Hello people, i just wanted to know how can i modify the payloads, can it be done by any "external" means, or i still need to modify the code?, if that is the case, what tools are you currently using to work with the code?. Thanks a lot!.
hi. all payloads are hardcoded, placed in \source\entity\mobile\weapon\configs (in source code files). I'm using TortoiseGit + OpenWatcom 1.9 + NetBeans. you will find some info here and here.
#4034777 - 11/11/1408:59 PMRe: Hi guys!, just a quick question.
[Re: Alemart]
it's possible to make modeling and UV mapping in other software, but at the end you should convert it to LWO format (usually ->OBJ -> LWO). also some issues appears after conversion so it's better to work in LW from the beginning.
#4034926 - 11/12/1404:10 AMRe: Hi guys!, just a quick question.
[Re: Alemart]