#4043831 - 12/01/14 10:09 AM
Re: WOFF EXPANSION Patch To V2.02 - WIP
[Re: Winding Man]
|
Joined: Nov 2001
Posts: 1,485
Winding Man
Member
|
Member
Joined: Nov 2001
Posts: 1,485
Jhb, South Africa
|
List updated asof 1/12/14:
Contents and Fixes WOFF Release Ver 2.02 4234 (Not released - still in test)
1) AI bombing is now less accurate and depends on pilot skill and altitude
2) QC Engagements - the AI now make attacking move decisions more quickly at the start of the mission
3) Player/Bombardier Control switching into and out of autopilot mode no longer results in craft heading off in a straight 'bombing' line
4) Fix for bad AI behaviour when player takes control of the aircraft during a bomb run and later returns control to the AI - the craft will no longer remain indefinitely on a straight line bombing run.
5) Fix for bad AI aircraft handling during turn before bomb run that could result in a bomb being dropped incorrectly.
6) QC Locations and Flight type options revised for Bombers.
7) Aris Cloud textures now included in WOFF2.0 - thanks to ArisFuser
8) The Official Microsoft Direct X 9 Redistributable Pack now included in Toolbox\DX9Redist - users still have to install the pack themselves
9) Reduced sound volume of aircraft diving on fire/damaged.
10) Fixed a bug whereby the players Observer hours and flight count were not incrementing.
11) Various aircraft model improvements
12) Fixed a database issue with Defence Flight Dover squadron (July 1917 specific) as a workaround use any other HD squad.
13) Mission Results Details page will no longer close on spacebar or escape buttons to more easily allow 'DiD' screen capture by 3rd Party apps
14) Fixed a database error in Jasta 24 (8 Jan 1917 specific)
15) Fixed a loadout issue with flares in the DH2 series of machines.
16) Improved rear gunner performance - note this will make attacking 2 seaters with fighter craft a lot more risky too
HTH
WM
OBD Software
|
|
|
#4043867 - 12/01/14 01:19 PM
Re: WOFF EXPANSION Patch To V2.02 - WIP
[Re: Trooper117]
|
Joined: Jun 2012
Posts: 7,993
Robert_Wiggins
BWOC Survivor!...So Far!!
|
BWOC Survivor!...So Far!!
Hotshot
Joined: Jun 2012
Posts: 7,993
Lindsay, Ontario, Canada
|
Jesus... I think at the moment it's damn risky attacking a 2 seater as it stands. Better start working on those cloaking skins!!
Case: Cooler Master Storm Trooper PSU: Ultra X3,1000-Watt MB: Asus Maximus VI Extreme Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered CPU: Intel i7-4770K, OC to 4.427Ghz CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler Vid Card: ASUS GTX 980Ti STRIX 6GB OS and Games on separate: Samsung 840 Series 250GB SSD Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L Periphs: MS Sidewinder FFB2 Pro, TrackIR 4
|
|
|
#4043967 - 12/01/14 04:29 PM
Re: WOFF EXPANSION Patch To V2.02 - WIP
[Re: Winding Man]
|
Joined: Dec 2013
Posts: 424
Rover_27
Member
|
Member
Joined: Dec 2013
Posts: 424
Russia
|
I'm very happy about number 16. There were many times when my gunners were too passive and that cost us our lives. And combined with lower accuracy for main and rear guns that I always set this will be very cool! Eagerly waiting for this to happen.
i5 2320, 3.3 GHz GTX 560Ti, 4 GB graphics memory 8 GB RAM Windows 7 64x
|
|
|
#4044311 - 12/02/14 07:25 AM
Re: WOFF EXPANSION Patch To V2.02 - WIP
[Re: DukeIronHand]
|
Joined: Nov 2001
Posts: 1,485
Winding Man
Member
|
Member
Joined: Nov 2001
Posts: 1,485
Jhb, South Africa
|
Will 2.02 continue the tradition of the old 1.0 patches of being all inclusive? I.E., will 2.02 contain 2.01 and so on into the future for all 2.XX patches? Yes indeed. Also guys remember you will still be able to 'tune' rear gunner accuracy in workshops so users can bump it up or down according to preference. WM
OBD Software
|
|
|
#4044324 - 12/02/14 10:32 AM
Re: WOFF EXPANSION Patch To V2.02 - WIP
[Re: DukeIronHand]
|
Joined: Nov 2001
Posts: 1,485
Winding Man
Member
|
Member
Joined: Nov 2001
Posts: 1,485
Jhb, South Africa
|
Since you brought it up about the rear gunner. Not that I have a lot of 2.01 experience yet. Oddly I am on a business trip now that involves gun shooting -hehe.
Was/is accuracy the problem? It seems once they open up their shooting is fine. I had thought the issue was just to make "him" more "lively and active"? If you can detail the fix yet.... If you read the item 16) its about performance - and with better performance comes more hits on attacking aircraft - so users can reduce accuracy in workshops if desired - but may I suggest you wait and see what the difference is ONCE the patch is actually out? We have never stated that we are making the rear gunners more accurate. Its the same old story stop trying to guess and read into everything - we can always stop posting what the changes are until we release? WM
OBD Software
|
|
|
|
CD WOFF
by Britisheh. 03/28/24 08:05 PM
|
|
|
|
|
|
|
|
|
|
|
|