Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
#4065970 - 01/19/15 10:15 AM Aircraft carriers: my EECH dream.  
Joined: Dec 2014
Posts: 3,552
CG2015 Offline
Senior Member
CG2015  Offline
Senior Member

Joined: Dec 2014
Posts: 3,552
When the campaign starts going your way, the carrier battle group will move, putting them closer toward enemy territory so they can launch sorties against enemy air defences, armor, and bases.

I've noticed that Ospreys can fly from land bases and land on carriers and then take off from carriers on missions.

I would love to see Harriers do the same.

How come Red sides doesn't have any VStol?

Maybe some Yak-36 and Yak-38 and a handful of newer Yak-141?

#4065971 - 01/19/15 10:18 AM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: May 2013
Posts: 413
SKIP2008 Offline
Member
SKIP2008  Offline
Member

Joined: May 2013
Posts: 413
ITALY
Hi CG2015 the Yak-41 is present in the game.

#4066016 - 01/19/15 01:12 PM Re: Aircraft carriers: my EECH dream. [Re: SKIP2008]  
Joined: Dec 2014
Posts: 3,552
CG2015 Offline
Senior Member
CG2015  Offline
Senior Member

Joined: Dec 2014
Posts: 3,552
Originally Posted By: SKIP2008
Hi CG2015 the Yak-41 is present in the game.


In thealx's 1.15.3 version on the aircraft carriers?

I have only installed it about a month ago and I haven't had time to really play it.

Maybe only played a total of 3 hours over a couple of weeks.

#4066039 - 01/19/15 02:04 PM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: May 2013
Posts: 413
SKIP2008 Offline
Member
SKIP2008  Offline
Member

Joined: May 2013
Posts: 413
ITALY
I mean that the Aircraft is present in the game, i don't think that is based on carriers.

#4066106 - 01/19/15 04:20 PM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Apr 2009
Posts: 57
Pesanur Offline
Junior Member
Pesanur  Offline
Junior Member

Joined: Apr 2009
Posts: 57
The Yak-141 is in the game, with the name of Yak-41, that is the original designation of the aircraft.

Last edited by Pesanur; 01/19/15 04:21 PM.
#4066109 - 01/19/15 04:22 PM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Dec 2012
Posts: 1,382
thealx Offline
Member
thealx  Offline
Member

Joined: Dec 2012
Posts: 1,382
I haven't changed such things, so it's the same in this test version. jet's flight model is very simple, vertical take off doesn't implemented in the game. and Ospreys flying like helicopters, not planes.

#4066945 - 01/21/15 06:06 AM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Dec 2014
Posts: 3,552
CG2015 Offline
Senior Member
CG2015  Offline
Senior Member

Joined: Dec 2014
Posts: 3,552
The Harrier and Yaks landing on the carrier may not be doable but how about moving the carrier fleets and have them advance and retreat as necessary just like the ground units?

That should be doable, isn't it?

The algorithm for the ground units to advance and retreats should work for carrier groups too, wouldn't it?

The only difference between ground units and carrier groups is just how the objects are modeled but the ground terrain and the sea terrain are the same thing.

#4066957 - 01/21/15 08:28 AM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Dec 2012
Posts: 1,382
thealx Offline
Member
thealx  Offline
Member

Joined: Dec 2012
Posts: 1,382
compare carrier with ground unit same as compare FARP with helicopter. only reason why fleet is not moving anywhere - keysites/waypoints systems can't deal with moving air base. also as you noticed - ground vehicles moving only by routes (roads mostly) and has no any freedom. boats should use aircraft's style of movement - waypoints generating in real time. some action on the sea side will be great of course, but a lot of major changes required for that.

#4066983 - 01/21/15 10:05 AM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Aug 2011
Posts: 808
Offline
Member
 Offline
Member

Joined: Aug 2011
Posts: 808
What change moving ships in general gameplay?IMO nothing.

#4067035 - 01/21/15 01:40 PM Re: Aircraft carriers: my EECH dream. [Re: CG2015]  
Joined: Nov 2013
Posts: 183
NutsnBolts Offline
Needs moar Mi-24
NutsnBolts  Offline
Needs moar Mi-24
Member

Joined: Nov 2013
Posts: 183
York, UK
If anything, my present problem with the ships is that they appear to move while being static; the wakes they generate are pretty unconvincing, IMO, and if they were removed then it would at least accurately reflect their immobility as Keysites. Having said that, I do agree that it'd be pretty damn cool - just a pain to implement.


<Insert witty sig block here>

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
It's Friday: grown up humor for the weekend.
by NoFlyBoy. 04/12/24 01:41 PM
OJ Simpson Dead at 76
by bones. 04/11/24 03:02 PM
They wokefied tomb raider !!
by Blade_RJ. 04/10/24 03:09 PM
Good F-35 Podcast
by RossUK. 04/08/24 09:02 AM
Gleda Estes
by Tarnsman. 04/06/24 06:22 PM
Food Safety and Bad Roommates
by KRT_Bong. 04/04/24 02:16 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0