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#4065569 - 01/18/15 04:18 PM Joystick programming in SF  
Joined: Jan 2006
Posts: 606
franx Offline
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franx  Offline
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Joined: Jan 2006
Posts: 606
Philadelphia
Guys, anyone using a Logitech 3D pro joystick with Steel Fury? Obviously the title is joystick-capable, but I wonder if there's a preferred way of using/programming it within game?

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#4065752 - 01/18/15 10:07 PM Re: Joystick programming in SF [Re: franx]  
Joined: Mar 2010
Posts: 14
alpha_1 Offline
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alpha_1  Offline
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Joined: Mar 2010
Posts: 14
Brantford, Ontario, Canada
Hi Franx;

I'm using just such an animal. In the game options you can assign commands to your joystick....with limits. I've tried to assign the 'rudder' function on my rig to move the turret but I'm not sure that can be done.

As you probably know already, the hat switch gives you basic control of the vehicle's movement. When using the gunner's sight, you can traverse side to side or up and down by moving your stick. Other than that, I'm not sure what else you'd want. Machine gun is trigger button 1, main gun is trigger button 2. By default, other joystick buttons are used for ammunition selection, I think.

Hopefully someone with more experience than me can step in on this.

Cheers,


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