'm starting to wonder about the game and the folks behind it. I'd also prefer a PC version. If its only going to be a PS4 version I think they are shooting themselves in the foot. I would think most gamers interested in a title like this would be pc gamers/simmers.

#4260319 - 05/15/16 06:09 AM Re: No man's sky...? [Re: Dunolde]  
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#4283495 - 07/31/16 05:53 PM Re: No man's sky...? [Re: Dunolde]  
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Stick to the plan man!
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what is the cheapest place to buy it?
so far on Steam it's 66$ Cad (50$ us)


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#4283511 - 07/31/16 06:44 PM Re: No man's sky...? [Re: Dunolde]  
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I think steam is the cheapest unless you go with one of those 3rd party cd key sites.

If you go to the official site they show everywhere they are officially selling the PC version online.

They all list as 59.99 for me
http://store.steampowered.com/app/275850/
https://www.gog.com/game/no_mans_sky
https://www.humblebundle.com/store/no-mans-sky

Except this one which is very expensive...
http://store.iam8bit.com/collections/no-mans-sky/products/no-mans-sky-explorers-edition


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#4283548 - 07/31/16 09:28 PM Re: No man's sky...? [Re: Dunolde]  
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thx, I'll take it from Steam's Store.

seems that an early leak happened, and that the game, from the leaker point of view, is a bit disapointing.
I had high hope for NMS and dont want to spoil me things, so I don't really want to see leaked gameplay wich makes me 50/50 for the preorder....
Still 9 days to go


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#4283653 - 08/01/16 05:17 AM Re: No man's sky...? [Re: Dunolde]  
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Click to reveal..
The guy who got the early copy was for PS4. He got to the center of the galaxy in 30 hours of game play. He saw about 45 worlds. All of them had some sort of life (small rodents or something) but he never found a "green" planet.

He wont say what happens when he got to the center though. Lots of speculation on what happened but the guy never confirmed it. Says he doesnt want to spoil it for people. But as more people get their hands on the ps4 version you can guarantee it will be spoiled.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

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Blood, Guts and Oil, My youtube channel
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#4283813 - 08/01/16 04:28 PM Re: No man's sky...? [Re: Genbrien]  
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Originally Posted By: Genbrien
thx, I'll take it from Steam's Store.

seems that an early leak happened, and that the game, from the leaker point of view, is a bit disapointing.
I had high hope for NMS and dont want to spoil me things, so I don't really want to see leaked gameplay wich makes me 50/50 for the preorder....
Still 9 days to go


I watched that leaked gameplay video, and didn't feel like it spoiled anything I hadnt already seen in the official trailer videos, and to be honest the leaked video increased my interest in the game.

I'm waiting for Day 0 reviews to make sure the game has some depth and isn't just boring/repetitive after the first hour, but overall what I saw in the leaked video I really liked.


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#4285725 - 08/08/16 02:25 PM Re: No man's sky...? [Re: Dunolde]  
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They dropped the day one patch last night. v1.03

It changes everything about the starting galaxy as well as rebalances the game significantly. Lots of people are saying the game is vastly improved to what people were playing before the official release.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com
Blood, Guts and Oil, My youtube channel
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#4286085 - 08/09/16 04:53 PM Re: No man's sky...? [Re: Dunolde]  
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Stick to the plan man!
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I was hoping to play it today but it seems that the PC version got delayed to the 12th frown


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#4286099 - 08/09/16 05:52 PM Re: No man's sky...? [Re: Dunolde]  
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Reviews are starting to come out:
http://www.polygon.com/features/2016/8/9...review-10-hours

Polygon... so take it for what it's worth...


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#4286101 - 08/09/16 05:56 PM Re: No man's sky...? [Re: Dunolde]  
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Sandbox survival game.

It's like a 3D Starbound without crafting.
:P

#4286153 - 08/09/16 09:37 PM Re: No man's sky...? [Re: Dunolde]  
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Confirmed it doesnt have multiplayer

https://www.reddit.com/r/NoMansSkyTheGame/comments/4wxydf/im_about_to_meet_another_player_seriously/

Two people are in the same system in the same space station and cant see each other.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

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Blood, Guts and Oil, My youtube channel
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#4286166 - 08/09/16 10:55 PM Re: No man's sky...? [Re: Dunolde]  
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Guh.

I'll pass.

#4286179 - 08/10/16 12:13 AM Re: No man's sky...? [Re: Dunolde]  
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i returned my preorder hope they will take it back


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#4286188 - 08/10/16 01:07 AM Re: No man's sky...? [Re: Dunolde]  
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Different Strokes for Different Folks....


I am happy this has no multiplayer... I can explore in peace. biggrin

Last edited by Bib4Tuna; 08/10/16 01:08 AM.
#4286282 - 08/10/16 12:48 PM Re: No man's sky...? [Re: Dunolde]  
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well... it was said months ago that it was not a multiplayer game


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#4286289 - 08/10/16 01:30 PM Re: No man's sky...? [Re: Genbrien]  
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Originally Posted By: Genbrien
well... it was said months ago that it was not a multiplayer game


But right after every one of those mentions they clarified it and said is has multiplayer you just wont find another human.

Now we know that isnt true. If it was never supposed to be multiplayer why would they say that. And as soon as they knew it wasnt going to be why wouldnt they say that.

They just wanted to continue to drum up presales IMO. They knew it wouldnt be MP on launch for a while now and just didnt care that they were basically lying to players. This is probably mostly a Sony PR issue.

Either way though there is no mp right now in game.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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Blood, Guts and Oil, My youtube channel
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#4286557 - 08/11/16 01:23 PM Re: No man's sky...? [Re: Dunolde]  
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http://www.pcgamer.com/no-mans-sky-limited-edition-box-has-online-play-icon-hidden-under-sticker

I think its just a situation where MP wasnt ready on ship date. Hope they add it down the road.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com
Blood, Guts and Oil, My youtube channel
twitch.tv/masterjts

Unofficial SimHQ Discord
#4287023 - 08/12/16 06:55 PM Re: No man's sky...? [Re: Dunolde]  
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Well that's off to a great start! Currently a 'mostly negative' status on Steam. Lots of people can't even get it to run.Maybe the servers are under heavy load.Looks like the GoG version is also picking up a lot of negative reviews.I'm sure it will settle down.

I just want to hear from you guys what it's really like.Steam reviews are not where I go to get my info normally.


Better to be thought a fool than open your mouth and remove all doubt
#4287037 - 08/12/16 07:06 PM Re: No man's sky...? [Re: Dunolde]  
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Live stream for PC version on youtube: https://www.youtube.com/c/gregs2k2/live

Guy seems to be running stable.

Another: https://gaming.youtube.com/watch?v=kUN9_OowibY


Last edited by Bib4Tuna; 08/12/16 07:08 PM.
#4287104 - 08/12/16 09:36 PM Re: No man's sky...? [Re: Dunolde]  
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Well it needs some work but I like it from the "beer and pretzels" standpoint.

The inventory really suffers from the cross platform design as it always does. No dragging and dropping, tooltips don't change with remapping. Currently can't remap the middle mouse button so you can't discard anything.

It can be a bit tedious with the limited space to gather artifacts, which are plentiful and valuable, and elements and you are soon juggling stacks of inventory the hard way.

I haven't gotten into space yet (due to having no room for repair elements) but I believe that there is no joystick support as well, which is unfortunate.

But it's still kind of cool wandering the alien world, finding creepy caves, seeing weird creatures. I can certainly see myself killing a few hours here and there getting lost in the universe.

#4287243 - 08/13/16 12:39 PM Re: No man's sky...? [Re: Dunolde]  
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Oh, this was a showstopper for me but found a fix:

I couldn't drop items because I had a two button Razer Synapse with a clickable scroll wheel. But the scroll wheel wouldn't function as intended and it can't be remapped.

It occurred to me to look at the Razer control panel that comes with every Razer mouse. Default settings have the Scroll Button set to "On the Fly Sensitivity". If you change it to "Scroll Click" (the closest I could come to a "Mid Mouse Button" selection), it will function as a true Middle Mouse Button and will work as advertised in game.

Don't know if anyone else has found this yet, but none of the threads I found online seem to have an answer.

Hope this helps.

#4287249 - 08/13/16 12:58 PM Re: No man's sky...? [Re: Dunolde]  
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I caved in and bought it (GoG version) and I'm quite enjoying it so far. I was browsing the Steam forums last night (stay away if you value your sanity) and boy were there some angry peeps. Everyone who couldn't run it left bad reviews,it's slowly starting to recover now though.

I saw lots of people with really high-end rigs suffering poor frames but so far (GTX970) game-play is nice and fluid with just the odd stutter here and there.

I scratched my head on how to re-start a new game until I found this tip.

Delete all the contents of the 'Hello Games' folder found at C:\Users\****\AppData\Roaming.

Last edited by Chucky; 08/13/16 01:03 PM.

Better to be thought a fool than open your mouth and remove all doubt
#4287267 - 08/13/16 01:53 PM Re: No man's sky...? [Re: Dunolde]  
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I've been watching a few streams but it all seems very repetitive; is there ANY combat with AI/NPC's; or anything other than mining?

#4287560 - 08/15/16 10:34 AM Re: No man's sky...? [Re: Dunolde]  
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There are 'Sentinels' that patrol the planet and if they attack you you have to destroy them quickly to prevent reinforcements. They can have varying attributes depending on the planet you spawn on.I've been attacked fairly early on in one try but on a restart I was left alone.When you spawn in you can see basic info on the planet such as Sentinel behaviour/flora/fauna.I find them annoying so a weapon upgrade is in order to take them down quickly. I also see squadrons of ships fly over but so far they have left me alone.

I did have a trip into space which ended badly but quite honestly there seems to be so much to do on the current planet I'm on I could spend ages on it.It does help if your spawn planet has lots of Heridium close by as you need that to repair your ship.

Some stuff I discovered so far (and I feel I'm only just scratching the surface)

You can jetpack up sheer surfaces without using fuel so you can get to the top of those Heridium deposits for a great view.

You can remote call your ship from certain bases that have that feature.

Quite honestly,people who say there is nothing to do in this game either haven't played it or are unable to immerse themselves into an open world type of game.I do not regret the purchase.In fact I'm off out to buy an X-Box controller as I hear it's better for overall control.


Better to be thought a fool than open your mouth and remove all doubt
#4287565 - 08/15/16 11:10 AM Re: No man's sky...? [Re: Dunolde]  
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See what you make of it after the realisation that what you do on one planet is repeated *literally* indefinitely smile

All the fanfare about how an indie dev created a galaxy of 18 quintillion planets is moot when the gameplay apparently doesn't change in the slightest between them.

The problem with the 'openworld-ness' of these games isn't so much lack of narrative, but not being able to escape from the homogeneity which completely destroys the illusion of how enormous the universe supposedly is. For example the interior of every space station I've seen so far is aesthetically very similar and functionally identical.

I don't even think the procedural planet generation is all that special, lacking obvious features such as poles or indeed any sort of regional variation. No planetary map or a way to distinguish what/where you've already discovered is a pretty glaring omission as well.


After spending a fair amount of time with it since Friday, my glass is very much half empty. I hate the thought of repeating what I've already done for another hundred or so hours before being presented with an inevitably underwhelming conclusion.

#4287592 - 08/15/16 12:45 PM Re: No man's sky...? [Re: Dunolde]  
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I guess I'm still in the 'honeymoon period'.Lot's of learning and things to see at the moment. Time will tell.To be honest,the size of the play area is moot as you will never ever get to see a fraction of it.It might have been better to have made it much smaller and add other content to it.


Better to be thought a fool than open your mouth and remove all doubt
#4287616 - 08/15/16 02:00 PM Re: No man's sky...? [Re: Brun]  
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Genbrien Offline
Stick to the plan man!
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Originally Posted By: Brun


I don't even think the procedural planet generation is all that special, lacking obvious features such as poles or indeed any sort of regional variation. No planetary map or a way to distinguish what/where you've already discovered is a pretty glaring omission as well.


IIRC Sean said that they made it that way to force people to explore multiple planets.
If 1 planet had multile biomes like the Earth you would spend too much time on 1 planet discovering it all

I too would love to have planets with multiplebiomes but I see his point
Anyway, lots of features are comming in the comming months/year, maybe they'll rethink about that


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#4287620 - 08/15/16 02:13 PM Re: No man's sky...? [Re: Dunolde]  
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Peally Offline
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Peally  Offline
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Procedural generation, crafting, insane hype for an average looking game, etc. I hate to say I told you so but I called this release a loooooooong time ago. The bugs will be ironed out but the gameplay is not there and likely never really will be.

I'm like a game prophet.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4288022 - 08/16/16 11:55 PM Re: No man's sky...? [Re: Dunolde]  
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Coot Offline
Moody Pilgrim
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!!USA!!
I may get it someday if and when it goes cheap but I'm glad I didn't pre-order or snag it up day one. Yes the Steam forums for NMS is entertaining in itself lol. That being said, many of the complaints are real and justified and some others not so much.(such as giving a bad review just because you're having pc trouble)

But the more I look at these videos with that developer Sean guy the more I want to smack that goofy aw shucks smile off his face. I've watched multiple videos now where he does not give a straight answer to questions given. The whole thing comes off as deceptive behavior. I don't care if the game can do some things and not others. No one likes to be strung along or misguided about a product. Its also telling when all of a sudden a big outfit like Sony comes in to back it as well as the game prelaunch was making the rounds on late night shows and all that crap. I think part of it is that its also an agenda of the power elite to keep the masses "space-minded" as part of a conditioning for the things to come. Its a small tool being used for the greater deception that is coming.

#4288082 - 08/17/16 11:17 AM Re: No man's sky...? [Re: Dunolde]  
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RSColonel_131st Offline
Lifer
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Vienna, 2nd rock left.
Someone at Reddit devoted a lot of time to research trailers and gameplay features which were promised but aren't included. The account and post are deleted today, but can still be seen here
https://web.archive.org/web/20160816191001/https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/

I resisted the preorder when it came up on GOG, and from what I see at that link it was the right decision. What's left may still have worked as a 20 or maybe 40 bucks "indie early access" title, but it appears they are selling half of the promised content/gameplay at full price.

#4288100 - 08/17/16 01:02 PM Re: No man's sky...? [Re: Dunolde]  
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- Ice Offline
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This has gone similarly to the new X Rebirth game.... so much hype, but the release was meh. I learned my lesson early on and managed to avoid X:R, so it was easier to avoid NMS.


- Ice
#4288111 - 08/17/16 01:23 PM Re: No man's sky...? [Re: Dunolde]  
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RSColonel_131st Offline
Lifer
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Lifer

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Vienna, 2nd rock left.
Did you get X:R 4.0 yet? wink I actually find it quite enjoyable. And it only took almost three years... so maybe NMS in 2018 will be considered a classic.

#4288117 - 08/17/16 01:35 PM Re: No man's sky...? [Re: Dunolde]  
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- Ice Offline
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Not after being spoiled by X3, I don't think I'll ever get X:R until it's free. frown


- Ice
#4289156 - 08/21/16 02:35 PM Re: No man's sky...? [Re: RSColonel_131st]  
Joined: Jan 2006
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Mr_Blastman Online content
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Mr_Blastman  Online Content
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Atlanta, GA
Originally Posted By: RSColonel_131st
Did you get X:R 4.0 yet? wink I actually find it quite enjoyable. And it only took almost three years... so maybe NMS in 2018 will be considered a classic.


Are they ever going to add Track IR support?

After Albion I can't play X without it. frown

#4289364 - 08/22/16 01:20 PM Re: No man's sky...? [Re: Dunolde]  
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Peally Offline
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Total tangent but I feel like without cockpits the X games would be disorienting as all heck with TrackIR. Reminds me of the time I tried it as infantry in arma.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4289384 - 08/22/16 02:23 PM Re: No man's sky...? [Re: Peally]  
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Mr_Blastman Online content
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Mr_Blastman  Online Content
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Originally Posted By: Peally
Total tangent but I feel like without cockpits the X games would be disorienting as all heck with TrackIR. Reminds me of the time I tried it as infantry in arma.


That's why there are cockpit mods for X3 AP. smile

#4289440 - 08/22/16 03:56 PM Re: No man's sky...? [Re: Peally]  
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Master Offline
meh
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meh
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Originally Posted By: Peally
Total tangent but I feel like without cockpits the X games would be disorienting as all heck with TrackIR. Reminds me of the time I tried it as infantry in arma.


You get used to it in Arma and just like when you first started using it at some point it become second nature in a FPS like arma.

You do have to keep the recenter button handy though.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#4289475 - 08/22/16 05:57 PM Re: No man's sky...? [Re: Dunolde]  
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Peally Offline
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Peally  Offline
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Yeah I couldn't get used to it and the Alt key ended up being much more intuitive. Might be something to do with not having any reference points other than the rifle but it ended up being more work than it was worth. No biggie I survived biggrin


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4289734 - 08/23/16 11:22 AM Re: No man's sky...? [Re: Dunolde]  
Joined: Apr 2008
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Chucky Offline
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Chucky  Offline
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UK
I'm just trying out a mod for NMS called 'Low Flight' which modifies the hand-holding of the std ship and allows you to finally fly low/through canyons etc. Just needs a careful touch as obviously you can now take damage from the terrain.

http://nomansskymods.com/mods/lowflight-by-hytek-packed/



**Edit** New version now allows you to hover.

Last edited by Chucky; 08/27/16 04:41 PM.

Better to be thought a fool than open your mouth and remove all doubt
#4297842 - 09/21/16 04:52 AM Re: No man's sky...? [Re: Dunolde]  
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Snap Offline
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Snap  Offline
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So did this one fizzle out?

#4297852 - 09/21/16 07:50 AM Re: No man's sky...? [Re: Dunolde]  
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Chucky Offline
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Chucky  Offline
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Looks like it.It was starting to get a bit tedious,although I was enjoying it and may give it another go if other things get added.


Better to be thought a fool than open your mouth and remove all doubt
#4297952 - 09/21/16 06:17 PM Re: No man's sky...? [Re: Dunolde]  
Joined: May 2009
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Genbrien Offline
Stick to the plan man!
Genbrien  Offline
Stick to the plan man!
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going to wait a good year before touching it again


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#4297957 - 09/21/16 06:44 PM Re: No man's sky...? [Re: Dunolde]  
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Peally Offline
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Peally  Offline
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I would give it 5 or 6, then you'll have a competent AAA quality title to replace it biggrin


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#4303519 - 10/15/16 09:45 PM Re: No man's sky...? [Re: Dunolde]  
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Eugene Offline
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Eugene  Offline
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Oregon
Exploring, but every place has already been explored and has bases scattered across the surface.
Except for humans?
Must be a lot of alien civilizations out there!
Where are they?
Planet surfaces mostly samey same.

Eugene


Eugene

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#4316411 - 11/30/16 02:12 PM Re: No man's sky...? [Re: Dunolde]  
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JimK Offline
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JimK  Offline
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1.1 update has been released.


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#4317862 - 12/06/16 07:31 PM Re: No man's sky...? [Re: Dunolde]  
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Genbrien Offline
Stick to the plan man!
Genbrien  Offline
Stick to the plan man!
Member

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Quebec, Canada
I guess the game'll be fun in about 2 years


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#4317903 - 12/06/16 10:16 PM Re: No man's sky...? [Re: Genbrien]  
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JimK Offline
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JimK  Offline
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Originally Posted By: Genbrien
I guess the game'll be fun in about 2 years


thumbsup Sounds about right.


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#4477627 - 06/11/19 04:16 PM Re: No man's sky...? [Re: Dunolde]  
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Moonraker Offline
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I want to mention ... I have played most all the space sims out there and am now hooked on No Man's Sky ... hope you all will look into it ... they have occasional sales bought it for 30 ... best Space Sim out there seriously ... for the money it has missions, storylines, factions, some economy, some multiplayer ... they are hyping VR right now and hopes to be the Top Sim with VR this summer.

No Man's Sky is the only Space Sim with advanced atmospherics, seemless Space-To-Planet space travel, literally hundreds of systems with planets and moons, has creative and other game modes, decent multiplayer ... the graphics are perfect fot the game due to the size and sheer hugeness of this Sim ...

I stream this Sim ALOT ! Am working on a farm to rake in millions, hoping to manage a fleet of freighters, and tear into those walkers !

There is tons of plants, animals, minerals, crafting secrets ... so many people got in early and made a large universe called the Galactic Hub ... I didnt go there as I want to have a chance to see more planets without alot of bases on every one of them.

A group of SimHQ'ers could start their own Universe ! can even do PvP without retribution, although griefing is possible so best to have an organized group to start this venture !

#4477637 - 06/11/19 05:35 PM Re: No man's sky...? [Re: Dunolde]  
Joined: Feb 2002
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Mark Aisthorpe Offline
Crazy Courier
Mark Aisthorpe  Offline
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London UK
I have it and played 33 hours so far but am currently waiting the VR patch before I delve deeper.
Not really a multi player kind of guy so am happy to play in solo.

The Washington State DLC has just been released for ATS so I have some earth bound tucking to do in the mean time smile already in VR of course.


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#4478274 - 06/15/19 08:31 PM Re: No man's sky...? [Re: Dunolde]  
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JohnnyChemo Offline
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JohnnyChemo  Offline
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Buffalo, NY
I picked this up a few weeks ago on sale. While I don't have a ton of hours into the game, I do quite enjoy it so far. It's on hold I spend some time in Subnautica, but I plan on diving in when it comes out in VR. I would imagine it to be quite incredible in VR, hopefully the expansion patch drops sooner in the summer rather than later!


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