#4051953 - 12/17/14 11:13 AM
DCS 1.2.14
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Joined: Aug 2008
Posts: 1,154
Silver_Dragon
Member
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Member
Joined: Aug 2008
Posts: 1,154
Arafo, Canary Islands, Spain
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http://forums.eagle.ru/showpost.php?p=2264770&postcount=1Sorry, but we skiped an update 13.
DCS 1.2.14 - Change Log
The main task of 1.2.14 version is integrating support of payware campaigns.
Also there are some bugfixes. Su-27. Unlimited fuel option will work S-25L missiles will not remains at hardpoints after jettison S-25L missile. Added reworked 3D model. MiG-29S chaff/flare indicator is fixed Bf 109 K-4. FM tuning. Bf 109 K-4. Adjusted landing gear points Bf 109 K-4. Aileron damage will affect to flight control Bf 109 K-4. Corrected Quick Start missions Bf 109 K-4 FM. Extended landing gear brings the nose heavy effect Bf 109 K-4. Water radiator params corrected F-15 Quick Start missions. Corrected Tu-22 payload Leopard 2. Corrected scripts of Denmark skins WWII aircraft. Added ground roll sound WWII aircraft. Expanded aerodynamic sounds depending on AoA Mi-8MTV-2. 20th mission of campaign is corrected A-10C. Refueling READY light was ON after a short delay at any mission start is fixed
1.2.14 will be available in open-beta today.
More News to the Front
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#4052140 - 12/17/14 05:08 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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The update will be on.open.beta.branch later today.
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
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#4052202 - 12/17/14 06:30 PM
Re: DCS 1.2.14
[Re: Charlie_SB]
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Joined: Mar 2007
Posts: 5,111
Wrecking Crew
Smooth Operator
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Smooth Operator
Hotshot
Joined: Mar 2007
Posts: 5,111
Colorado
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Payware campaigns will be awesome! I hope some real talent will surface. Excellent move by ED.
-C- A major reason why I do not share my missions for other people/servers is because the miz files are open to anyone who might change the scenario. I work hard on these 'stories' and want them protected against unauthorized changes. So this new feature is welcome. Heck, I might even be able to answer my wife that I made some money for all the time invested... But, I have to add that many (most) of my missions have AI vehicles that need to get to where they are going for the mission to play out correctly, and sadly, these are broken because the vehicles get stuck on the roads and bridges. WC
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#4052470 - 12/18/14 03:20 AM
Re: DCS 1.2.14
[Re: Wrecking Crew]
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Joined: Jan 2001
Posts: 2,477
HomeFries
Air Dominance Project
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Air Dominance Project
Member
Joined: Jan 2001
Posts: 2,477
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But, I have to add that many (most) of my missions have AI vehicles that need to get to where they are going for the mission to play out correctly, and sadly, these are broken because the vehicles get stuck on the roads and bridges.
I thought that bug was fixed in 1.2.12
-Home Fries
"Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty." - Robert A. Heinlein
The average naval aviator, despite the sometimes swaggering exterior, is very much capable of such feelings as love, affection, intimacy, and caring. These feelings just don't involve anyone else.
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#4052649 - 12/18/14 02:49 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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Of course, the flipside is when you release a mission for free, you have no obligations. If a patch in 2 weeks breaks it, oh well. You sell a mission or campaign, and an update breaks it, you can bet you're on the hook to support it by redoing as many of the triggers and missions as needed to get it working again with the latest version or there will be hell to pay.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#4052731 - 12/18/14 04:37 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Mar 2007
Posts: 5,111
Wrecking Crew
Smooth Operator
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Smooth Operator
Hotshot
Joined: Mar 2007
Posts: 5,111
Colorado
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There was this changelog entry from December 12th and 1.2.12 -- With DCS 1.2.12 we launch DCS: Bf 109 K-4 Kurfürst for DCS World and bring some major fixes for existent projects. 1.2.12 will be available as Open Beta for a while.
DCS Bf 109 K-4 module added
DCS World Fixed bug with ground units jumps to the bridge
I play a lot of Combined Arms. When I read the above, I thought it was a fix for when a vehicle is moving nearby, under a bridge, and suddenly it will fly through the air up onto the pavement of the bridge. We are still seeing vehicles stuck on bridges and stacking up, so I do not think that bug is squashed, yet. And Jedi Master is right about the obligations that would come with a purchased mission. There is a pretty well established idea that with every major update, each mission must be saved under that version, so there is another expectation. And I'm sure there will be plenty of advice and suggestions on how to improve a mission after it is released. Getting paid for a mission is not as important to me as being able to lock it down against unauthorized changes, although beer money would be nice WC
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#4052782 - 12/18/14 05:38 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Mar 2007
Posts: 5,111
Wrecking Crew
Smooth Operator
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Smooth Operator
Hotshot
Joined: Mar 2007
Posts: 5,111
Colorado
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From DCS Forums -- http://forums.eagle.ru/showthread.php?t=135057&page=12The bridge bug fix was for all of the instances where AI snapped to the top of a bridge that they were driving under or near. As far as I know nothing has changed in terms of getting stuck via the other causes, for example evasive maneuvering and getting to close to the side of the bridge.
WC
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#4052799 - 12/18/14 06:31 PM
Re: DCS 1.2.14
[Re: Wrecking Crew]
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Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
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Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
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From DCS Forums -- http://forums.eagle.ru/showthread.php?t=135057&page=12The bridge bug fix was for all of the instances where AI snapped to the top of a bridge that they were driving under or near. As far as I know nothing has changed in terms of getting stuck via the other causes, for example evasive maneuvering and getting to close to the side of the bridge.
WC Do they get stuck all the time or just when dispersing?
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
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#4055328 - 12/24/14 09:24 AM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Aug 2008
Posts: 1,154
Silver_Dragon
Member
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Member
Joined: Aug 2008
Posts: 1,154
Arafo, Canary Islands, Spain
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New update to the open beta version http://forums.eagle.ru/showpost.php?p=2270516&postcount=5DCS 1.2.14.35605 Update 1 - Change Log Crash when tank kills Reaper after taxiing to hangar is fixed MiG-29S. Payload marks, T1 and T2 symbols will not move with the targets in TWS2 mode on the HUD Multiplayer. The expended weapon will not be visible on the client AC for other clients Su-25T. Restored missing waypoint numbers on the HUD Ground units. The issue with absent opportunity to assign the target point for some vehicles is fixed Bf 109 K-4. LODs are corrected Crash when damaged helicopter tries to land by waypoint action is fixed The issue with flickering of ground textures that is visible from AC cockpit is fixed Input settings. The incorrect name of input layer ($aircraft) is fixed
Update will be available in open-beta today.
More News to the Front
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#4055524 - 12/24/14 05:21 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Jul 2006
Posts: 1,971
EricJ
Me, just me.
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Me, just me.
Member
Joined: Jul 2006
Posts: 1,971
Baltimore, MD
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Finally got the flickering texture bug... nice though admittedly it's been an issue since... Flanker 2.0 but good to hear though
| My Books | Home Page | http://562.combatace.com/ | - 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army - "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
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#4056071 - 12/25/14 09:45 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Sep 2014
Posts: 797
leaf_on_the_wind
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Member
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Posts: 797
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Latest patch is now in release version
Ferengi Rule of acquisition #1 Once you have their money ... never give it back.
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#4059469 - 01/04/15 01:47 AM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Jul 2006
Posts: 1,971
EricJ
Me, just me.
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Me, just me.
Member
Joined: Jul 2006
Posts: 1,971
Baltimore, MD
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Yep, and I do have to say the FM for the A-10A is pretty good and enjoyable.
| My Books | Home Page | http://562.combatace.com/ | - 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army - "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
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#4059543 - 01/04/15 08:56 AM
Re: DCS 1.2.14
[Re: EricJ]
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Joined: Aug 2005
Posts: 284
Haukka81
Member
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Member
Joined: Aug 2005
Posts: 284
Kemij�rvi,Finland
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Yep, and I do have to say the FM for the A-10A is pretty good and enjoyable. Yep, its afm model
I5 8400 , 16gb , GTX 1070 oc , Win10 64bit . Virpil T-50 27" monitor with 2560x1440 rez ... DCS + Oculus CV1 + Samsung Odyssey . (odyssey is better for flight sims)
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#4059673 - 01/04/15 05:54 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Jul 2006
Posts: 1,971
EricJ
Me, just me.
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Me, just me.
Member
Joined: Jul 2006
Posts: 1,971
Baltimore, MD
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Dunno, I can pull turns better in the A than in the C in some cases, so okay.
| My Books | Home Page | http://562.combatace.com/ | - 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army - "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
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#4059685 - 01/04/15 06:13 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Jan 2009
Posts: 5,699
NavyNuke99
One Man Wolfpack
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One Man Wolfpack
Hotshot
Joined: Jan 2009
Posts: 5,699
Raleigh, NC
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Difference in loaded weight makes the -A more nimble?
" And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'"- John F. Kennedy
"NUKE-ular. It's pronounced NUKE-ular."- Homer Simpson
AMD FX-8350 Vishera @ 4.0 Ghz ASUS Sabertooth 990FX R2.0 2x 8GB Corsair Vengeance DDR3 @ 1600 Sapphire Radeon HD 7850 2GB CM Storm Series Trooper Samsung 840 series 500 GB OS/ Game drive WD Green 2TB Media Drive Thermaltake Black Widow 850W PSU
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#4059709 - 01/04/15 06:46 PM
Re: DCS 1.2.14
[Re: Silver_Dragon]
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Joined: Jul 2006
Posts: 1,971
EricJ
Me, just me.
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Me, just me.
Member
Joined: Jul 2006
Posts: 1,971
Baltimore, MD
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Maybe but I was flying it clean with full load of gun after an aborted attempt to aerial refuel (been years since I've done either US or Russian and the poor KC-135A flew into the mountains) so I took it in the mountains. Kinda like a laden African Swallow versus an European laden Swallow. Overall though I'm not complaining, just like it that's all.
| My Books | Home Page | http://562.combatace.com/ | - 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army - "...parade ground soldiers always felt that way (contempt) about killers in uniform." -Counting The Cost, Hammer's Slammers
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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