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#4054865 - 12/23/14 10:43 AM URGGGH!!!  
Joined: Mar 2001
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Ironroad Offline
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Ironroad  Offline
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Hours of freaking frustration!

How in the hell did US Naval aviators manage to tame and trap this beast!





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#4054879 - 12/23/14 11:43 AM Re: URGGGH!!! [Re: Ironroad]  
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Antares Offline
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Antares  Offline
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99 Decision St
Nice pics thumbsup

Keep at it. It'll click. Then you'll trap again and again and wonder what the problem was.

After that try helicopters smile

Cheers

R



Quote:
So the Thunderhawk would come screaming out of the sky at mach ohmygod! and as soon as the struts hit the ground they would rip off.


Quote:
You're trying to apply scientific principles to 40k. Do you not see the problem with that?
#4054886 - 12/23/14 12:11 PM Re: URGGGH!!! [Re: Antares]  
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_michal Offline
poly pusher
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Poland
Originally Posted By: Antares
Nice pics thumbsup

Keep at it. It'll click. Then you'll trap again and again and wonder what the problem was.

After that try helicopters smile

Cheers

R


Or in-flight refuelling in BMS or DCS. wink

#4054900 - 12/23/14 01:06 PM Re: URGGGH!!! [Re: Ironroad]  
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- Ice Offline
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Is this FSX?

I'm not sure what the problem is.... I learned to trap in Jane's F/A-18 and since I was crap at fighting, I got to be able to trap day/night and in any weather. After learning how to put the plane down on a small area, runway landings suddenly became a "OMG! Look at all this space!!"

As Antares said, keep at it and soon enough, it'll be "meh!" Refuelling in BMS used to be in the realm of gods, but after I was able to connect a few times, even for just a few seconds, the confidence level I had would go up and up and eventually, I looked forward to refuelling on ingress/egress as it added a whole lot more to the flight experience. Plus it meant I could burn more fuel having more dogfights and not worry about it since I could top up.


- Ice
#4054909 - 12/23/14 01:13 PM Re: URGGGH!!! [Re: Ironroad]  
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_michal Offline
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Poland
It's FSX with Dino's freeware F-14D. Very good addon, especially for the price. smile

Very nice screenshots too.


IMO, FSX with Acceleraton is currently the best sim for carrier ops, even with just the freeware addons. Lots of pretty carriers, very good aircraft and nice 3rd party apps like vLSO. Cool stuff.

Last edited by _michal; 12/23/14 01:14 PM.
#4054910 - 12/23/14 01:13 PM Re: URGGGH!!! [Re: Ironroad]  
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EightBall Offline
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Great shots !

Also you might want to start with the T-45C, I find it a lot easier to put it on the deck smile

Last edited by EightBall; 12/23/14 01:13 PM.
#4054958 - 12/23/14 03:06 PM Re: URGGGH!!! [Re: Ironroad]  
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Top Gun Offline
Lifer
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very pretty, doesn't the carriers have an "ILS", I didn't notice your freq punched in to give you the proper heading. I haven't done this stuff in years so I can't remember.


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#4054992 - 12/23/14 03:56 PM Re: URGGGH!!! [Re: Ironroad]  
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AggressorBLUE Offline
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A couple things:


-As mentioned above, are you using any sort of ILS aids? Same goes for Auto-throttle (not sure if Dinos turkey has this feature implemented). Real life F-14 pilots apparently let the the computer handle the throttles on landing, as the F-14 had very finicky and laggy engines in it's first few iterations.

-I know if your using tacpack, those weapons/fuel tanks have 'real' weight to them. Not sure if they have a weight to them without tacpack, but I suspect you're landing real heavy for an F-14.


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#4055090 - 12/23/14 06:59 PM Re: URGGGH!!! [Re: Ironroad]  
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SkateZilla Offline
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The F-14As had engines that would stall if you gave the throttle rapid adjustments.

AFAIK B abd D Pilots didnt use auto throttle.


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#4055280 - 12/24/14 03:42 AM Re: URGGGH!!! [Re: Ironroad]  
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Ironroad Offline
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Originally Posted By: michal
Or in-flight refuelling in BMS or DCS. wink


Was more of a Free Falcon man myself. In the original Lock On Modern Air Combat (before all the Hot Rocks iterations)getting on the tanker was not that hard, staying there long enough for more than a few drops trickle down was a major pain.

Originally Posted By: Ice
Is this FSX?

I'm not sure what the problem is.... I learned to trap in Jane's F/A-18 and since I was crap at fighting, I got to be able to trap day/night and in any weather. After learning how to put the plane down on a small area, runway landings suddenly became a "OMG! Look at all this space!!"


Never had problems trapping and doing the carrier qual missions in JF-18. Before the "1ghz" bug I use to slam the Super Hornet down on the USS Regan like no one's business. I had the opposite problem in JF-18, I would always slam the aircraft down hard on the runway and would blow up. Janes F-15, F-18, and Falcon 4 were the only military flight that I can recall in recent memory that had fully functioning atc and offered great immersion due to in-game (although scripted)radio chatter.

Originally Posted By: EightBall
Great shots !

Also you might want to start with the T-45C, I find it a lot easier to put it on the deck smile


Might give the Goshawk a try, so far I'm in love with Dino's S-3. The hoover is so forgiving, easy to handle, is stable, and has a nice cockpit layout. The downside is that I'm so use to having a HUD or gun sight it gets tricking when landing. This is the first time I have touched a Microsoft sim product since the days of Combat Flight Simulator 2 and one of the early Abacus Flight Deck versions.

Originally Posted By: AggressorBLUE

-As mentioned above, are you using any sort of ILS aids? Same goes for Auto-throttle (not sure if Dinos turkey has this feature implemented). Real life F-14 pilots apparently let the the computer handle the throttles on landing, as the F-14 had very finicky and laggy engines in it's first few iterations.

-I know if your using tacpack, those weapons/fuel tanks have 'real' weight to them. Not sure if they have a weight to them without tacpack, but I suspect you're landing real heavy for an F-14.


Not sure if bring back weapon weight is modeled in plain FSX (acceleration pack). Had just taken off from NAS Oceana and met the carrier just as it popped out of the lower Chesapeake Bay and into the Atlantic, so I also had a full fuel load, in addition to the two 2000lb JDAMS. If weights were truly modded I suspect all that weight crashing down would have been enough to break the kitty's box on landing (no pun intended biggrin ).


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