That mean im working on it.
I do not know wtf is always the same problem.
Always only in apache cockpit. only if I want make new tedac.In modeler everything looks good, but in game texture is streched .Every other textures,surfaces what I make in this cockpit is good.
But with tedac is this problem
this is copy paste and resized monitor from comanche cockpit. Why when I use this monitor surface in apache and uvmap this, texture is always streched?But in modeler looks good?