#4048498 - 12/10/14 12:53 PM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
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Every Human is Unique
Member
Joined: Jan 2006
Posts: 1,506
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The lights are always on. There are a maximum of 16 lights. The settings for the lights are contained in the Mtype.dat file. They can be adjusted with the object editor. The OE reads the mtype.dat file that is in the same folder as the OE's exe file. PE uses the mtype.dat file in the data/misc folder. PEx uses a seperate Mtype.dat for each cloud setting. The Mtype.dat file is used with a cloud setting of none, progressing through to mtype4.dat being used with overcast.
If you open the object editor you will find shading edit in the file pull down menu. Ignore the shading names. The game engine uses the light number. Light #0 is use by the landscape. Each texture library can be assigned a different light. PEx will use light #1 if no light has been asigned to the tlb.
To assign a light to a tlb, open the texture library in the object editor and select setup palette from the file pull down menu of the image lib window. For 8 bit textures, you can assign a different light to each color. For 24 bit textures, the light assigned to the first (upper, left)color is used.
Last edited by Brit44 'Aldo'; 12/10/14 12:56 PM.
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
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#4053855 - 12/20/14 11:52 PM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Sep 2010
Posts: 2,712
33lima
Senior Member
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Senior Member
Joined: Sep 2010
Posts: 2,712
Belfast, NI
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Hi TFE The PE3 mod provides improved 3d models and/or textures for many AFVs, including Shermans: http://panzerelite.yuku.com/topic/482/-Panzer-Elite-three-mod-LINK-contains-Ostpak-MvR--BritPak-moThis uses a previous version of PE-x and has some issues, like your tank sometimes getting stuck on a minor obstacle and needing the AI to get unstuck. The improved models are not quite up to the very high standard of PP2-x's improved vehicles but they are pretty good, like the Sherman Firelfy seen here (sorry, I've no screenies of US variants from PE3). http://combatace.com/topic/82916-panzer-elite-tiger-hunt/New Shermans are coming for PP2-x, as seen here: http://SimHQ.com/forum/ubbthreads.php/topics/4040573/Re:_WW2_Sim?_Panzer_Elite_with#Post4040573 I think there are also improved Shermans in the stock PE Special Edition Britpak '44 mod, possibly including the base Firefly model used also in PE3 but without the tank commander, but you asked about US Shermans. The Torch mod may also have better US Sheramns.
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#4057820 - 12/30/14 09:33 PM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Jan 2008
Posts: 205
Daskal
Member
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Member
Joined: Jan 2008
Posts: 205
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#4057914 - 12/31/14 01:33 AM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Jan 2008
Posts: 205
Daskal
Member
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Member
Joined: Jan 2008
Posts: 205
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#4057921 - 12/31/14 01:45 AM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Feb 2010
Posts: 298
Apocalypse31
Member
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Member
Joined: Feb 2010
Posts: 298
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Daskl,
Could you post a link of your sound mod, please?
Rangers Lead the Way
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#4070023 - 01/27/15 10:09 AM
Re: WW2 Sim? Panzer Elite with PP2-X 1.1
[Re: Daskal]
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Joined: Apr 2001
Posts: 7,365
Stratos
Hotshot
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Hotshot
Joined: Apr 2001
Posts: 7,365
Amposta, Spain
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Can we see some pics of those american Shermans in action? Wondering If you will add crates, jerry cans, and other studf those thanks always seem to carry around.
-Sir in case of retreat, were we have to retreat?? -To the Graveyard!!
sandbagger.uk.com/stratos.html
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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