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#4018697 - 10/06/14 01:43 PM Coop-Oriented Multiplay Project  
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DrZebra Offline
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steppe
while not really beeing the experts or particularly skilled.. the idea of bringing less experienced players into multiplayer and creating fun experiences with some kind of career-oriented playingstyle has arisen and a couple of people are trying out ways to make it fun..


the basic idea is to have dead-is-dead no-name(ie:nonplayernamed) character flying together casually as simple as possible with no voice coms on almost empty servers with ai (survival oriented rather then highscoring) to let new players have a chance and trying to be more coordinated by working out some simple guidelines...

if it interests you, have a look here:

how-it-started discussion:
http://dukely.forumotion.com/t9-idea-joint-online-mission

what we´ve got in terms of ideas so far:
http://dukely.forumotion.com/t21-core-prinicples-and-their-refinement

and was has transpired so far from the testflights:



it is all work in progress, no guarantees given. Basic requirments: no skill required just don´t be a jerk. lets see if we can make and keep it fun.

Last edited by DrZebra; 10/06/14 01:45 PM.
Inline advert (2nd and 3rd post)

#4018776 - 10/06/14 04:24 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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This looks really cool! I'll be keeping an eye on your progress...I'll see if I can join at some point.

Cheers,

Fafnir_6

#4021764 - 10/13/14 02:06 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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DrZebra Offline
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steppe
we still could do with more people... even as opposition with some light PvP, for setting up a situation like an enemy balloon attack and such.. or even spontanious teaming up on the servers.

episode 2 is up,

Spoiler:I fail miserably..


#4024815 - 10/20/14 01:49 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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steppe
Episode 3: Cowards over the front...


#4027849 - 10/27/14 01:25 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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steppe
next episode:

#4031202 - 11/03/14 05:52 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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next (very long) episode.. after leutering for a long time with not much happening we get a dramatic end


#4067928 - 01/22/15 10:52 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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steppe
latest episode, this time with voice coms beeing tried out:


#4070906 - 01/28/15 11:36 PM Re: Coop-Oriented Multiplay Project [Re: DrZebra]  
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Daze Offline
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DrZebra I'm very interested in this concept! I want in cheers


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