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#4116235 - 05/05/15 08:23 AM DiD discussion for 1915  
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OldHat Offline
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I did a bit of number crunching....

I don't know if things might change a bit after the introduction of new planes and squads, but so far this is what I have.


Note that Britain has 2 squads in England in 1915.

The graph that I made.





#4116238 - 05/05/15 09:00 AM Re: DiD plausability for 1915 [Re: OldHat]  
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Very interesting and informative.
Out of curiousity did you get this info from the "Start Career" screen or was there an easier way?
It would be neat to see the bulk numbers (squadrons per theater per year) like your first screen for the entire war

#4116239 - 05/05/15 09:12 AM Re: DiD plausability for 1915 [Re: OldHat]  
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There might be an easier way, but I did it the hard way. It wasn't too bad for 1915 due to the low number of squads.

I'm hoping that there is someone who is knowledgeable about making rules and can use this information to help decide if and when to start a DiD in 1915.

#4116250 - 05/05/15 10:04 AM Re: DiD plausability for 1915 [Re: OldHat]  
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Nord, France.
Right now, in 1915, some French career are "stopped" due to the lack of aircraft : Nieuport 10 C1 (which will arrive) & 10 A2, (these infos are from the career enlistment panel). The shortage approximatly arrives in September 1915.

#4116297 - 05/05/15 11:45 AM Re: DiD plausability for 1915 [Re: OldHat]  
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Nicely done work! OldHat.

My 2 cents of input is that fighter planes or scouts are basically non existent in the first half or so of the year 1915. Two of the German two seaters also have no guns, Aviatik BI & Aviatik BII. The EI isn't used in a scout squad until Sept 1st when MFJ1 starts, before that they are issued to high ranking members of squads flying two seaters......so we might be flying two seaters for a long time.

#4116316 - 05/05/15 12:37 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Olham Offline
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Good job, OldHat.
If you want to create a "DiD 1915-1918" campaign, you could use the same rules, if you want.

The pilots' records collecting is a major problem, and making a chart of them.
I have enough to do with one chart, honestly.


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#4116430 - 05/05/15 04:11 PM Re: DiD plausability for 1915 [Re: OldHat]  
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I don't have the talent to keep track of scores. And I'd love to use the same rules, but they're tailored to keep track of scores.

I'm thinking more along the lines of a mix between DiD, "reports from the front" and Rick's challenges threads. So, this would be something like a "Day-to-Day Fokker Scourge challenge".

Rules would go something like this:

1. No points (just because I don't know how to keep track of them).

2. Fly any way that feels comfortable (i.e. from full real to full aids)

3. Fly only the missions for that day... no flying before or after the equivalent real world date. So, a June 6, 1915 mission(s) would be played on June 6, 2015 only. And anytime the WOFF manager advances the day, then you'll need to wait until you can fly on the equivalent real world day.

4. Must post at least one combat report per week in the thread, but not necessary to post combat reports for every mission you fly. So, you could have flown 10 missions, but only posted one (interesting?) combat report for that week.

5. Not limited to one pilot, but can choose to play many pilots, but all must fly only the missions for that day (see #3 above). So, you can choose to be the "hunter" or the "hunted" or both - either way, success depends on survival until the end of the year and not victories or medals. Maybe, the challenge could be extended until the official end of the scourge in 1916...


These are my thoughts, but maybe someone has better ideas or suggestions?

#4116444 - 05/05/15 04:34 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Are we to name our pilots alphabetically like we do in the current DiD campaign?
May be transfer to other squads if we so desire to?
Required 2 seater time?
starting rank?

more questions... what about leading our own flights?

Last edited by MudWasp; 05/05/15 04:40 PM.
#4116451 - 05/05/15 04:43 PM Re: DiD plausability for 1915 [Re: MudWasp]  
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Originally Posted By: MudWasp
Are we to name our pilots alphabetically like we do in the current DiD campaign?
May be transfer to other squads if we so desire to?
Required 2 seater time?
starting rank?


I haven't thought about it in too much detail, just was kindda throwing ideas out really.... I guess the best way to answer those questions would be from folks who fly in the DiD and Challenges and come up with a mix of rules that everyone likes from either one....

I like the idea of transfers, but maybe not "automatically approved".

Oh yeah! one more thing is that I'd put a rule in there to not change workshop settings once you start a pilot, so you kindda have to live with what you choose.

#4116473 - 05/05/15 05:09 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Olham Offline
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Sounds alright to me, most of it.
Yeah, I'd suggest to use alphabetical name orders too - when the A-pilot falls, you start a B-name.


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#4116505 - 05/05/15 05:50 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Oldhat, I'd join and I like your idea of not having the transfers automatically approved. It would force us to put more thought into which squadron we want to fly for.

Last edited by Banjoman; 05/05/15 05:51 PM.

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#4116511 - 05/05/15 06:03 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Ok. good.

So, I'd start by having all pilots enlist with a mandatory training requirement. Then once training is completed, a pilot must log 4 QC flights in their favorite aircraft (similar to what Creaghorn had suggested)

1st QC (solo) - from training field to base in France or Germany.
2nd QC (solo) - One circuit or more around aerodrome.
3rd QC (solo) - Fly up to front but do not cross the line.
4th QC (one wingman) - Fly in formation up to the front and then RTB (not sure about this one)
Must accumulate at least 12 hours before starting a campaign. I've done this using some time compression in about 2 to 3 real hours.

Then go to campaign and fly a normal mission and continue with career as instructed by WOFF manager.

This would need to be repeated every time a pilot dies. I guess that would make a deterrent not to fly recklessly.

EDIT: These are not rules yet, but still tossing ideas around to see what sounds good.

Last edited by OldHat; 05/05/15 06:20 PM. Reason: added info
#4116520 - 05/05/15 06:10 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Hey OldHat, I can show you how to set up a Google Form that people can report to if you just want to have a chart like I use for the latest challenge. It's pretty easy if you just do data posts once a week...


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4116523 - 05/05/15 06:14 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Yeah, sure. That would be great Rick. I'll PM you my email.

#4116563 - 05/05/15 07:14 PM Re: DiD plausability for 1915 [Re: OldHat]  
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12 hours of time being QC added to flight training?
or 12 hours QC time?

I don't do the time compression flying.

Oh, never done flight training, approx how many hours of flight does it take to complete?

#4116569 - 05/05/15 07:24 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Flight training plus QC would equal 12 hours. Flight training takes anywhere from 4 to 8 hours with average being about 6, but it depends on how long the navigation portion of the training is. You can go in and out of the training screen until you get a navigation which is closer to base.

hmmm... I don't know how to work around avoiding that one without time compression. It would be too tough.

Well...I guess the 12 hours will have to be an option, but the training and 4 QC flights should really be included, or any ideas?

Last edited by OldHat; 05/05/15 07:29 PM.
#4116584 - 05/05/15 07:49 PM Re: DiD plausability for 1915 [Re: OldHat]  
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I think it sounds fun. I do have one question, after training would we be able to move to whichever squadron we want or do we then have to fly first in a two seater?


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#4116589 - 05/05/15 07:56 PM Re: DiD plausability for 1915 [Re: OldHat]  
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I don't know. Wouldn't just completing the training and QC be enough of a requirement?

When you enlist and select training, you will automatically go to your squadron after completing the training when you enter the campaign screen.

The training is in a two-seater and the QC would be in your plane of choice. So, after flying these "preliminary flights", I'm assuming that the real deal should begin. thoughts??

Last edited by OldHat; 05/05/15 07:57 PM.
#4116615 - 05/05/15 08:30 PM Re: DiD plausability for 1915 [Re: OldHat]  
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My thought is I don't need any"eFFing "training"....but if you insist, tell me how to do it and I will.

I'd rather pick my squad than have a random allocation.

#4116618 - 05/05/15 08:36 PM Re: DiD plausability for 1915 [Re: OldHat]  
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Rules...Rules....I hate making rules.... my mouth is dry, so excuse me while I go get a beer......or two.

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