The mission is early WIP. It's playable and already a lot of fun in COOP but it's very rough around the edges and requires some balancing to make it fun for everyone if played on a full scale (PvP with two tactical commanders). There is a lot of work to be done, including - but not limited to - writing a proper briefing that can be accessed in-game, before I would consider officially releasing it to the public but even then I can not see this mission working on a public server - it's asymmetric by design and the potential for trolls to ruin it for everyone is incredibly high. However, it is a ton of fun if there is coordination and everyone is on TS, especially with ARIES Airborne Radio.
It's a COOP and PvP combined arms mission for the UH-1H, Mi-8MTV2, Ka-50, A-10C, MiG-21Bis and both Su-25 variants. The mix of airplanes I used isn't very realistic but I didn't want to include modern FC3 air superiority fighters for the sake of the mud movers and helicopters, plus, I just love Leatherneck's MiG - it's available to both sides but only few are available on BLUE.
It features MEDEVAC missions for the helis on both sides as well as troop transport for both sides. CAS missions are possible with all aircraft. SEAD can be flown in the Su-25T on both sides and the fantastic IADS (Integrated Air Defense Systems) Script makes it a very fun task.
Combat Air Patrols in the MiG are already possible but their utility is limited at this point in time - the PvP aspect is in very early WIP and there are no COOP CAP missions (AI enemy fighters). Something like this is planned though.
The AO is the valley around Khashuri, Tshkinvali and Gori, with Gori as the main objective. BLUE aircraft start in Kutaisi, RED in Vaziani. Helicopters start from different FARP's around the AO. Dropzones for the helicopters vary in difficulty and the more aircraft types there are, the more enemies are on the field.
It's playable as COOP with as little as two players in Hueys or Mi-8 and can be played with up as many players as I put slots in or as many players as the host can handle. Sadly, DCS limits us to about 8-9players maximum at the moment.
Yes, the CTTS Script gave me a lot of headaches. I'm not a coder and I only have very, very basic scripting knowledge. Thankfully, there are very capable people on the ED Forums and one of them came up with a fix:
http://forums.eagle.ru/showthread.php?t=108523Some screens I used for a very basic online briefing on the forum we use. Enjoy my fantastic MS Paint skills^^:
A light version of that mission is part of a training map I build for our small community.
Alright, I think that's enough with the teasing.
I know this is a risk buuuuut I'm gonna trust the guys here to not be complete d****: If you know how to use Google you might be able to find a download link but the mission is far from finished and please don't put the link up anywhere. That's all I'm asking if you find it (omg please don't be the internet I know and hate
).