WOFF EXPANSION v2.04 PATCH NOW RELEASED

NEW CHANGES AS BELOW;

13 Dec 2014
Version 2.04 4236

1) Clicking air-start in the mission briefing screen would sometimes regen a different mission - fixed.

2) Time Advance of a Day Week or Month now resets any 'rerun orders' from the CO.

Remember this patch includes all previous patches too;


12 Dec 2014
Version 2.03 4236

1) Fixed a bug in Workshops display for Vsync settings. VSync was still applied correctly just visually the select box button reverted to default on re-entering the Workshops.

2) Tweaked flight complements for AI Flights and Player Flights to be even more historically accurate over the years.

3) Fixed a bug whereby sometimes Ground Attack squads were rated as Dual Role and incorrectly looked for Observers.

4) Rear gunner/ Front Gunner hit sounds added to two seaters.

5) Some occasional fatal exceptions in mission validation changed to warnings and logged - missions are now also auto corrected.

6) Maximum craft in a flight extended from 8 to 10 - affects flights mostly in 1918 in Flanders - squad dependant.

7) Small flights in 1917 and 1918 should no longer be created for regional activity.

8) Gotha Night Ops start date now moved to 1/9/17.

9) Fixed a bug whereby certain Aces Kill tallies were not reported correctly in the Duty Room Roster - but were correct in their Dossiers - this only affected a few Aces.

10) Fixed a possible Text Draw bug in DX9 Shaders

11) Fixed the Snipe's bomb load (was not visible) and removed rockets from available loadouts as they did not carry rockets.

12) Fixed a bug whereby a GAI flight could sometimes, under certain circumstances, be setup with Bombers (DFWs cannot do offensive duty bug)

13) Morane Type L contact points revised.

14) Tweaked observer /gunner damage (often he was taken out with 1 hit or so, so would seem not responsive - being dead
does that).

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Remember this patch includes all previous patches too:


3 Dec 2014
Version 2.02 4234

1) AI bombing is now less accurate and depends on pilot skill and altitude.

2) QC Engagements - the AI now make attacking move decisions more quickly at the start of the mission.

3) Player/Bombardier Control switching into and out of autopilot mode no longer results in craft heading off in a straight 'bombing' line (when player stays in Bombardier control, but may change views to external and forget).

4) Fix for bad AI behaviour when player takes control of the aircraft during a bomb run and later returns control to the AI.

5) Fix for bad AI aircraft handling during turn before bomb run that could result in a bomb being dropped incorrectly.

6) QC Locations and Flight type options revised for Bombers.

7) Aris Cloud textures now included in WOFF2.0 - thanks to ArisFuser. Thanks ArisFuser!

8) Microsoft Direct X 9 Redistributable Pack now included in Toolbox\DX9Redist.

9) Reduced sound volume of aircraft diving on fire/damaged.

10) Fixed a bug whereby the players Observer hours and flight count were not incrementing.

11) Various aircraft model improvements and fixes:

AIbatros D.II - External model cockpit panel wood texture remapped to darker wood.
SPAD V.II - Improved and fixed some small vents in external model.
Sopwith Snipe - New improved cockpit interior and dials for external models, fixed rib showing
when close up. Improved gun barrels end.
Bristol Scout D - Corrected cowl and fuselage join.
Fokker E.V - Fixed panel showing externally (should be internal only). Some Virtual cockpit fixes on panels.
Morane 'Parasol' Type L - Fixed external cockpit dial texture missing ..yuk.
Gotha G.IV - Some Nuts on port engine position corrected. They have agreed not to do it again.
Nieuport 17/Lewis/23/Lewis - Fixed external headrest hole. Improved external model cockpit inside area
added dial and darkened some areas.
Nieuport 11 - Very minor fuselage fix for gap visible from odd angle.
RAF R.E.8 - Improved external model cockpit area.
S.E.5.a/SPAD X.III - Fixed some wing ribs showing through when viewed up close.
Rumpler C.IV - Rear of gunner turret was showing black -corrected, other minor fix.

12) Fixed a database issue with Defence Flight Dover squadron (July 1917 specific).

13) Mission Results Details page will no longer close on spacebar or escape buttons to allow results screen capture by 3rd Party apps.

14) Fixed a database error in Jasta 24 (8 Jan 1917 specific).

15) Fixed a loadout issue with flares in the DH2 series of machines.

16) Improved rear gunner performance - they are more aware. Note this might make attacking 2 seaters with fighter craft more risky however users can adjust rear gunner accuracy in workshops up or down to suit. (Note we have not adjusted accuracy).

Remember this will include all previous patches too:

and...

25 Nov 2014
Version 2.01 4231

1) Pilot Hit sound sometimes playing in players cockpit without bullet strike (remote sound) - worked around for V2.01.
2) Zeppelins damage modelling hardness increased , Cruise Altitude increased to more realistic levels and defence systems improved - Note Zeppelins are large slow gas bags they will be relatively easy to destroy once within gun range.
3) Gothas in QC missions are now limited to Bomber airfields only.
4) Gun flash on BE2c HD corrected now is in the correct place co-incident with the gun

INSTALL INSTRUCTIONS:
IMPORTANT: Make sure you exit WOFF completely if it is running and wait a few moments. Download the update zip file and open the zip file. Make sure you have WOFF EXPANSION installed !

Run the application (for example WingsOverFlandersFieldsPhase4_PatchV2.03 or similar named) application by double clicking on it. It should run, and prompt you to continue. After it finishes installing WOFF will be updated to the latest version. if it fails then check you have the right patch go read the Download page again.

Once completed run WOFF and go to Workshop menu, check the version bottom right it should display something like "V2.04 4236" when 2.04 has been installed.

Please see the downloads section on our website for details.

Last edited by Polovski; 12/13/14 04:01 PM. Reason: New update

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com