#4135280 - 06/17/15 12:14 PM
DCS newsletter - let the battle begin .... ding ding ding
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Joined: Mar 2006
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bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
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Joined: Mar 2006
Posts: 2,896
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DCS World 2 Status Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us. Some of the biggest remaining items that we need to address before an open alpha include: New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc. Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product. With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates. We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor. Lastly, there are a few remaining crash bugs we need to resolve. So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator. DCS: Nevada Test and Training Range (NTTR) Status
While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include: Functional Air Traffic Control Ground unit road movement Performance improvements Static object issues TACAN and ILS A couple of crash situations When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD. DCS WWII
The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate. MiG-29 for Flaming Cliffs 3
To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29. The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft. This will be a free update for Flaming Cliffs 3 owners.
DCS: L-39 Albatros
The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).
DCS: F/A-18C Hornet Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.
Last edited by bogusheadbox; 06/17/15 12:16 PM.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#4135285 - 06/17/15 12:19 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
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Strange as it seems- I've got no problem with honesty. Yeah more delay, so?
If I was in their shoes and have the forum half filled with groans and moans for half backed product and the same thing for some more delay, I'd do the same choice.
Stunning textures work, btw. Also I know I'm going to drop as many LGB as humanly possible on that dam. Hell yeah.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4135288 - 06/17/15 12:29 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: May 2015
Posts: 30
mister_mystic68
Junior Member
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Junior Member
Joined: May 2015
Posts: 30
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Still an open ended time line. I know they're reluctant to give completion dates, but there was not mention of any closure or goal. It leads me to believe that there is a bad case of scope creep going on or indecision on features to release. I understand that these things take time, but my goodness lock it down and revisit the open items.
Last edited by mister_mystic68; 06/17/15 12:29 PM.
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#4135303 - 06/17/15 12:55 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: komemiute]
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Joined: Jun 2012
Posts: 946
tempusmurphy
Member
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Member
Joined: Jun 2012
Posts: 946
outside London
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Stunning textures work, btw. Also I know I'm going to drop as many LGB as humanly possible on that dam. Hell yeah. was thinking more along the lines of a few hueys dropping into that canyon to play follow the leader ..lol
Dont think of it as being vastly outnumbered ... but just having a large target selection.
The only thing more accurate than incoming fire, is incoming friendly fire
Tracers work BOTH ways...
" I have a cunning plan my lord "
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#4135305 - 06/17/15 12:56 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: Nov 2010
Posts: 488
Snoopy_476th
Member
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Member
Joined: Nov 2010
Posts: 488
Warner Robins Ga, USA
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And the ED haters come out in 3....2....1.... Not surprised, it just recently made it into trunk for internal testing. Looking good and lots of other goodies in the works.
Last edited by Snoopy_476th; 06/17/15 12:58 PM.
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#4135307 - 06/17/15 12:58 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Oberkriegkaboomführer
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Germany
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Well, stuff takes time, we all know that.
As long as they keep working on DCS and producing quality products I'll keep supporting them.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4135308 - 06/17/15 12:59 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: komemiute]
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Joined: Dec 2009
Posts: 3,462
AggressorBLUE
Check out my
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Check out my
Senior Member
Joined: Dec 2009
Posts: 3,462
Jerz
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Strange as it seems- I've got no problem with honesty. Yeah more delay, so?
If I was in their shoes and have the forum half filled with groans and moans for half backed product and the same thing for some more delay, I'd do the same choice.
Stunning textures work, btw. Also I know I'm going to drop as many LGB as humanly possible on that dam. Hell yeah. Yeah, after reading through, I'm actually ok with this. In the past it's just been "delayed again, because stuff", but here they actually outline why it's delayed, and gave more details about what they hope to achieve. Would have liked more deets on the hornet though. It seems it's main purpose is a test-bed for A2G radar (fair enough), so hopefully once that's cracked PFM and other systems work will move more quickly, owing to previous experience.
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4135311 - 06/17/15 01:02 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: tempusmurphy]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
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Stunning textures work, btw. Also I know I'm going to drop as many LGB as humanly possible on that dam. Hell yeah. was thinking more along the lines of a few hueys dropping into that canyon to play follow the leader ..lol Well to me DCS WOrld 2 and Huey chime together when thinking about multi crew. To finally be able to instruct real friends on RoE... "Tempus, keep your eyes peeled on the right.. Mace go for it, only enemy on the left... Pete? You keep those miniguns on a swivel while I try to crash land this trash can as close as possible to out downed aircrew! *Radio Crackle* Slasher 01, Blue leader- the 'hawgs cleaned the LZ, drop in fast and get this done...*Radio cuts off*
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4135318 - 06/17/15 01:19 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: komemiute]
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Joined: Jun 2012
Posts: 946
tempusmurphy
Member
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Member
Joined: Jun 2012
Posts: 946
outside London
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now that is what dcs should be ... the mp in single aircraft will open a whole new game style. The whole combined battlefield would be a blast .. with someone running the show telling pilots which targets to go for, and then ordering rescues for downed crew, or calling in airstrikes.. now there is a game!
Dont think of it as being vastly outnumbered ... but just having a large target selection.
The only thing more accurate than incoming fire, is incoming friendly fire
Tracers work BOTH ways...
" I have a cunning plan my lord "
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#4135322 - 06/17/15 01:23 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
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Joined: May 2009
Posts: 7,033
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We lucky dreamers, uh?
Last edited by komemiute; 06/17/15 01:27 PM.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4135325 - 06/17/15 01:27 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: tempusmurphy]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Oberkriegkaboomführer
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Germany
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...with someone running the show telling pilots which targets to go for, and then ordering rescues for downed crew, or calling in airstrikes.. now there is a game! That's exactly how we do MP missions.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4135334 - 06/17/15 01:37 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: Para_Bellum]
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Joined: Jun 2012
Posts: 946
tempusmurphy
Member
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Member
Joined: Jun 2012
Posts: 946
outside London
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I may have to get some more time in Mp DCS (will have to ask the wife )
Dont think of it as being vastly outnumbered ... but just having a large target selection.
The only thing more accurate than incoming fire, is incoming friendly fire
Tracers work BOTH ways...
" I have a cunning plan my lord "
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#4135337 - 06/17/15 01:40 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: Jan 2013
Posts: 664
near_blind
Member
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Member
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Posts: 664
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I'm not mad, All I want to know, is who came up with the fall 2013 release date?
c'est la vie
Off to greener pastures
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#4135338 - 06/17/15 01:41 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
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Joined: May 2009
Posts: 7,033
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Count me in... (If wife allows)
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4135359 - 06/17/15 01:59 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: near_blind]
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Joined: May 2015
Posts: 30
mister_mystic68
Junior Member
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Junior Member
Joined: May 2015
Posts: 30
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I'm not mad, All I want to know, is who came up with the fall 2013 release date?
c'est la vie I would have to agree. It's becoming the norm now and actually I push my expectations out on a quarterly basis. I had a hunch that another delay was coming based on Sithspawns remarks about the live stream coming this weekend from a day ago... This stream will be pre-alpha, as such, performance may very from what we see to what we get in our release. So don't count on him displaying info like that at this time. As this goes through internal testers and gets optimized more, then we will start seeing performance info and requirements I am sure. Yeah. I also wonder where that fall 2013 release came from.
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#4135367 - 06/17/15 02:08 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: Para_Bellum]
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Joined: Dec 2003
Posts: 307
CAVCPT
MAJ, IN, USA
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MAJ, IN, USA
Member
Joined: Dec 2003
Posts: 307
LOUISIANA, USA
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...with someone running the show telling pilots which targets to go for, and then ordering rescues for downed crew, or calling in airstrikes.. now there is a game! That's exactly how we do MP missions. I'm totally on board as well. Again with the consent of the wife, and perhaps a few of you could convince the Army's Armor Branch that I should have more time to fly uh... tank killers. Ahhh, the irony. Cav
Stephen Luebbert MAJ, AR United States Army
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#4135377 - 06/17/15 02:20 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: Jan 2010
Posts: 8,700
Peally
Hotshot
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Hotshot
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Posts: 8,700
Wisconsin, USA
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At least with the L-39 you can reenact plenty of low budget jet movies. Trainers are basically the "we couldn't afford a MiG for this scene" jets.
Scully: Victim died of multiple stab wounds. Mulder: *throws her a file* Ever heard of the knife alien?
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#4135378 - 06/17/15 02:21 PM
Re: DCS newsletter - let the battle begin .... ding ding ding
[Re: bogusheadbox]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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I just think they're being too conservative on EDGE's release. Make it part of the open beta, not full release, and let people decide whether they want to deal with crashes and whatever themselves. This is stretching the term "alpha" by making it "late beta" by the time they actually put it out.
What ED is calling public alpha is what many other publishers, like EA and Codemasters for example, call "no more patches coming because we've moved on to the sequel". By the time it's called "release" it will be DCS World 3.
An alpha is a plane with no landing gear, or gear that is always down. A prop that doesn't turn. Blowing up on landing because the apparent runway is considered open terrain by the game.
Now granted things like the new MP GUI imply this isn't a beta because it's not yet feature complete, but this is about as polished an alpha as I've seen since Arma 3's early access.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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