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#4107926 - 04/17/15 07:16 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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http://www.buzzfeed.com/josephbernstein/...lity#.fcnEowpyn

Facebook’s Oculus Plans Still More Virtual Than Reality
During a presentation at Facebook’s F8 conference, the company failed to make the case that VR really matters.

Inline advert (2nd and 3rd post)

#4107930 - 04/17/15 07:33 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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http://readwrite.com/2015/04/16/google-cardboard-certification-program-developers-sdk

Once A Virtual-Reality Joke, Google Cardboard Is Unfolding Into Something Real

#4107932 - 04/17/15 07:35 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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#4107933 - 04/17/15 07:37 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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http://www.theguardian.com/technology/20...cial-experience
Project Morpheus: Sony's plan to make virtual reality a social experience

#4109627 - 04/21/15 03:02 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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Seninal50, why the hell can't you post all that nonsense in a single post instead of spewing it across dozens?

It's getting old.

g.


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#4109706 - 04/21/15 06:06 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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I started this thread to post info on VR gear. Sorry you don't like it.

#4109707 - 04/21/15 06:08 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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How Google’s Cardboard VR headset paves the way for the future of gaming

http://mobilesyrup.com/2015/04/19/google-cardboard-gaming-vr/

#4109756 - 04/21/15 07:53 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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Originally Posted By: Sentinal50
I started this thread to post info on VR gear. Sorry you don't like it.


But the point is that you have multiple posts/links separated by a couple of minutes each......why not just put them in a single post or edit your previous posts? I don't know about anyone else but it comes across as some sort of sales pitch/propaganda. You're the only person on this entire site that I've thought about blocking.

The way you post makes me not want to read any of them.......its probably having the opposite effect of what you want!


On the Eighth day God created Paratroopers and the Devil stood to attention.
#4109778 - 04/21/15 08:51 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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Ok. I'm posting for many types of gear not just one. If I have multiples at once I'll post 'em together if you find it so egregious.

#4109817 - 04/21/15 10:44 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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How to Reduce VR Sickness? Just Add a Virtual Nose
http://www.wired.com/2015/04/reduce-vr-sickness-just-add-virtual-nose/

#4110957 - 04/24/15 04:28 AM Re: Virtual Reality Gear [Re: Sentinal50]  
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Anyone who already flies with the DK2? I would be interested on a review from the flight sim perspective, especially how playable is IL2 and COD.

Track IR usually is good enough but what I will like to see is if the plane scaling (due to still to small screens) and drawing distances are improved.

Thanks.

#4111219 - 04/24/15 03:52 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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oculus is all about bring a working effective product.
VR is still very early.
its nice to have acutal games like elite dangerous
but theres really no made to VR games, except for those in development.
i only hope that DCS eagle dynamics makes their upcoming update with DCS World 2.0 thats more VR oriented.. like having a ground crew actually load your ordinance and wave you off to the taxi way, alot more immersion outside of the cockpit then just doing a "start-up"

anyways, i cant wait either, i my self will be ordering the vive.
but i think vive is only possible for those who have a descent computer let alone the space for the basestations

if anything htc is the guinea pig,
its not about who comes first or last, its about who comes out with a working product.
i mean look at battlefield 4, it hurt them alot when they came out with a buggy product, that should have been held back for polishing..

i wish both HTC and oculus the best of luck.. i hope to be in VR soon

#4111312 - 04/24/15 07:03 PM Re: Virtual Reality Gear [Re: Aullido]  
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Originally Posted By: Aullido
Anyone who already flies with the DK2? I would be interested on a review from the flight sim perspective, especially how playable is IL2 and COD.

Track IR usually is good enough but what I will like to see is if the plane scaling (due to still to small screens) and drawing distances are improved.

Thanks.


I have the DK2, and even with its weak specs, its far more immersive than any monitor/trackIR combination, but the DK2 specs are still not good enough for flight sims. No word yet if the old Crescent Bay prototype specs are good enough. The Valve headset currently doesn't support any flight sims, and no word yet if any combat flight sims are working with Valve. We may hear more in a few months if Valve releases its prototype to all developers.

COD and IL-2 aren't currently working on any kind of VR support. DCS WORLD, and WT are the only combat flight sims currently working with VR, and only on the Oculus prototypes. I have high hopes for DCS as they are currently working with the Oculus developers and developing a new graphic engine with VR support called EDGE. BOS has been left behind until they can upgrade their DX9 game engine, which I don't see happening anytime soon. COD hasn't publicly stated any interest in VR. Hopefully when the CV1 comes out they will look at it more closely.

It will be interesting to see if the first consumer version VR specs will be good enough for flight sims. Personally I think they will be, but spotting distant aircraft might prove to be difficult for the small percentage of users who don't use ICONS. I will probably require that ICONS can be toggled ingame for offline gaming, as I have difficulty spotting distant aircraft on even the best monitor.


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#4111316 - 04/24/15 07:19 PM Re: Virtual Reality Gear [Re: Robusti]  
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Originally Posted By: Icarus1

The resolution is no where near good enough for flight sims .....yet. The sense of flight is very good, but the resolution is very poor, so far. A work in progress for sure. IMO VR, as far as flight sims are concerned, is in alpha stage. Its going to be a while before it is good enough for a quality flight simming experience.


it was speculated that you have to go past 4K. (8K to be ideal, and 16K for near human vision in VR)
you can wait years till the DCS engine can handle such a resolution, let alone to run it at 90fps + with fidelity turned to high.

this is what we have now. HTC oculus.
we are even lucky to have these things come out at all.

exactly, it will be a good while for a quality experience nice to desktop resolutions.
hopefully the situation will change with Windows 10, DCS world 2, and the next gen graphics cards that use 3d stacked HBM memory tech

Last edited by hannibal; 04/24/15 07:21 PM.
#4111323 - 04/24/15 07:35 PM Re: Virtual Reality Gear [Re: Sentinal50]  
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I think we are missing two big players: ATI and NVidia. Both will love to see an increase on graphics requirements and 3D is just a sure way to double them.

I would expect more support to VR from those companies. NVidia already has a 3D initiative, at least I hope that IL-2 and COD can be used with future VR products and NVidia Drivers without head tracking. Trying to synchronize Track IR and a HMD without its tracking working would be difficult but not impossible.

#4111347 - 04/24/15 08:04 PM Re: Virtual Reality Gear [Re: Aullido]  
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Originally Posted By: Aullido
I would expect more support to VR from those companies. NVidia already has a 3D initiative, at least I hope that IL-2 and COD can be used with future VR products and NVidia Drivers without head tracking.


iL2 will not go anywhere VR wise unless it moves out of Microsoft DirectX version 9, and go to at minimum DirectX version 11

#4111469 - 04/25/15 12:45 AM Re: Virtual Reality Gear [Re: Sentinal50]  
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Preview: Google Maps on HTC Vive
http://vrfocus.com/archives/14254/preview-google-maps-htc-vive/

It will be interesting to visit places around the world in a 3D environment. It also proves that Vive is not going to concentrate on gaming as some would suggest, but like Oculus will make the smart decision and be part of a thousand other uses in the huge VR marketplace. That said gaming will drive early development of both VR units.


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#4111480 - 04/25/15 01:01 AM Re: Virtual Reality Gear [Re: Sentinal50]  
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What I Learned From a Week in Virtual Reality
With the recent launch of the Samsung Gear VR, virtual reality finally can be brought home. But do you want it?

"From reports of those who’ve used the Vive, it’s a mature technology that not only competes with the current Rift, but in many ways betters it. With Valve and HTC’s Vive set for release in time for the holidays this year, it’s starting to look like Oculus may be blowing their momentum away. Of course, that’s if Valve manages to get it out on schedule.
In a Facebook earnings call (via Gamasutra), Oculus’ Rift was just glossed over by Facebook boss Tom Zuckerberg, which was a little odd. Judging from what CFO David Wehner’s said though, it’s unlikely you’ll see any sort of large scale shipment this year.
“So we have not announced any specific plans for shipment volumes in 2015 related to Oculus’” he said. “Just note that Oculus is very much in the development stage, so it’s early to be talking about large shipment volumes, and our expense guidance reflects any volumes that we might do in 2015.”
http://www.lazygamer.net/virtual-reality...lves-this-year/

#4111515 - 04/25/15 03:48 AM Re: Virtual Reality Gear [Re: Sentinal50]  
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I did a little research, right know the best resolution for phones is 2560 x 1440, looks like Samsung has not yet released their last 2K screen. Maybe Oculus is waiting for those screens to be released.

#4111566 - 04/25/15 10:28 AM Re: Virtual Reality Gear [Re: Sentinal50]  
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HTC Butterfly 3 Pops Up At CompuBench; Snapdragon 810 SoC, 3GB Of RAM And 2K Display In Tow
Published on April 24, 2015 by Kristijan Lucic
https://www.androidheadlines.com/2015/04...isplay-tow.html


Samsung Galaxy S5 Prime with 2K display turns up again
by Jon Mundy 22 April 2014
http://www.trustedreviews.com/news/samsung-galaxy-s5-prime-with-2k-display-turns-up-again

Good VR needs 4K. Its going to be a while.

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