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#415450 - 01/14/04 07:05 AM TrackPacker for LOMAC 1.01  
Joined: Dec 1999
Posts: 89
Attila Offline
Junior Member
Attila  Offline
Junior Member

Joined: Dec 1999
Posts: 89
Hi, this is mainly for Rich, Eric, Mark and others that want to create and share large training tracks with voice-over, large "music videos", etc. I have updated instructions and scripts that allow TrackPacker to be used with LOMAC 1.01. See the TrackPacker site for more.

Inline advert (2nd and 3rd post)

#415451 - 01/14/04 08:14 AM Re: TrackPacker for LOMAC 1.01  
Joined: Jul 2006
Posts: 1,971
EricJ Offline
Me, just me.
EricJ  Offline
Me, just me.
Member

Joined: Jul 2006
Posts: 1,971
Baltimore, MD
You're a saint...... \:\)


|My Books | Home Page | http://562.combatace.com/ |
- 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
- "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
#415452 - 01/14/04 09:16 AM Re: TrackPacker for LOMAC 1.01  
Joined: Jan 2001
Posts: 816
T-Bone Offline
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T-Bone  Offline
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Joined: Jan 2001
Posts: 816
states
I wonder if it is possible to use tracks as intros and end movies to campaigns?


T-Bone


T-Bone
AMD Athlon 3000+ processor | ASUS K8V SE motherboard |
NVidia Geforce 7800 GS AGP | 1GB Kingston PC2700 DDR DRAM | DirectX Version 9.0c | Windows 2000 with SP4
#415453 - 01/14/04 09:24 AM Re: TrackPacker for LOMAC 1.01  
Joined: Dec 1999
Posts: 89
Attila Offline
Junior Member
Attila  Offline
Junior Member

Joined: Dec 1999
Posts: 89
Quote:
Originally posted by EricJ:
You're a saint...... \:\)
Yes I am — I haven't even got the game yet (lack the hardware)... :-)

Seriously, thanks for reposting on the Ubisoft forum. I can't post there at the moment due to some issue with my profile/registration.

Note that TrackPacker has not been rewritten for LOMAC. I only provide some scripts and instructions that (somewhat clumsily) makes it work with LOMAC. Still, hopefully it will be useful for you track makers.

#415454 - 01/14/04 11:56 AM Re: TrackPacker for LOMAC 1.01  
Joined: May 2002
Posts: 2,104
Klaatu Offline
Member
Klaatu  Offline
Member

Joined: May 2002
Posts: 2,104
Atlanta, Georgia
WTG Attila!! I've been using your program for years, and I'm glad to see you update it for LO:MAC.

I was having an issue with my logon over at UBI, too, so I just created a new account. If you'd like, I'll post an announcement over there for you until you get it straightened out.


Molôn Labé!
#415455 - 01/14/04 12:35 PM Re: TrackPacker for LOMAC 1.01  
Joined: Jul 2006
Posts: 1,971
EricJ Offline
Me, just me.
EricJ  Offline
Me, just me.
Member

Joined: Jul 2006
Posts: 1,971
Baltimore, MD
I can get it too man, I'm a Moderator over there \:\)

Just email me your username, and I'll run it by Thunak.


|My Books | Home Page | http://562.combatace.com/ |
- 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
- "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
#415456 - 01/14/04 11:14 PM Re: TrackPacker for LOMAC 1.01  
Joined: Dec 1999
Posts: 89
Attila Offline
Junior Member
Attila  Offline
Junior Member

Joined: Dec 1999
Posts: 89
Klaatu, thanks. I have greater ideas and plans for a proper LOMAC version but that will have to wait a while yet.

Eric, thanks, my Ubisoft Forum problem seems to be solved, and I can post now.

T-Bone, can't see why not, although I doubt there's any way to explicitily integrate tracks with the campaign. Such a feature would be nice though. I can even envision a training program built as a campaign with tracks. Maybe it is possible to include such a feature in add-on campaign tools, like the ones Ross MacGregor is working on.


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